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/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
/* Bluetooth: Mesh Generic OnOff, Generic Level, Lighting & Vendor Models
*
* Copyright (c) 2018 Vikrant More
*
* SPDX-License-Identifier: Apache-2.0
*/
#include "ble_mesh.h"
#include "common.h"
#include "device_composition.h"
#include "state_binding.h"
#include "transition.h"
struct ble_npl_callout onoff_work;
struct ble_npl_callout level_lightness_work;
struct ble_npl_callout level_temp_work;
struct ble_npl_callout light_lightness_actual_work;
struct ble_npl_callout light_lightness_linear_work;
struct ble_npl_callout light_ctl_work;
struct ble_npl_callout light_ctl_temp_work;
struct ble_npl_callout dummy_timer;
u8_t transition_type, default_tt;
u32_t *ptr_counter;
struct ble_npl_callout *ptr_timer = &dummy_timer;
struct transition lightness_transition, temp_transition;
/* Function to calculate Remaining Time (Start) */
void calculate_rt(struct transition *transition)
{
u8_t steps, resolution;
s32_t duration_remainder;
s64_t now;
if (transition->just_started) {
transition->rt = transition->tt;
} else {
now = k_uptime_get();
duration_remainder = transition->total_duration -
(now - transition->start_timestamp);
if (duration_remainder > 620000) {
/* > 620 seconds -> resolution = 0b11 [10 minutes] */
resolution = 0x03;
steps = duration_remainder / 600000;
} else if (duration_remainder > 62000) {
/* > 62 seconds -> resolution = 0b10 [10 seconds] */
resolution = 0x02;
steps = duration_remainder / 10000;
} else if (duration_remainder > 6200) {
/* > 6.2 seconds -> resolution = 0b01 [1 seconds] */
resolution = 0x01;
steps = duration_remainder / 1000;
} else if (duration_remainder > 0) {
/* <= 6.2 seconds -> resolution = 0b00 [100 ms] */
resolution = 0x00;
steps = duration_remainder / 100;
} else {
resolution = 0x00;
steps = 0x00;
}
transition->rt = (resolution << 6) | steps;
}
}
/* Function to calculate Remaining Time (End) */
static void bound_states_transition_type_reassignment(u8_t type)
{
switch (type) {
case ONOFF:
case LEVEL:
case ACTUAL:
case LINEAR:
light_ctl_srv_user_data.transition = &lightness_transition;
break;
case CTL:
light_ctl_srv_user_data.transition = &lightness_transition;
gen_level_srv_s0_user_data.transition = &lightness_transition;
break;
case LEVEL_TEMP:
case CTL_TEMP:
gen_level_srv_s0_user_data.transition = &temp_transition;
light_ctl_srv_user_data.transition = &temp_transition;
break;
default:
break;
}
}
static void tt_values_calculator(struct transition *transition)
{
u8_t steps_multiplier, resolution;
resolution = (transition->tt >> 6);
steps_multiplier = (transition->tt & 0x3F);
switch (resolution) {
case 0: /* 100ms */
transition->total_duration = steps_multiplier * 100;
break;
case 1: /* 1 second */
transition->total_duration = steps_multiplier * 1000;
break;
case 2: /* 10 seconds */
transition->total_duration = steps_multiplier * 10000;
break;
case 3: /* 10 minutes */
transition->total_duration = steps_multiplier * 600000;
break;
}
transition->counter = ((float) transition->total_duration / 100);
if (transition->counter > DEVICE_SPECIFIC_RESOLUTION) {
transition->counter = DEVICE_SPECIFIC_RESOLUTION;
}
ptr_counter = &transition->counter;
}
void onoff_tt_values(struct generic_onoff_state *state, u8_t tt, u8_t delay)
{
bound_states_transition_type_reassignment(ONOFF);
calculate_lightness_target_values(ONOFF);
state->transition->tt = tt;
state->transition->delay = delay;
if (tt != 0) {
tt_values_calculator(state->transition);
} else {
return;
}
state->transition->quo_tt = state->transition->total_duration /
state->transition->counter;
state->tt_delta = ((float) (lightness - target_lightness) /
