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/**
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __COMMON_HTTP_HPP__
#define __COMMON_HTTP_HPP__
#include <vector>
#include <mesos/http.hpp>
#include <mesos/mesos.hpp>
#include <stout/hashmap.hpp>
#include <stout/json.hpp>
#include <stout/protobuf.hpp>
namespace mesos {
class Resources;
namespace internal {
class Attributes;
class Task;
// Serializes a protobuf message for transmission
// based on the HTTP content type.
std::string serialize(
ContentType contentType,
const google::protobuf::Message& message);
// Deserializes a string message into a protobuf message based on the
// HTTP content type.
template <typename Message>
Try<Message> deserialize(
ContentType contentType,
const std::string& body)
{
switch (contentType) {
case ContentType::PROTOBUF: {
Message message;
if (!message.ParseFromString(body)) {
return Error("Failed to parse body into a protobuf object");
}
return message;
}
case ContentType::JSON: {
Try<JSON::Value> value = JSON::parse(body);
if (value.isError()) {
return Error("Failed to parse body into JSON: " + value.error());
}
return ::protobuf::parse<Message>(value.get());
}
}
UNREACHABLE();
}
JSON::Object model(const Resources& resources);
JSON::Object model(const hashmap<std::string, Resources>& roleResources);
JSON::Object model(const Attributes& attributes);
JSON::Object model(const CommandInfo& command);
JSON::Object model(const ExecutorInfo& executorInfo);
// These are the two identical ways to model a task, depending on
// whether you have a 'Task' or a 'TaskInfo' available.
JSON::Object model(const Task& task);
JSON::Object model(
const TaskInfo& task,
const FrameworkID& frameworkId,
const TaskState& state,
const std::vector<TaskStatus>& statuses);
} // namespace internal {
} // namespace mesos {
#endif // __COMMON_HTTP_HPP__