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<div class="textblock">Here are the classes, structs, unions and interfaces with brief descriptions:</div><div class="directory">
<div class="levels">[detail level <span onclick="javascript:toggleLevel(1);">1</span><span onclick="javascript:toggleLevel(2);">2</span><span onclick="javascript:toggleLevel(3);">3</span><span onclick="javascript:toggleLevel(4);">4</span><span onclick="javascript:toggleLevel(5);">5</span>]</div><table class="directory">
<tr class="even" id="row_0_"><td class="entry"><img alt="o" height="22" id="arr_0_" onclick="toggleFolder('0_')" src="ftv2mnode.png" width="16"/><img alt="N" height="22" src="ftv2ns.png" width="24"/><a class="el" href="namespacedmlc.html" target="_self">dmlc</a></td><td class="desc"></td></tr>
<tr id="row_0_0_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="\" height="22" id="arr_0_0_" onclick="toggleFolder('0_0_')" src="ftv2mlastnode.png" width="16"/><img alt="N" height="22" src="ftv2ns.png" width="24"/><a class="el" href="namespacedmlc_1_1parameter.html" target="_self">parameter</a></td><td class="desc"></td></tr>
<tr class="even" id="row_0_0_0_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt=" " height="22" src="ftv2blank.png" width="16"/><img alt="\" height="22" src="ftv2lastnode.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="classdmlc_1_1parameter_1_1FieldEntry_3_01mxnet_1_1TShape_01_4.html" target="_self">FieldEntry&lt; mxnet::TShape &gt;</a></td><td class="desc"></td></tr>
<tr id="row_1_"><td class="entry"><img alt="o" height="22" id="arr_1_" onclick="toggleFolder('1_')" src="ftv2mnode.png" width="16"/><img alt="N" height="22" src="ftv2ns.png" width="24"/><a class="el" href="namespacemxnet.html" target="_self">mxnet</a></td><td class="desc">Namespace of mxnet </td></tr>
<tr class="even" id="row_1_0_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" id="arr_1_0_" onclick="toggleFolder('1_0_')" src="ftv2mnode.png" width="16"/><img alt="N" height="22" src="ftv2ns.png" width="24"/><a class="el" href="namespacemxnet_1_1common.html" target="_self">common</a></td><td class="desc"></td></tr>
<tr id="row_1_0_0_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" src="ftv2node.png" width="16"/><img alt="N" height="22" src="ftv2ns.png" width="24"/><a class="el" href="namespacemxnet_1_1common_1_1cuda.html" target="_self">cuda</a></td><td class="desc">Common utils for cuda </td></tr>
<tr class="even" id="row_1_0_1_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" id="arr_1_0_1_" onclick="toggleFolder('1_0_1_')" src="ftv2mnode.png" width="16"/><img alt="N" height="22" src="ftv2ns.png" width="24"/><a class="el" href="namespacemxnet_1_1common_1_1helper.html" target="_self">helper</a></td><td class="desc">Helper functions </td></tr>
<tr id="row_1_0_1_0_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" src="ftv2node.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="structmxnet_1_1common_1_1helper_1_1UniqueIf.html" target="_self">UniqueIf</a></td><td class="desc">Helper for non-array type <code>T</code> </td></tr>
<tr class="even" id="row_1_0_1_1_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" src="ftv2node.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="structmxnet_1_1common_1_1helper_1_1UniqueIf_3_01T[]_4.html" target="_self">UniqueIf&lt; T[]&gt;</a></td><td class="desc">Helper for an array of unknown bound <code>T</code> </td></tr>
<tr id="row_1_0_1_2_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="\" height="22" src="ftv2lastnode.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="structmxnet_1_1common_1_1helper_1_1UniqueIf_3_01T[kSize]_4.html" target="_self">UniqueIf&lt; T[kSize]&gt;</a></td><td class="desc">Helper for an array of known bound <code>T</code> </td></tr>
<tr class="even" id="row_1_0_2_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" id="arr_1_0_2_" onclick="toggleFolder('1_0_2_')" src="ftv2mnode.png" width="16"/><img alt="N" height="22" src="ftv2ns.png" width="24"/><a class="el" href="namespacemxnet_1_1common_1_1random.html" target="_self">random</a></td><td class="desc"></td></tr>
<tr id="row_1_0_2_0_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" src="ftv2node.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="classmxnet_1_1common_1_1random_1_1RandGenerator.html" target="_self">RandGenerator</a></td><td class="desc"></td></tr>
<tr class="even" id="row_1_0_2_1_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" id="arr_1_0_2_1_" onclick="toggleFolder('1_0_2_1_')" src="ftv2mnode.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="classmxnet_1_1common_1_1random_1_1RandGenerator_3_01cpu_00_01DType_01_4.html" target="_self">RandGenerator&lt; cpu, DType &gt;</a></td><td class="desc"></td></tr>
<tr id="row_1_0_2_1_0_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="\" height="22" src="ftv2lastnode.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="classmxnet_1_1common_1_1random_1_1RandGenerator_3_01cpu_00_01DType_01_4_1_1Impl.html" target="_self">Impl</a></td><td class="desc"></td></tr>