state->transition->counter);
}
void level_tt_values(struct generic_level_state *state, u8_t tt, u8_t delay)
{
if (state == &gen_level_srv_root_user_data) {
bound_states_transition_type_reassignment(LEVEL);
calculate_lightness_target_values(LEVEL);
} else if (state == &gen_level_srv_s0_user_data) {
bound_states_transition_type_reassignment(LEVEL_TEMP);
calculate_temp_target_values(LEVEL_TEMP);
}
state->transition->tt = tt;
state->transition->delay = delay;
if (tt != 0) {
tt_values_calculator(state->transition);
} else {
return;
}
state->transition->quo_tt = state->transition->total_duration /
state->transition->counter;
state->tt_delta = ((float) (state->level - state->target_level) /
state->transition->counter);
}
void light_lightness_actual_tt_values(struct light_lightness_state *state,
u8_t tt, u8_t delay)
{
bound_states_transition_type_reassignment(ACTUAL);
calculate_lightness_target_values(ACTUAL);
state->transition->tt = tt;
state->transition->delay = delay;
if (tt != 0) {
tt_values_calculator(state->transition);
} else {
return;
}
state->transition->quo_tt = state->transition->total_duration /
state->transition->counter;
state->tt_delta_actual =
((float) (state->actual - state->target_actual) /
state->transition->counter);
}
void light_lightness_linear_tt_values(struct light_lightness_state *state,
u8_t tt, u8_t delay)
{
bound_states_transition_type_reassignment(LINEAR);
calculate_lightness_target_values(LINEAR);
state->transition->tt = tt;
state->transition->delay = delay;
if (tt != 0) {
tt_values_calculator(state->transition);
} else {
return;
}
state->transition->quo_tt = state->transition->total_duration /
state->transition->counter;
state->tt_delta_linear =
((float) (state->linear - state->target_linear) /
state->transition->counter);
}
void light_ctl_tt_values(struct light_ctl_state *state, u8_t tt, u8_t delay)
{
bound_states_transition_type_reassignment(CTL);
calculate_lightness_target_values(CTL);
state->transition->tt = tt;
state->transition->delay = delay;
if (tt != 0) {
tt_values_calculator(state->transition);
} else {
return;
}
state->transition->quo_tt = state->transition->total_duration /
state->transition->counter;
state->tt_delta_lightness =
((float) (state->lightness - state->target_lightness) /
state->transition->counter);
state->tt_delta_temp =
((float) (state->temp - state->target_temp) /
state->transition->counter);
state->tt_delta_duv =
((float) (state->delta_uv - state->target_delta_uv) /
state->transition->counter);
}
void light_ctl_temp_tt_values(struct light_ctl_state *state,
u8_t tt, u8_t delay)
{
bound_states_transition_type_reassignment(CTL_TEMP);
calculate_temp_target_values(CTL_TEMP);
state->transition->tt = tt;
state->transition->delay = delay;
if (tt != 0) {
tt_values_calculator(state->transition);
} else {
return;
}
state->transition->quo_tt = state->transition->total_duration /
state->transition->counter;
state->tt_delta_temp = ((float) (state->temp - state->target_temp) /
state->transition->counter);
state->tt_delta_duv =
((float) (state->delta_uv - state->target_delta_uv) /
state->transition->counter);
}
/* Timers related handlers & threads (Start) */
static void onoff_work_handler(struct ble_npl_event *work)
{
struct generic_onoff_state *state = &gen_onoff_srv_root_user_data;
if (state->transition->just_started) {
state->transition->just_started = false;
if (state->transition->counter == 0) {
state_binding(ONOFF, IGNORE_TEMP);
update_light_state();
ble_npl_callout_stop(ptr_timer);
} else {
state->transition->start_timestamp = k_uptime_get();
if (state->target_onoff == STATE_ON) {
state->onoff = STATE_ON;
}
}
return;
}
if (state->transition->counter != 0) {
state->transition->counter--;
