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/*!
* Copyright (c) 2015 by Contributors
* \file Ifft-inl.h
* \brief
* \author Chen Zhu
*/
#include "./ifft-inl.h"
namespace mxnet {
namespace op {
template<>
Operator *CreateOp<cpu>(IFFTParam param, int dtype) {
LOG(FATAL) << "ifft is only available for GPU.";
return NULL;
}
Operator *IFFTProp::CreateOperatorEx(Context ctx, std::vector<TShape> *in_shape,
std::vector<int> *in_type) const {
std::vector<TShape> out_shape, aux_shape;
std::vector<int> out_type, aux_type;
CHECK(InferType(in_type, &out_type, &aux_type));
CHECK(InferShape(in_shape, &out_shape, &aux_shape));
DO_BIND_DISPATCH(CreateOp, param_, (*in_type)[0]);
}
DMLC_REGISTER_PARAMETER(IFFTParam);
MXNET_REGISTER_OP_PROPERTY(_contrib_ifft, IFFTProp)
.describe(R"code(Apply 1D ifft to input"
.. note:: `ifft` is only available on GPU.
Currently accept 2 input data shapes: (N, d) or (N1, N2, N3, d). Data is in format: [real0, imag0, real1, imag1, ...].
Last dimension must be an even number.
The output data has shape: (N, d/2) or (N1, N2, N3, d/2). It is only the real part of the result.
Example::
data = np.random.normal(0,1,(3,4))
out = mx.contrib.ndarray.ifft(data = mx.nd.array(data,ctx = mx.gpu(0)))
)code" ADD_FILELINE)
.add_argument("data", "NDArray-or-Symbol", "Input data to the IFFTOp.")
.add_arguments(IFFTParam::__FIELDS__());
} // namespace op
} // namespace mxnet