| 'use strict'; |
| |
| /** |
| * @typedef {import('../lib/types').XastElement} XastElement |
| */ |
| |
| const { cleanupOutData } = require('../lib/svgo/tools.js'); |
| const { |
| transform2js, |
| transformsMultiply, |
| matrixToTransform, |
| } = require('./_transforms.js'); |
| |
| exports.type = 'visitor'; |
| exports.name = 'convertTransform'; |
| exports.active = true; |
| exports.description = 'collapses multiple transformations and optimizes it'; |
| |
| /** |
| * Convert matrices to the short aliases, |
| * convert long translate, scale or rotate transform notations to the shorts ones, |
| * convert transforms to the matrices and multiply them all into one, |
| * remove useless transforms. |
| * |
| * @see https://www.w3.org/TR/SVG11/coords.html#TransformMatrixDefined |
| * |
| * @author Kir Belevich |
| * |
| * @type {import('../lib/types').Plugin<{ |
| * convertToShorts?: boolean, |
| * degPrecision?: number, |
| * floatPrecision?: number, |
| * transformPrecision?: number, |
| * matrixToTransform?: boolean, |
| * shortTranslate?: boolean, |
| * shortScale?: boolean, |
| * shortRotate?: boolean, |
| * removeUseless?: boolean, |
| * collapseIntoOne?: boolean, |
| * leadingZero?: boolean, |
| * negativeExtraSpace?: boolean, |
| * }>} |
| */ |
| exports.fn = (_root, params) => { |
| const { |
| convertToShorts = true, |
| // degPrecision = 3, // transformPrecision (or matrix precision) - 2 by default |
| degPrecision, |
| floatPrecision = 3, |
| transformPrecision = 5, |
| matrixToTransform = true, |
| shortTranslate = true, |
| shortScale = true, |
| shortRotate = true, |
| removeUseless = true, |
| collapseIntoOne = true, |
| leadingZero = true, |
| negativeExtraSpace = false, |
| } = params; |
| const newParams = { |
| convertToShorts, |
| degPrecision, |
| floatPrecision, |
| transformPrecision, |
| matrixToTransform, |
| shortTranslate, |
| shortScale, |
| shortRotate, |
| removeUseless, |
| collapseIntoOne, |
| leadingZero, |
| negativeExtraSpace, |
| }; |
| return { |
| element: { |
| enter: (node) => { |
| // transform |
| if (node.attributes.transform != null) { |
| convertTransform(node, 'transform', newParams); |
| } |
| // gradientTransform |
| if (node.attributes.gradientTransform != null) { |
| convertTransform(node, 'gradientTransform', newParams); |
| } |
| // patternTransform |
| if (node.attributes.patternTransform != null) { |
| convertTransform(node, 'patternTransform', newParams); |
| } |
| }, |
| }, |
| }; |
| }; |
| |
| /** |
| * @typedef {{ |
| * convertToShorts: boolean, |
| * degPrecision?: number, |
| * floatPrecision: number, |
| * transformPrecision: number, |
| * matrixToTransform: boolean, |
| * shortTranslate: boolean, |
| * shortScale: boolean, |
| * shortRotate: boolean, |
| * removeUseless: boolean, |
| * collapseIntoOne: boolean, |
| * leadingZero: boolean, |
| * negativeExtraSpace: boolean, |
| * }} TransformParams |
| */ |
| |
| /** |
| * @typedef {{ name: string, data: Array<number> }} TransformItem |
| */ |
| |
| /** |
| * Main function. |
| * |
| * @type {(item: XastElement, attrName: string, params: TransformParams) => void} |
| */ |
| const convertTransform = (item, attrName, params) => { |
| let data = transform2js(item.attributes[attrName]); |
| params = definePrecision(data, params); |
| |
| if (params.collapseIntoOne && data.length > 1) { |
| data = [transformsMultiply(data)]; |
| } |
| |
| if (params.convertToShorts) { |
| data = convertToShorts(data, params); |
| } else { |
| data.forEach((item) => roundTransform(item, params)); |
| } |
| |
| if (params.removeUseless) { |
| data = removeUseless(data); |
| } |
| |
| if (data.length) { |
| item.attributes[attrName] = js2transform(data, params); |
| } else { |
| delete item.attributes[attrName]; |
| } |
| }; |
| |
| /** |
| * Defines precision to work with certain parts. |
| * transformPrecision - for scale and four first matrix parameters (needs a better precision due to multiplying), |