lightness -= state->tt_delta;
state_binding(IGNORE, IGNORE_TEMP);
update_light_state();
}
if (state->transition->counter == 0) {
state->onoff = state->target_onoff;
lightness = target_lightness;
state_binding(IGNORE, IGNORE_TEMP);
update_light_state();
ble_npl_callout_stop(ptr_timer);
}
}
static void level_lightness_work_handler(struct ble_npl_event *work)
{
u8_t level;
struct generic_level_state *state = &gen_level_srv_root_user_data;
switch (transition_type) {
case LEVEL_TT:
level = LEVEL;
break;
case LEVEL_TT_DELTA:
level = DELTA_LEVEL;
break;
case LEVEL_TT_MOVE:
level = LEVEL;
break;
default:
return;
}
if (state->transition->just_started) {
state->transition->just_started = false;
if (state->transition->counter == 0) {
state_binding(level, IGNORE_TEMP);
update_light_state();
ble_npl_callout_stop(ptr_timer);
} else {
state->transition->start_timestamp = k_uptime_get();
}
return;
}
if (state->transition->counter != 0) {
state->transition->counter--;
state->level -= state->tt_delta;
state_binding(level, IGNORE_TEMP);
update_light_state();
}
if (state->transition->counter == 0) {
state->level = state->target_level;
state_binding(level, IGNORE_TEMP);
update_light_state();
ble_npl_callout_stop(ptr_timer);
}
}
static void level_temp_work_handler(struct ble_npl_event *work)
{
struct generic_level_state *state = &gen_level_srv_s0_user_data;
switch (transition_type) {
case LEVEL_TEMP_TT:
break;
case LEVEL_TEMP_TT_DELTA:
break;
case LEVEL_TEMP_TT_MOVE:
break;
default:
return;
}
if (state->transition->just_started) {
state->transition->just_started = false;
if (state->transition->counter == 0) {
state_binding(IGNORE, LEVEL_TEMP);
update_light_state();
ble_npl_callout_stop(ptr_timer);
} else {
state->transition->start_timestamp = k_uptime_get();
}
return;
}
if (state->transition->counter != 0) {
state->transition->counter--;
state->level -= state->tt_delta;
state_binding(IGNORE, LEVEL_TEMP);
update_light_state();
}
if (state->transition->counter == 0) {
state->level = state->target_level;
state_binding(IGNORE, LEVEL_TEMP);
update_light_state();
ble_npl_callout_stop(ptr_timer);
}
}
static void light_lightness_actual_work_handler(struct ble_npl_event *work)
{
struct light_lightness_state *state = &light_lightness_srv_user_data;
if (state->transition->just_started) {
state->transition->just_started = false;
if (state->transition->counter == 0) {
state_binding(ACTUAL, IGNORE_TEMP);
update_light_state();
ble_npl_callout_stop(ptr_timer);
} else {
state->transition->start_timestamp = k_uptime_get();
}
return;
}
if (state->transition->counter != 0) {
state->transition->counter--;
state->actual -= state->tt_delta_actual;
state_binding(ACTUAL, IGNORE_TEMP);
update_light_state();
}
if (state->transition->counter == 0) {
state->actual = state->target_actual;
state_binding(ACTUAL, IGNORE_TEMP);
update_light_state();
ble_npl_callout_stop(ptr_timer);
}
}
static void light_lightness_linear_work_handler(struct ble_npl_event *work)
{
struct light_lightness_state *state = &light_lightness_srv_user_data;
if (state->transition->just_started) {
state->transition->just_started = false;
if (state->transition->counter == 0) {
state_binding(LINEAR, IGNORE_TEMP);
update_light_state();
ble_npl_callout_stop(ptr_timer);
} else {
state->transition->start_timestamp = k_uptime_get();
}
return;
}
if (state->transition->counter != 0) {
state->transition->counter--;
state->linear -= state->tt_delta_linear;
state_binding(LINEAR, IGNORE_TEMP);
update_light_state();
}
if (state->transition->counter == 0) {
state->linear = state->target_linear;
state_binding(LINEAR, IGNORE_TEMP);
update_light_state();
ble_npl_callout_stop(ptr_timer);
}
}
static void light_ctl_work_handler(struct ble_npl_event *work)
