| /* | |
| * Licensed to the Apache Software Foundation (ASF) under one | |
| * or more contributor license agreements. See the NOTICE file | |
| * distributed with this work for additional information | |
| * regarding copyright ownership. The ASF licenses this file | |
| * to you under the Apache License, Version 2.0 (the | |
| * "License"); you may not use this file except in compliance | |
| * with the License. You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, | |
| * software distributed under the License is distributed on an | |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY | |
| * KIND, either express or implied. See the License for the | |
| * specific language governing permissions and limitations | |
| * under the License. | |
| */ | |
| // Boot an e2e-fixture window and evaluate in its renderer. | |
| // | |
| // This is the same launch the Playwright E2E suite performs, driven from a | |
| // plain script so the migration contract harness can run outside the test | |
| // runner. The environment builder and the bounded teardown are shared with | |
| // that suite rather than restated; the launch, readiness wait, and teardown | |
| // go through Playwright's Electron support rather than a second hand-rolled | |
| // CDP client. | |
| // | |
| // An earlier version of this file did roll its own: fixed debug ports, a | |
| // `/json/list` poll, a raw WebSocket, and a process-group kill. It attached to | |
| // whatever was listening on the port, which meant a leftover Electron from a | |
| // previous run was captured instead of the window this call launched — a | |
| // silent wrong-window pass on a contract whose entire value is "no diff means | |
| // the migration did not move this element". | |
| import { mkdir, mkdtemp, rm } from 'node:fs/promises'; | |
| import { tmpdir } from 'node:os'; | |
| import { dirname, join } from 'node:path'; | |
| import { fileURLToPath } from 'node:url'; | |
| import { _electron as electron } from '@playwright/test'; | |
| import { closeElectronApplication } from './electron-lifecycle.mjs'; | |
| import { buildFixtureEnv, inactiveWindowPlatformArgs, isCiLinuxDisplay } from './fixture-env.mjs'; | |
| const ROOT = join(dirname(fileURLToPath(import.meta.url)), '..'); | |
| const DESKTOP_DIR = join(ROOT, 'apps', 'desktop'); | |
| export const DEFAULT_READY_TIMEOUT_MS = Number(process.env.FIXTURE_READY_TIMEOUT_MS ?? 30_000); | |
| export const DEFAULT_SETTLE_MS = Number(process.env.FIXTURE_SETTLE_MS ?? 1_000); | |
| // Playwright's evaluate has no deadline of its own: a renderer that wedges or | |
| // an expression that returns a never-settling promise would hang the run | |
| // forever. Generous, because a capture expression walks the whole tree. | |
| const EVALUATE_TIMEOUT_MS = Number(process.env.FIXTURE_EVALUATE_TIMEOUT_MS ?? 60_000); | |
| // Grace for ElectronApplication.close() before the process tree is SIGKILLed. | |
| const CLOSE_GRACE_MS = 5_000; | |
| /** | |
| * Pinned so a capture taken here matches one taken anywhere else. Any IANA | |
| * name works; UTC is the one nobody has to look up. | |
| */ | |
| export const CAPTURE_TIMEZONE = process.env.FIXTURE_TIMEZONE ?? 'UTC'; | |
| /** | |
| * Map the BrowserWindow owned by this launch without focusing it. | |
| * | |
| * @param {import('@playwright/test').ElectronApplication} app | |
| * @param {import('@playwright/test').Page} page | |
| */ | |
| async function mapFixtureWindowInactive(app, page) { | |
| const windowHandle = await app.browserWindow(page); | |
| try { | |
| const state = await windowHandle.evaluate((window) => { | |
| window.showInactive(); | |
| return { | |
| visible: window.isVisible(), | |
| focused: window.isFocused(), | |
| }; | |
| }); | |
| if (!state.visible || state.focused) { | |
| throw new Error( | |
| `inactive fixture mapping failed: visible=${state.visible} focused=${state.focused}`, | |
| ); | |
| } | |
| } finally { | |
| await windowHandle.dispose(); | |
| } | |
| } | |
| // Freeze everything that would otherwise make two captures of the same build | |
| // differ: in-flight transitions and animations, caret blink, and text that | |
| // reflows when a webfont swaps in. Returns once the renderer has painted twice | |
| // with all of that settled. | |
| // Durations go to zero rather than the animation being removed. `animation: | |
| // none` cancels the animation and leaves the element at its static value — | |
| // for an entry animation that starts at `opacity: 0` and fills forwards, that | |
| // static value is invisible, so freezing that way would hide the very surface | |
| // a capture is meant to look at. Zero duration runs the animation to its final | |
| // frame instantly instead. | |
| const SETTLE_EXPR = `(async () => { | |
| if (!document.getElementById('maka-contract-freeze')) { | |
| const style = document.createElement('style'); | |
| style.id = 'maka-contract-freeze'; | |
| style.textContent = '*,*::before,*::after{transition-duration:0s!important;transition-delay:0s!important;animation-duration:0s!important;animation-delay:0s!important;caret-color:transparent!important;scroll-behavior:auto!important}'; | |