| * floatPrecision - for translate including two last matrix and rotate parameters, |
| * degPrecision - for rotate and skew. By default it's equal to (rougly) |
| * transformPrecision - 2 or floatPrecision whichever is lower. Can be set in params. |
| * |
| * @type {(data: Array<TransformItem>, params: TransformParams) => TransformParams} |
| * |
| * clone params so it don't affect other elements transformations. |
| */ |
| const definePrecision = (data, { ...newParams }) => { |
| const matrixData = []; |
| for (const item of data) { |
| if (item.name == 'matrix') { |
| matrixData.push(...item.data.slice(0, 4)); |
| } |
| } |
| let significantDigits = newParams.transformPrecision; |
| // Limit transform precision with matrix one. Calculating with larger precision doesn't add any value. |
| if (matrixData.length) { |
| newParams.transformPrecision = Math.min( |
| newParams.transformPrecision, |
| Math.max.apply(Math, matrixData.map(floatDigits)) || |
| newParams.transformPrecision |
| ); |
| significantDigits = Math.max.apply( |
| Math, |
| matrixData.map( |
| (n) => n.toString().replace(/\D+/g, '').length // Number of digits in a number. 123.45 → 5 |
| ) |
| ); |
| } |
| // No sense in angle precision more then number of significant digits in matrix. |
| if (newParams.degPrecision == null) { |
| newParams.degPrecision = Math.max( |
| 0, |
| Math.min(newParams.floatPrecision, significantDigits - 2) |
| ); |
| } |
| return newParams; |
| }; |
| |
| /** |
| * @type {(data: Array<number>, params: TransformParams) => Array<number>} |
| */ |
| const degRound = (data, params) => { |
| if ( |
| params.degPrecision != null && |
| params.degPrecision >= 1 && |
| params.floatPrecision < 20 |
| ) { |
| return smartRound(params.degPrecision, data); |
| } else { |
| return round(data); |
| } |
| }; |
| /** |
| * @type {(data: Array<number>, params: TransformParams) => Array<number>} |
| */ |
| const floatRound = (data, params) => { |
| if (params.floatPrecision >= 1 && params.floatPrecision < 20) { |
| return smartRound(params.floatPrecision, data); |
| } else { |
| return round(data); |
| } |
| }; |
| |
| /** |
| * @type {(data: Array<number>, params: TransformParams) => Array<number>} |
| */ |
| const transformRound = (data, params) => { |
| if (params.transformPrecision >= 1 && params.floatPrecision < 20) { |
| return smartRound(params.transformPrecision, data); |
| } else { |
| return round(data); |
| } |
| }; |
| |
| /** |
| * Returns number of digits after the point. 0.125 → 3 |
| * |
| * @type {(n: number) => number} |
| */ |
| const floatDigits = (n) => { |
| const str = n.toString(); |
| return str.slice(str.indexOf('.')).length - 1; |
| }; |
| |
| /** |
| * Convert transforms to the shorthand alternatives. |
| * |
| * @type {(transforms: Array<TransformItem>, params: TransformParams) => Array<TransformItem>} |
| */ |
| const convertToShorts = (transforms, params) => { |
| for (var i = 0; i < transforms.length; i++) { |
| var transform = transforms[i]; |
| |
| // convert matrix to the short aliases |
| if (params.matrixToTransform && transform.name === 'matrix') { |
| var decomposed = matrixToTransform(transform, params); |
| if ( |
| js2transform(decomposed, params).length <= |
| js2transform([transform], params).length |
| ) { |
| transforms.splice(i, 1, ...decomposed); |
| } |
| transform = transforms[i]; |
| } |
| |
| // fixed-point numbers |
| // 12.754997 → 12.755 |
| roundTransform(transform, params); |
| |
| // convert long translate transform notation to the shorts one |
| // translate(10 0) → translate(10) |
| if ( |
| params.shortTranslate && |
| transform.name === 'translate' && |
| transform.data.length === 2 && |
| !transform.data[1] |
| ) { |
| transform.data.pop(); |
| } |
| |
| // convert long scale transform notation to the shorts one |
| // scale(2 2) → scale(2) |
| if ( |
| params.shortScale && |
| transform.name === 'scale' && |
| transform.data.length === 2 && |
| transform.data[0] === transform.data[1] |
| ) { |
| transform.data.pop(); |
