blob: 24e31ededf8c62691de31d452cb285c35c98bf6e [file] [log] [blame]
namespace Lucene.Net.Store
{
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/// <summary>
/// <para>Base class for Locking implementation. <see cref="Directory"/> uses
/// instances of this class to implement locking.</para>
///
/// <para>Lucene uses <see cref="NativeFSLockFactory"/> by default for
/// <see cref="FSDirectory"/>-based index directories.</para>
///
/// <para>Special care needs to be taken if you change the locking
/// implementation: First be certain that no writer is in fact
/// writing to the index otherwise you can easily corrupt
/// your index. Be sure to do the <see cref="LockFactory"/> change on all Lucene
/// instances and clean up all leftover lock files before starting
/// the new configuration for the first time. Different implementations
/// can not work together!</para>
///
/// <para>If you suspect that some <see cref="LockFactory"/> implementation is
/// not working properly in your environment, you can easily
/// test it by using <see cref="VerifyingLockFactory"/>,
/// <see cref="LockVerifyServer"/> and <see cref="LockStressTest"/>.</para>
/// </summary>
/// <seealso cref="LockVerifyServer"/>
/// <seealso cref="LockStressTest"/>
/// <seealso cref="VerifyingLockFactory"/>
public abstract class LockFactory
{
protected string m_lockPrefix = null;
/// <summary>
/// Gets or Sets the prefix in use for all locks created in this
/// <see cref="LockFactory"/>. This is normally called once, when a
/// <see cref="Directory"/> gets this <see cref="LockFactory"/> instance. However, you
/// can also call this (after this instance is assigned to
/// a <see cref="Directory"/>) to override the prefix in use. This
/// is helpful if you're running Lucene on machines that
/// have different mount points for the same shared
/// directory.
/// </summary>
public virtual string LockPrefix
{
get => this.m_lockPrefix;
set => this.m_lockPrefix = value;
}
/// <summary>
/// Return a new <see cref="Lock"/> instance identified by <paramref name="lockName"/>. </summary>
/// <param name="lockName"> name of the lock to be created. </param>
public abstract Lock MakeLock(string lockName);
/// <summary>
/// Attempt to clear (forcefully unlock and remove) the
/// specified lock. Only call this at a time when you are
/// certain this lock is no longer in use. </summary>
/// <param name="lockName"> name of the lock to be cleared. </param>
public abstract void ClearLock(string lockName);
}
}