<tr class="even" id="row_1_0_2_2_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" id="arr_1_0_2_2_" onclick="toggleFolder('1_0_2_2_')" src="ftv2mnode.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="classmxnet_1_1common_1_1random_1_1RandGenerator_3_01gpu_00_01DType_01_4.html" target="_self">RandGenerator&lt; gpu, DType &gt;</a></td><td class="desc"></td></tr>
<tr id="row_1_0_2_2_0_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="\" height="22" src="ftv2lastnode.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="classmxnet_1_1common_1_1random_1_1RandGenerator_3_01gpu_00_01DType_01_4_1_1Impl.html" target="_self">Impl</a></td><td class="desc"></td></tr>
<tr class="even" id="row_1_0_2_3_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="\" height="22" id="arr_1_0_2_3_" onclick="toggleFolder('1_0_2_3_')" src="ftv2mlastnode.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="classmxnet_1_1common_1_1random_1_1RandGenerator_3_01gpu_00_01double_01_4.html" target="_self">RandGenerator&lt; gpu, double &gt;</a></td><td class="desc"></td></tr>
<tr id="row_1_0_2_3_0_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt=" " height="22" src="ftv2blank.png" width="16"/><img alt="\" height="22" src="ftv2lastnode.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="classmxnet_1_1common_1_1random_1_1RandGenerator_3_01gpu_00_01double_01_4_1_1Impl.html" target="_self">Impl</a></td><td class="desc"></td></tr>
<tr class="even" id="row_1_0_3_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" src="ftv2node.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="classmxnet_1_1common_1_1LazyAllocArray.html" target="_self">LazyAllocArray</a></td><td class="desc"></td></tr>
<tr id="row_1_0_4_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" src="ftv2node.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="classmxnet_1_1common_1_1ObjectPool.html" target="_self">ObjectPool</a></td><td class="desc">Object pool for fast allocation and deallocation </td></tr>
<tr class="even" id="row_1_0_5_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" src="ftv2node.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="structmxnet_1_1common_1_1ObjectPoolAllocatable.html" target="_self">ObjectPoolAllocatable</a></td><td class="desc">Helper trait class for easy allocation and deallocation </td></tr>
<tr id="row_1_0_6_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" src="ftv2node.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="structmxnet_1_1common_1_1StaticArray.html" target="_self">StaticArray</a></td><td class="desc">Static array. This code is borrowed from struct Shape&lt;ndim&gt;, except that users can specify the type of the elements of the statically allocated array. The object instance of the struct is copyable between CPU and GPU </td></tr>
<tr class="even" id="row_1_0_7_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" src="ftv2node.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="structmxnet_1_1common_1_1csr__indptr__check.html" target="_self">csr_indptr_check</a></td><td class="desc">IndPtr should be non-negative, in non-decreasing order, start with 0 and end with value equal with size of indices </td></tr>
<tr id="row_1_0_8_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" src="ftv2node.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="structmxnet_1_1common_1_1csr__idx__check.html" target="_self">csr_idx_check</a></td><td class="desc">Indices should be non-negative, less than the number of columns and in ascending order per row </td></tr>
<tr class="even" id="row_1_0_9_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="\" height="22" src="ftv2lastnode.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="structmxnet_1_1common_1_1rsp__idx__check.html" target="_self">rsp_idx_check</a></td><td class="desc">Indices of RSPNDArray should be non-negative, less than the size of first dimension and in ascending order </td></tr>
<tr id="row_1_1_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" src="ftv2node.png" width="16"/><img alt="N" height="22" src="ftv2ns.png" width="24"/><a class="el" href="namespacemxnet_1_1csr.html" target="_self">csr</a></td><td class="desc"></td></tr>
<tr class="even" id="row_1_2_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" id="arr_1_2_" onclick="toggleFolder('1_2_')" src="ftv2mnode.png" width="16"/><img alt="N" height="22" src="ftv2ns.png" width="24"/><a class="el" href="namespacemxnet_1_1engine.html" target="_self">engine</a></td><td class="desc">Namespace of engine internal types </td></tr>
<tr id="row_1_2_0_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="\" height="22" src="ftv2lastnode.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="classmxnet_1_1engine_1_1CallbackOnComplete.html" target="_self">CallbackOnComplete</a></td><td class="desc">OnComplete Callback to the engine, called by AsyncFn when action completes </td></tr>