| } |
| |
| // convert long rotate transform notation to the short one |
| // translate(cx cy) rotate(a) translate(-cx -cy) → rotate(a cx cy) |
| if ( |
| params.shortRotate && |
| transforms[i - 2] && |
| transforms[i - 2].name === 'translate' && |
| transforms[i - 1].name === 'rotate' && |
| transforms[i].name === 'translate' && |
| transforms[i - 2].data[0] === -transforms[i].data[0] && |
| transforms[i - 2].data[1] === -transforms[i].data[1] |
| ) { |
| transforms.splice(i - 2, 3, { |
| name: 'rotate', |
| data: [ |
| transforms[i - 1].data[0], |
| transforms[i - 2].data[0], |
| transforms[i - 2].data[1], |
| ], |
| }); |
| |
| // splice compensation |
| i -= 2; |
| } |
| } |
| |
| return transforms; |
| }; |
| |
| /** |
| * Remove useless transforms. |
| * |
| * @type {(trasforms: Array<TransformItem>) => Array<TransformItem>} |
| */ |
| const removeUseless = (transforms) => { |
| return transforms.filter((transform) => { |
| // translate(0), rotate(0[, cx, cy]), skewX(0), skewY(0) |
| if ( |
| (['translate', 'rotate', 'skewX', 'skewY'].indexOf(transform.name) > -1 && |
| (transform.data.length == 1 || transform.name == 'rotate') && |
| !transform.data[0]) || |
| // translate(0, 0) |
| (transform.name == 'translate' && |
| !transform.data[0] && |
| !transform.data[1]) || |
| // scale(1) |
| (transform.name == 'scale' && |
| transform.data[0] == 1 && |
| (transform.data.length < 2 || transform.data[1] == 1)) || |
| // matrix(1 0 0 1 0 0) |
| (transform.name == 'matrix' && |
| transform.data[0] == 1 && |
| transform.data[3] == 1 && |
| !( |
| transform.data[1] || |
| transform.data[2] || |
| transform.data[4] || |
| transform.data[5] |
| )) |
| ) { |
| return false; |
| } |
| |
| return true; |
| }); |
| }; |
| |
| /** |
| * Convert transforms JS representation to string. |
| * |
| * @type {(transformJS: Array<TransformItem>, params: TransformParams) => string} |
| */ |
| const js2transform = (transformJS, params) => { |
| var transformString = ''; |
| |
| // collect output value string |
| transformJS.forEach((transform) => { |
| roundTransform(transform, params); |
| transformString += |
| (transformString && ' ') + |
| transform.name + |
| '(' + |
| cleanupOutData(transform.data, params) + |
| ')'; |
| }); |
| |
| return transformString; |
| }; |
| |
| /** |
| * @type {(transform: TransformItem, params: TransformParams) => TransformItem} |
| */ |
| const roundTransform = (transform, params) => { |
| switch (transform.name) { |
| case 'translate': |
| transform.data = floatRound(transform.data, params); |
| break; |
| case 'rotate': |
| transform.data = [ |
| ...degRound(transform.data.slice(0, 1), params), |
| ...floatRound(transform.data.slice(1), params), |
| ]; |
| break; |
| case 'skewX': |
| case 'skewY': |
| transform.data = degRound(transform.data, params); |
| break; |
| case 'scale': |
| transform.data = transformRound(transform.data, params); |
| break; |
| case 'matrix': |
| transform.data = [ |
| ...transformRound(transform.data.slice(0, 4), params), |
| ...floatRound(transform.data.slice(4), params), |
| ]; |
| break; |
| } |
| return transform; |
| }; |
| |
| /** |
| * Rounds numbers in array. |
| * |
| * @type {(data: Array<number>) => Array<number>} |
| */ |
| const round = (data) => { |
| return data.map(Math.round); |
| }; |
| |
| /** |
| * Decrease accuracy of floating-point numbers |
| * in transforms keeping a specified number of decimals. |
| * Smart rounds values like 2.349 to 2.35. |
| * |
| * @type {(precision: number, data: Array<number>) => Array<number>} |
| */ |
| const smartRound = (precision, data) => { |
| for ( |
| var i = data.length, |
| tolerance = +Math.pow(0.1, precision).toFixed(precision); |
| i--; |
| |
| ) { |
| if (Number(data[i].toFixed(precision)) !== data[i]) { |
| var rounded = +data[i].toFixed(precision - 1); |
| data[i] = |
| +Math.abs(rounded - data[i]).toFixed(precision + 1) >= tolerance |
| ? +data[i].toFixed(precision) |
| : rounded; |
| } |
| } |
| return data; |
| }; |