blob: 2502d3c2edb57fb9c4eb2b837013d3787daef82e [file] [log] [blame]
using Lucene.Net.Diagnostics;
using System;
namespace Lucene.Net.Store
{
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/// <summary>
/// Base implementation for a concrete <see cref="Directory"/>.
/// <para/>
/// @lucene.experimental
/// </summary>
public abstract class BaseDirectory : Directory
{
private volatile bool isOpen = true;
// LUCENENET specific - since we can't make a CLS-compliant
// protected volatile field, we are exposing it through a protected
// property.
protected internal virtual bool IsOpen
{
get => isOpen;
set => isOpen = value;
}
/// <summary>
/// Holds the LockFactory instance (implements locking for
/// this <see cref="Directory"/> instance).
/// </summary>
protected internal LockFactory m_lockFactory;
/// <summary>
/// Sole constructor. </summary>
protected internal BaseDirectory()
: base()
{
}
public override Lock MakeLock(string name)
{
return m_lockFactory.MakeLock(name);
}
public override void ClearLock(string name)
{
if (m_lockFactory != null)
{
m_lockFactory.ClearLock(name);
}
}
public override void SetLockFactory(LockFactory lockFactory)
{
if (Debugging.AssertsEnabled) Debugging.Assert(lockFactory != null);
this.m_lockFactory = lockFactory;
lockFactory.LockPrefix = this.GetLockID();
}
public override LockFactory LockFactory => this.m_lockFactory;
protected internal override sealed void EnsureOpen()
{
if (!IsOpen)
{
throw new ObjectDisposedException(this.GetType().FullName, "this Directory is closed");
}
}
}
}