<tr class="even" id="row_1_3_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" id="arr_1_3_" onclick="toggleFolder('1_3_')" src="ftv2mnode.png" width="16"/><img alt="N" height="22" src="ftv2ns.png" width="24"/><a class="el" href="namespacemxnet_1_1op.html" target="_self">op</a></td><td class="desc">Namespace of arguments </td></tr>
<tr id="row_1_3_0_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" src="ftv2node.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="structmxnet_1_1op_1_1GradFunctionArgument.html" target="_self">GradFunctionArgument</a></td><td class="desc">Super class of all gradient function argument </td></tr>
<tr class="even" id="row_1_3_1_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" src="ftv2node.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="structmxnet_1_1op_1_1Input0.html" target="_self">Input0</a></td><td class="desc">First input to the function </td></tr>
<tr id="row_1_3_2_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" src="ftv2node.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="structmxnet_1_1op_1_1Input1.html" target="_self">Input1</a></td><td class="desc">Second input to the function </td></tr>
<tr class="even" id="row_1_3_3_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" src="ftv2node.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="structmxnet_1_1op_1_1OutputValue.html" target="_self">OutputValue</a></td><td class="desc">Ouput value of the function to the function </td></tr>
<tr id="row_1_3_4_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" src="ftv2node.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="structmxnet_1_1op_1_1OutputGrad.html" target="_self">OutputGrad</a></td><td class="desc">Gradient of output value </td></tr>
<tr class="even" id="row_1_3_5_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" src="ftv2node.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="structmxnet_1_1op_1_1EnvArguments.html" target="_self">EnvArguments</a></td><td class="desc">Environment arguments that is used by the function. These can be things like scalar arguments when add a value with scalar </td></tr>
<tr id="row_1_3_6_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" src="ftv2node.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="classmxnet_1_1op_1_1SimpleOpRegEntry.html" target="_self">SimpleOpRegEntry</a></td><td class="desc">Registry entry to register simple operators via functions </td></tr>
<tr class="even" id="row_1_3_7_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="\" height="22" src="ftv2lastnode.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="classmxnet_1_1op_1_1SimpleOpRegistry.html" target="_self">SimpleOpRegistry</a></td><td class="desc">Registry for <a class="el" href="classmxnet_1_1TBlob.html" title="tensor blob class that can be used to hold tensor of any dimension, any device and any data type...">TBlob</a> functions </td></tr>
<tr id="row_1_4_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" src="ftv2node.png" width="16"/><img alt="N" height="22" src="ftv2ns.png" width="24"/><a class="el" href="namespacemxnet_1_1rowsparse.html" target="_self">rowsparse</a></td><td class="desc"></td></tr>
<tr class="even" id="row_1_5_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" src="ftv2node.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="structmxnet_1_1Context.html" target="_self">Context</a></td><td class="desc"><a class="el" href="structmxnet_1_1Context.html" title="Context information about the execution environment. ">Context</a> information about the execution environment </td></tr>
<tr id="row_1_6_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" src="ftv2node.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="structmxnet_1_1RunContext.html" target="_self">RunContext</a></td><td class="desc">Execution time context. The information needed in runtime for actual execution </td></tr>
<tr class="even" id="row_1_7_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" src="ftv2node.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="classmxnet_1_1Engine.html" target="_self">Engine</a></td><td class="desc">Dependency engine that schedules operations </td></tr>
<tr id="row_1_8_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" src="ftv2node.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="classmxnet_1_1Executor.html" target="_self">Executor</a></td><td class="desc"><a class="el" href="classmxnet_1_1Executor.html" title="Executor of a computation graph. Executor can be created by Binding a symbol. ">Executor</a> of a computation graph. <a class="el" href="classmxnet_1_1Executor.html" title="Executor of a computation graph. Executor can be created by Binding a symbol. ">Executor</a> can be created by Binding a symbol </td></tr>
<tr class="even" id="row_1_9_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" src="ftv2node.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="structmxnet_1_1CachedOpParam.html" target="_self">CachedOpParam</a></td><td class="desc">CachedOp Parameters </td></tr>
