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/* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define C_LUCY_MEMORYPOOL
#include "Lucy/Util/ToolSet.h"
#include "Lucy/Util/MemoryPool.h"
static void
S_init_arena(MemoryPool *self, size_t amount);
#define DEFAULT_BUF_SIZE 0x100000 // 1 MiB
// Enlarge amount so pointers will always be aligned.
#define INCREASE_TO_WORD_MULTIPLE(_amount) \
do { \
const size_t _remainder = _amount % sizeof(void*); \
if (_remainder) { \
_amount += sizeof(void*); \
_amount -= _remainder; \
} \
} while (0)
MemoryPool*
MemPool_new(uint32_t arena_size) {
MemoryPool *self = (MemoryPool*)VTable_Make_Obj(MEMORYPOOL);
return MemPool_init(self, arena_size);
}
MemoryPool*
MemPool_init(MemoryPool *self, uint32_t arena_size) {
self->arena_size = arena_size == 0 ? DEFAULT_BUF_SIZE : arena_size;
self->arenas = VA_new(16);
self->tick = -1;
self->buf = NULL;
self->limit = NULL;
self->consumed = 0;
return self;
}
void
MemPool_destroy(MemoryPool *self) {
DECREF(self->arenas);
SUPER_DESTROY(self, MEMORYPOOL);
}
static void
S_init_arena(MemoryPool *self, size_t amount) {
ByteBuf *bb;
int32_t i;
// Indicate which arena we're using at present.
self->tick++;
if (self->tick < (int32_t)VA_Get_Size(self->arenas)) {
// In recycle mode, use previously acquired memory.
bb = (ByteBuf*)VA_Fetch(self->arenas, self->tick);
if (amount >= BB_Get_Size(bb)) {
BB_Grow(bb, amount);
BB_Set_Size(bb, amount);
}
}
else {
// In add mode, get more mem from system.
size_t buf_size = (amount + 1) > self->arena_size
? (amount + 1)
: self->arena_size;
char *ptr = (char*)MALLOCATE(buf_size);
bb = BB_new_steal_bytes(ptr, buf_size - 1, buf_size);
VA_Push(self->arenas, (Obj*)bb);
}
// Recalculate consumption to take into account blocked off space.
self->consumed = 0;
for (i = 0; i < self->tick; i++) {
ByteBuf *bb = (ByteBuf*)VA_Fetch(self->arenas, i);
self->consumed += BB_Get_Size(bb);
}
self->buf = BB_Get_Buf(bb);
self->limit = self->buf + BB_Get_Size(bb);
}
size_t
MemPool_get_consumed(MemoryPool *self) {
return self->consumed;
}
void*
MemPool_grab(MemoryPool *self, size_t amount) {
INCREASE_TO_WORD_MULTIPLE(amount);
self->last_buf = self->buf;
// Verify that we have enough stocked up, otherwise get more.
self->buf += amount;
if (self->buf >= self->limit) {
// Get enough mem from system or die trying.
S_init_arena(self, amount);
self->last_buf = self->buf;
self->buf += amount;
}
// Track bytes we've allocated from this pool.
self->consumed += amount;
return self->last_buf;
}
void
MemPool_resize(MemoryPool *self, void *ptr, size_t new_amount) {
const size_t last_amount = self->buf - self->last_buf;
INCREASE_TO_WORD_MULTIPLE(new_amount);
if (ptr != self->last_buf) {
THROW(ERR, "Not the last pointer allocated.");
}
else {
if (new_amount <= last_amount) {
const size_t difference = last_amount - new_amount;
self->buf -= difference;
self->consumed -= difference;
}
else {
THROW(ERR, "Can't resize to greater amount: %u64 > %u64",
(uint64_t)new_amount, (uint64_t)last_amount);
}
}
}
void
MemPool_release_all(MemoryPool *self) {
self->tick = -1;
self->buf = NULL;
self->last_buf = NULL;
self->limit = NULL;
}
void
MemPool_eat(MemoryPool *self, MemoryPool *other) {
int32_t i;
if (self->buf != NULL) {
THROW(ERR, "Memory pool is not empty");
}
// Move active arenas from other to self.
for (i = 0; i <= other->tick; i++) {
ByteBuf *arena = (ByteBuf*)VA_Shift(other->arenas);
// Maybe displace existing arena.
VA_Store(self->arenas, i, (Obj*)arena);
}
self->tick = other->tick;
self->last_buf = other->last_buf;
self->buf = other->buf;
self->limit = other->limit;
}