| document.head.appendChild(style); | |
| } | |
| try { await document.fonts.ready; } catch {} | |
| await new Promise((r) => requestAnimationFrame(() => requestAnimationFrame(r))); | |
| return true; | |
| })()`; | |
| /** | |
| * Boot one fixture window, hand a renderer evaluator to `fn`, then tear the | |
| * window down. | |
| * | |
| * `fn` receives `{ evaluate, page }`. `evaluate(expression)` returns the | |
| * expression's value, awaited if it is a promise. `page` is the Playwright | |
| * page, for the cases that want a selector wait or an input event rather than | |
| * an expression. | |
| * | |
| * @param {string} scenario MAKA_E2E_FIXTURE scenario name. | |
| * @param {{ | |
| * theme?: 'light' | 'dark', | |
| * platform?: 'darwin' | 'win32' | 'linux', | |
| * mapWindowInactive?: boolean, | |
| * readySelector?: string, | |
| * readyTimeoutMs?: number, | |
| * settleMs?: number, | |
| * desktopDir?: string, | |
| * }} [options] | |
| * @param {(ctx: { evaluate: (expression: string) => Promise<any>, page: import('@playwright/test').Page }) => Promise<any>} fn | |
| */ | |
| export async function withFixtureWindow(scenario, options, fn) { | |
| const { | |
| theme = 'light', | |
| platform, | |
| // Hit testing needs a mapped window, not foreground focus. Keep the app | |
| // accessory/Dock-hidden and map only this launch's BrowserWindow. | |
| mapWindowInactive = false, | |
| // Every route names the element that means "this surface has rendered". | |
| // Without one the only alternative is a fixed sleep, which reports a | |
| // half-mounted route as a clean one on a slow machine. | |
| readySelector = '#root', | |
| readyTimeoutMs = DEFAULT_READY_TIMEOUT_MS, | |
| settleMs = DEFAULT_SETTLE_MS, | |
| // Which build to boot. The two-sided visual compare launches the base | |
| // ref's build from a temporary worktree through the same launcher. | |
| desktopDir = DESKTOP_DIR, | |
| } = options ?? {}; | |
| // xvfb throttles a hidden window's compositor to ~1fps; only that isolated | |
| // display gets a visible window. Local hit tests stay accessory/Dock-hidden. | |
| const ciVisible = isCiLinuxDisplay(); | |
| const launchArgs = | |
| mapWindowInactive && !ciVisible ? ['.', ...inactiveWindowPlatformArgs()] : ['.']; | |
| const userDataDir = await mkdtemp(join(tmpdir(), 'maka-fixture-')); | |
| // Inside the throwaway userData dir so the same teardown removes it; there | |
| // is no second path to leak. | |
| const homeDir = join(userDataDir, 'home'); | |
| await mkdir(homeDir, { recursive: true }); | |
| /** @type {import('@playwright/test').ElectronApplication | undefined} */ | |
| let app; | |
| const rendererLogs = []; | |
| try { | |
| app = await electron.launch({ | |
| args: launchArgs, | |
| cwd: desktopDir, | |
| env: buildFixtureEnv(userDataDir, homeDir, { | |
| scenario, | |
| theme, | |
| platform, | |
| showWindow: ciVisible, | |
| timezone: CAPTURE_TIMEZONE, | |
| }), | |
| }); | |
| const page = await app.firstWindow(); | |
| if (mapWindowInactive && !ciVisible) await mapFixtureWindowInactive(app, page); | |
| page.on('console', (message) => { | |
| rendererLogs.push(`[console:${message.type()}] ${message.text()}`); | |
| if (rendererLogs.length > 30) rendererLogs.shift(); | |
| }); | |
| page.on('pageerror', (error) => { | |
| rendererLogs.push(`[pageerror] ${error.stack ?? error.message}`); | |
| if (rendererLogs.length > 30) rendererLogs.shift(); | |
| }); | |
| try { | |
| await page.waitForSelector(readySelector, { timeout: readyTimeoutMs }); | |
| } catch (error) { | |
| const detail = error instanceof Error ? error.message : String(error); | |
| const logs = rendererLogs.length > 0 ? `\nRenderer console:\n${rendererLogs.join('\n')}` : ''; | |
| throw new Error( | |
| `${scenario}: readiness selector ${readySelector} never appeared${logs}\n${detail}`, | |
| ); | |
| } | |
| // Readiness says the surface mounted; this covers the paint after it. | |
| if (settleMs > 0) await page.waitForTimeout(settleMs); | |
| const evaluate = (expression) => | |
| withDeadline(page.evaluate(expression), EVALUATE_TIMEOUT_MS, `${scenario}: evaluate`); | |
| await evaluate(SETTLE_EXPR); | |
| return await fn({ evaluate, page }); | |
| } finally { | |
| try { | |
| // Bounded: a wedged Electron must cost seconds, not a hung run. The | |
| // same close the E2E suite uses — grace, then SIGKILL the tree. | |
| if (app) await closeElectronApplication(app, CLOSE_GRACE_MS); | |
| } finally { | |
| await rm(userDataDir, { recursive: true, force: true }); | |
| } | |
| } | |
| } | |
| /** | |
| * @param {Promise<any>} promise | |
| * @param {number} timeoutMs | |
| * @param {string} label | |
| */ | |
| async function withDeadline(promise, timeoutMs, label) { | |
| /** @type {ReturnType<typeof setTimeout> | undefined} */ | |
| let timer; | |
| try { | |
| return await Promise.race([ | |
| promise, | |
| new Promise((_, reject) => { | |
| timer = setTimeout( | |
| () => reject(new Error(`${label} did not settle within ${timeoutMs}ms`)), | |
| timeoutMs, | |
| ); | |
| }), | |
| ]); | |
| } finally { | |
| if (timer) clearTimeout(timer); | |
| } | |
| } |