<tr id="row_1_10_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" id="arr_1_10_" onclick="toggleFolder('1_10_')" src="ftv2mnode.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="classmxnet_1_1Imperative.html" target="_self">Imperative</a></td><td class="desc">Runtime functions for <a class="el" href="classmxnet_1_1NDArray.html" title="ndarray interface ">NDArray</a> </td></tr>
<tr class="even" id="row_1_10_0_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" src="ftv2node.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="classmxnet_1_1Imperative_1_1AGInfo.html" target="_self">AGInfo</a></td><td class="desc"></td></tr>
<tr id="row_1_10_1_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="\" height="22" src="ftv2lastnode.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="classmxnet_1_1Imperative_1_1CachedOp.html" target="_self">CachedOp</a></td><td class="desc"></td></tr>
<tr class="even" id="row_1_11_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" src="ftv2node.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="classmxnet_1_1IIterator.html" target="_self">IIterator</a></td><td class="desc">Iterator type </td></tr>
<tr id="row_1_12_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" src="ftv2node.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="structmxnet_1_1DataInst.html" target="_self">DataInst</a></td><td class="desc">Single data instance </td></tr>
<tr class="even" id="row_1_13_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" src="ftv2node.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="structmxnet_1_1DataBatch.html" target="_self">DataBatch</a></td><td class="desc"><a class="el" href="structmxnet_1_1DataBatch.html" title="DataBatch of NDArray, returned by Iterator. ">DataBatch</a> of <a class="el" href="classmxnet_1_1NDArray.html" title="ndarray interface ">NDArray</a>, returned by Iterator </td></tr>
<tr id="row_1_14_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" src="ftv2node.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="structmxnet_1_1DataIteratorReg.html" target="_self">DataIteratorReg</a></td><td class="desc">Registry entry for DataIterator factory functions </td></tr>
<tr class="even" id="row_1_15_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" src="ftv2node.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="classmxnet_1_1KVStore.html" target="_self">KVStore</a></td><td class="desc">Distributed key-value store </td></tr>
<tr id="row_1_16_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" src="ftv2node.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="classmxnet_1_1NDArray.html" target="_self">NDArray</a></td><td class="desc">Ndarray interface </td></tr>
<tr class="even" id="row_1_17_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" src="ftv2node.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="structmxnet_1_1NDArrayFunctionReg.html" target="_self">NDArrayFunctionReg</a></td><td class="desc">Registry entry for NDArrayFunction </td></tr>
<tr id="row_1_18_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" src="ftv2node.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="structmxnet_1_1OpContext.html" target="_self">OpContext</a></td><td class="desc">All the possible information needed by <a class="el" href="classmxnet_1_1Operator.html#a3dbe23d985df86da51eeb868439872dd" title="perform a forward operation of Operator, save the output to TBlob. ">Operator.Forward</a> and Backward This is the superset of <a class="el" href="structmxnet_1_1RunContext.html" title="execution time context. The information needed in runtime for actual execution. ">RunContext</a>. We use this data structure to bookkeep everything needed by Forward and Backward </td></tr>
<tr class="even" id="row_1_19_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" src="ftv2node.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="classmxnet_1_1OpStatePtr.html" target="_self">OpStatePtr</a></td><td class="desc"><a class="el" href="classmxnet_1_1Operator.html" title="Operator interface. Operator defines basic operation unit of optimized computation graph in mxnet...">Operator</a> state. This is a pointer type, its content is mutable even if <a class="el" href="classmxnet_1_1OpStatePtr.html" title="Operator state. This is a pointer type, its content is mutable even if OpStatePtr is const...">OpStatePtr</a> is const </td></tr>
<tr id="row_1_20_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" src="ftv2node.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="classmxnet_1_1Operator.html" target="_self">Operator</a></td><td class="desc"><a class="el" href="classmxnet_1_1Operator.html" title="Operator interface. Operator defines basic operation unit of optimized computation graph in mxnet...">Operator</a> interface. <a class="el" href="classmxnet_1_1Operator.html" title="Operator interface. Operator defines basic operation unit of optimized computation graph in mxnet...">Operator</a> defines basic operation unit of optimized computation graph in mxnet. This interface relies on pre-allocated memory in <a class="el" href="classmxnet_1_1TBlob.html" title="tensor blob class that can be used to hold tensor of any dimension, any device and any data type...">TBlob</a>, the caller need to set the memory region in <a class="el" href="classmxnet_1_1TBlob.html" title="tensor blob class that can be used to hold tensor of any dimension, any device and any data type...">TBlob</a> correctly before calling Forward and Backward </td></tr>