{
struct light_ctl_state *state = &light_ctl_srv_user_data;
if (state->transition->just_started) {
state->transition->just_started = false;
if (state->transition->counter == 0) {
state_binding(CTL, CTL_TEMP);
update_light_state();
ble_npl_callout_stop(ptr_timer);
} else {
state->transition->start_timestamp = k_uptime_get();
}
return;
}
if (state->transition->counter != 0) {
state->transition->counter--;
/* Lightness */
state->lightness -= state->tt_delta_lightness;
/* Temperature */
state->temp -= state->tt_delta_temp;
/* Delta_UV */
state->delta_uv -= state->tt_delta_duv;
state_binding(CTL, CTL_TEMP);
update_light_state();
}
if (state->transition->counter == 0) {
state->lightness = state->target_lightness;
state->temp = state->target_temp;
state->delta_uv = state->target_delta_uv;
state_binding(CTL, CTL_TEMP);
update_light_state();
ble_npl_callout_stop(ptr_timer);
}
}
static void light_ctl_temp_work_handler(struct ble_npl_event *work)
{
struct light_ctl_state *state = &light_ctl_srv_user_data;
if (state->transition->just_started) {
state->transition->just_started = false;
if (state->transition->counter == 0) {
state_binding(IGNORE, CTL_TEMP);
update_light_state();
ble_npl_callout_stop(ptr_timer);
} else {
state->transition->start_timestamp = k_uptime_get();
}
return;
}
if (state->transition->counter != 0) {
state->transition->counter--;
/* Temperature */
state->temp -= state->tt_delta_temp;
/* Delta UV */
state->delta_uv -= state->tt_delta_duv;
state_binding(IGNORE, CTL_TEMP);
update_light_state();
}
if (state->transition->counter == 0) {
state->temp = state->target_temp;
state->delta_uv = state->target_delta_uv;
state_binding(IGNORE, CTL_TEMP);
update_light_state();
ble_npl_callout_stop(ptr_timer);
}
}
static void dummy_timer_handler(struct ble_npl_event *ev)
{ }
static void onoff_tt_handler(struct ble_npl_event *ev)
{
struct generic_onoff_state *state = ble_npl_event_get_arg(ev);
assert(state != NULL);
ble_npl_callout_reset(&onoff_work, 0);
ble_npl_callout_reset(&state->transition->timer,
ble_npl_time_ms_to_ticks32(
K_MSEC(state->transition->quo_tt)));
}
static void level_lightness_tt_handler(struct ble_npl_event *ev)
{
struct generic_level_state *state = ble_npl_event_get_arg(ev);
assert(state != NULL);
ble_npl_callout_reset(&level_lightness_work, 0);
ble_npl_callout_reset(&state->transition->timer,
ble_npl_time_ms_to_ticks32(
K_MSEC(state->transition->quo_tt)));
}
static void level_temp_tt_handler(struct ble_npl_event *ev)
{
struct generic_level_state *state = ble_npl_event_get_arg(ev);
assert(state != NULL);
ble_npl_callout_reset(&level_temp_work, 0);
ble_npl_callout_reset(&state->transition->timer,
ble_npl_time_ms_to_ticks32(
K_MSEC(state->transition->quo_tt)));
}
static void light_lightness_actual_tt_handler(struct ble_npl_event *ev)
{
struct light_lightness_state *state = ble_npl_event_get_arg(ev);
assert(state != NULL);
ble_npl_callout_reset(&light_lightness_actual_work, 0);
ble_npl_callout_reset(&state->transition->timer,
ble_npl_time_ms_to_ticks32(
K_MSEC(state->transition->quo_tt)));
}
static void light_lightness_linear_tt_handler(struct ble_npl_event *ev)
{
struct light_lightness_state *state = ble_npl_event_get_arg(ev);
assert(state != NULL);
ble_npl_callout_reset(&light_lightness_linear_work, 0);
ble_npl_callout_reset(&state->transition->timer,
ble_npl_time_ms_to_ticks32(
K_MSEC(state->transition->quo_tt)));
}
static void light_ctl_tt_handler(struct ble_npl_event *ev)
{
struct light_ctl_state *state = ble_npl_event_get_arg(ev);
assert(state != NULL);
ble_npl_callout_reset(&light_ctl_work, 0);
ble_npl_callout_reset(&state->transition->timer,
ble_npl_time_ms_to_ticks32(
K_MSEC(state->transition->quo_tt)));
