| /*! |
| * Copyright (c) 2015 by Contributors |
| * \file pooling_v1.cu |
| * \brief |
| * \author Bing Xu |
| */ |
| #include <vector> |
| #include "./pooling_v1-inl.h" |
| |
| namespace mxnet { |
| namespace op { |
| template<> |
| Operator *CreateOp<gpu>(PoolingV1Param param, int dtype) { |
| Operator *op = NULL; |
| MSHADOW_REAL_TYPE_SWITCH(dtype, DType, { |
| switch (param.pool_type) { |
| case pool_v1_enum::kMaxPooling: |
| op = new PoolingV1Op<gpu, mshadow::red::maximum, DType>(param); |
| break; |
| case pool_v1_enum::kAvgPooling: |
| op = new PoolingV1Op<gpu, mshadow::red::sum, DType>(param); |
| break; |
| case pool_v1_enum::kSumPooling: |
| op = new PoolingV1Op<gpu, mshadow::red::sum, DType>(param); |
| break; |
| default: |
| LOG(FATAL) << "unknown pooling type"; |
| return NULL; |
| } |
| }); |
| return op; |
| } |
| |
| } // namespace op |
| } // namespace mxnet |
| |