<tr class="even" id="row_1_21_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" src="ftv2node.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="classmxnet_1_1OperatorProperty.html" target="_self">OperatorProperty</a></td><td class="desc"><a class="el" href="classmxnet_1_1OperatorProperty.html" title="OperatorProperty is a object that stores all information about Operator. It also contains method to g...">OperatorProperty</a> is a object that stores all information about <a class="el" href="classmxnet_1_1Operator.html" title="Operator interface. Operator defines basic operation unit of optimized computation graph in mxnet...">Operator</a>. It also contains method to generate context(device) specific operators </td></tr>
<tr id="row_1_22_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" src="ftv2node.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="structmxnet_1_1OperatorPropertyReg.html" target="_self">OperatorPropertyReg</a></td><td class="desc">Registry entry for <a class="el" href="classmxnet_1_1OperatorProperty.html" title="OperatorProperty is a object that stores all information about Operator. It also contains method to g...">OperatorProperty</a> factory functions </td></tr>
<tr class="even" id="row_1_23_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" src="ftv2node.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="structmxnet_1_1ResourceRequest.html" target="_self">ResourceRequest</a></td><td class="desc">The resources that can be requested by <a class="el" href="classmxnet_1_1Operator.html" title="Operator interface. Operator defines basic operation unit of optimized computation graph in mxnet...">Operator</a> </td></tr>
<tr id="row_1_24_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" src="ftv2node.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="structmxnet_1_1Resource.html" target="_self">Resource</a></td><td class="desc">Resources used by mxnet operations. A resource is something special other than <a class="el" href="classmxnet_1_1NDArray.html" title="ndarray interface ">NDArray</a>, but will still participate </td></tr>
<tr class="even" id="row_1_25_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" src="ftv2node.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="classmxnet_1_1ResourceManager.html" target="_self">ResourceManager</a></td><td class="desc">Global resource manager </td></tr>
<tr id="row_1_26_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="o" height="22" id="arr_1_26_" onclick="toggleFolder('1_26_')" src="ftv2mnode.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="classmxnet_1_1Storage.html" target="_self">Storage</a></td><td class="desc"><a class="el" href="classmxnet_1_1Storage.html" title="Storage manager across multiple devices. ">Storage</a> manager across multiple devices </td></tr>
<tr class="even" id="row_1_26_0_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="\" height="22" src="ftv2lastnode.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="structmxnet_1_1Storage_1_1Handle.html" target="_self">Handle</a></td><td class="desc"><a class="el" href="classmxnet_1_1Storage.html" title="Storage manager across multiple devices. ">Storage</a> handle </td></tr>
<tr id="row_1_27_"><td class="entry"><img alt="|" height="22" src="ftv2vertline.png" width="16"/><img alt="\" height="22" src="ftv2lastnode.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="classmxnet_1_1TBlob.html" target="_self">TBlob</a></td><td class="desc">Tensor blob class that can be used to hold tensor of any dimension, any device and any data type, This is a weak type that can be used to transfer data through interface <a class="el" href="classmxnet_1_1TBlob.html" title="tensor blob class that can be used to hold tensor of any dimension, any device and any data type...">TBlob</a> itself do not involve any arithmentic operations, but it can be converted to tensor of fixed dimension for further operations </td></tr>
<tr class="even" id="row_2_"><td class="entry"><img alt="o" height="22" src="ftv2node.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="structMXCallbackList.html" target="_self">MXCallbackList</a></td><td class="desc"></td></tr>
<tr id="row_3_"><td class="entry"><img alt="o" height="22" src="ftv2node.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="structNativeOpInfo.html" target="_self">NativeOpInfo</a></td><td class="desc"></td></tr>
<tr class="even" id="row_4_"><td class="entry"><img alt="\" height="22" src="ftv2lastnode.png" width="16"/><img alt="C" height="22" src="ftv2cl.png" width="24"/><a class="el" href="structNDArrayOpInfo.html" target="_self">NDArrayOpInfo</a></td><td class="desc"></td></tr>
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