}
static void light_ctl_temp_tt_handler(struct ble_npl_event *ev)
{
struct light_ctl_state *state = ble_npl_event_get_arg(ev);
assert(state != NULL);
ble_npl_callout_reset(&light_ctl_temp_work, 0);
ble_npl_callout_reset(&state->transition->timer,
ble_npl_time_ms_to_ticks32(
K_MSEC(state->transition->quo_tt)));
}
/* Timers related handlers & threads (End) */
/* Messages handlers (Start) */
void onoff_handler(struct generic_onoff_state *state)
{
ptr_timer = &state->transition->timer;
ble_npl_callout_init(ptr_timer, ble_npl_eventq_dflt_get(),
onoff_tt_handler, NULL);
ble_npl_callout_set_arg(ptr_timer, state);
ble_npl_callout_reset(ptr_timer,
ble_npl_time_ms_to_ticks32(
K_MSEC(5 * state->transition->delay)));
}
void level_lightness_handler(struct generic_level_state *state)
{
ptr_timer = &state->transition->timer;
ble_npl_callout_init(ptr_timer, ble_npl_eventq_dflt_get(),
level_lightness_tt_handler, NULL);
ble_npl_callout_set_arg(ptr_timer, state);
ble_npl_callout_reset(ptr_timer,
ble_npl_time_ms_to_ticks32(
K_MSEC(5 * state->transition->delay)));
}
void level_temp_handler(struct generic_level_state *state)
{
ptr_timer = &state->transition->timer;
ble_npl_callout_init(ptr_timer, ble_npl_eventq_dflt_get(),
level_temp_tt_handler, NULL);
ble_npl_callout_set_arg(ptr_timer, state);
ble_npl_callout_reset(ptr_timer,
ble_npl_time_ms_to_ticks32(
K_MSEC(5 * state->transition->delay)));
}
void light_lightness_actual_handler(struct light_lightness_state *state)
{
ptr_timer = &state->transition->timer;
ble_npl_callout_init(ptr_timer, ble_npl_eventq_dflt_get(),
light_lightness_actual_tt_handler, NULL);
ble_npl_callout_set_arg(ptr_timer,
state);
ble_npl_callout_reset(ptr_timer,
ble_npl_time_ms_to_ticks32(
K_MSEC(5 * state->transition->delay)));
}
void light_lightness_linear_handler(struct light_lightness_state *state)
{
ptr_timer = &state->transition->timer;
ble_npl_callout_init(ptr_timer, ble_npl_eventq_dflt_get(),
light_lightness_linear_tt_handler, NULL);
ble_npl_callout_set_arg(ptr_timer,
state);
ble_npl_callout_reset(ptr_timer,
ble_npl_time_ms_to_ticks32(
K_MSEC(5 * state->transition->delay)));
}
void light_ctl_handler(struct light_ctl_state *state)
{
ptr_timer = &state->transition->timer;
ble_npl_callout_init(ptr_timer, ble_npl_eventq_dflt_get(),
light_ctl_tt_handler, NULL);
ble_npl_callout_set_arg(ptr_timer, state);
ble_npl_callout_reset(ptr_timer,
ble_npl_time_ms_to_ticks32(
K_MSEC(5 * state->transition->delay)));
}
void light_ctl_temp_handler(struct light_ctl_state *state)
{
ptr_timer = &state->transition->timer;
ble_npl_callout_init(ptr_timer, ble_npl_eventq_dflt_get(),
light_ctl_temp_tt_handler, NULL);
ble_npl_callout_set_arg(ptr_timer, state);
ble_npl_callout_reset(ptr_timer,
ble_npl_time_ms_to_ticks32(
K_MSEC(5 * state->transition->delay)));
}
/* Messages handlers (End) */
void transition_timers_init(void)
{
ble_npl_callout_init(&onoff_work, ble_npl_eventq_dflt_get(),
onoff_work_handler, NULL);
ble_npl_callout_init(&level_lightness_work, ble_npl_eventq_dflt_get(),
level_lightness_work_handler, NULL);
ble_npl_callout_init(&level_temp_work, ble_npl_eventq_dflt_get(),
level_temp_work_handler, NULL);
ble_npl_callout_init(&light_lightness_actual_work,
ble_npl_eventq_dflt_get(),
light_lightness_actual_work_handler, NULL);
ble_npl_callout_init(&light_lightness_linear_work,
ble_npl_eventq_dflt_get(),
light_lightness_linear_work_handler, NULL);
ble_npl_callout_init(&light_ctl_work, ble_npl_eventq_dflt_get(),
light_ctl_work_handler, NULL);
ble_npl_callout_init(&light_ctl_temp_work, ble_npl_eventq_dflt_get(),
light_ctl_temp_work_handler, NULL);
ble_npl_callout_init(&dummy_timer, ble_npl_eventq_dflt_get(),
dummy_timer_handler, NULL);
}