blob: e8ac6ee9a1ff045aea9cf9be7fda9a089de1aca1 [file] [log] [blame]
using Lucene.Net.Support;
using Lucene.Net.Util;
using System;
using System.IO;
namespace Lucene.Net.Search
{
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using AtomicReaderContext = Lucene.Net.Index.AtomicReaderContext;
using Entry = Lucene.Net.Search.FieldValueHitQueue.Entry;
/// <summary>
/// A <see cref="ICollector"/> that sorts by <see cref="SortField"/> using
/// <see cref="FieldComparer"/>s.
/// <para/>
/// See the <see cref="Create(Lucene.Net.Search.Sort, int, bool, bool, bool, bool)"/> method
/// for instantiating a <see cref="TopFieldCollector"/>.
/// <para/>
/// @lucene.experimental
/// </summary>
public abstract class TopFieldCollector : TopDocsCollector<Entry>
{
// TODO: one optimization we could do is to pre-fill
// the queue with sentinel value that guaranteed to
// always compare lower than a real hit; this would
// save having to check queueFull on each insert
/// <summary>
/// Implements a <see cref="TopFieldCollector"/> over one <see cref="SortField"/> criteria, without
/// tracking document scores and maxScore.
/// </summary>
private class OneComparerNonScoringCollector : TopFieldCollector
{
internal FieldComparer comparer;
internal readonly int reverseMul;
internal readonly FieldValueHitQueue<Entry> queue;
public OneComparerNonScoringCollector(FieldValueHitQueue<Entry> queue, int numHits, bool fillFields)
: base(queue, numHits, fillFields)
{
this.queue = queue;
comparer = queue.Comparers[0];
reverseMul = queue.ReverseMul[0];
}
internal void UpdateBottom(int doc)
{
// bottom.score is already set to Float.NaN in add().
bottom.Doc = docBase + doc;
bottom = m_pq.UpdateTop();
}
public override void Collect(int doc)
{
++m_totalHits;
if (queueFull)
{
if ((reverseMul * comparer.CompareBottom(doc)) <= 0)
{
// since docs are visited in doc Id order, if compare is 0, it means
// this document is larger than anything else in the queue, and
// therefore not competitive.
return;
}
// this hit is competitive - replace bottom element in queue & adjustTop
comparer.Copy(bottom.Slot, doc);
UpdateBottom(doc);
comparer.SetBottom(bottom.Slot);
}
else
{
// Startup transient: queue hasn't gathered numHits yet
int slot = m_totalHits - 1;
// Copy hit into queue
comparer.Copy(slot, doc);
Add(slot, doc, float.NaN);
if (queueFull)
{
comparer.SetBottom(bottom.Slot);
}
}
}
public override void SetNextReader(AtomicReaderContext context)
{
this.docBase = context.DocBase;
queue.SetComparer(0, comparer.SetNextReader(context));
comparer = queue.FirstComparer;
}
public override void SetScorer(Scorer scorer)
{
comparer.SetScorer(scorer);
}
}
/// <summary>
/// Implements a <see cref="TopFieldCollector"/> over one <see cref="SortField"/> criteria, without
/// tracking document scores and maxScore, and assumes out of orderness in doc
/// Ids collection.
/// </summary>
private class OutOfOrderOneComparerNonScoringCollector : OneComparerNonScoringCollector
{
public OutOfOrderOneComparerNonScoringCollector(FieldValueHitQueue<Entry> queue, int numHits, bool fillFields)
: base(queue, numHits, fillFields)
{
}
public override void Collect(int doc)
{
++m_totalHits;
if (queueFull)
{
// Fastmatch: return if this hit is not competitive
int cmp = reverseMul * comparer.CompareBottom(doc);
if (cmp < 0 || (cmp == 0 && doc + docBase > bottom.Doc))
{
return;
}
// this hit is competitive - replace bottom element in queue & adjustTop
comparer.Copy(bottom.Slot, doc);
UpdateBottom(doc);
comparer.SetBottom(bottom.Slot);
}
else
{
// Startup transient: queue hasn't gathered numHits yet
int slot = m_totalHits - 1;
// Copy hit into queue
comparer.Copy(slot, doc);
Add(slot, doc, float.NaN);
if (queueFull)
{
comparer.SetBottom(bottom.Slot);
}
}
}
public override bool AcceptsDocsOutOfOrder => true;
}
/// <summary>
/// Implements a <see cref="TopFieldCollector"/> over one <see cref="SortField"/> criteria, while tracking
/// document scores but no maxScore.
/// </summary>
private class OneComparerScoringNoMaxScoreCollector : OneComparerNonScoringCollector
{
internal Scorer scorer;
public OneComparerScoringNoMaxScoreCollector(FieldValueHitQueue<Entry> queue, int numHits, bool fillFields)
: base(queue, numHits, fillFields)
{
}
internal void UpdateBottom(int doc, float score)
{
bottom.Doc = docBase + doc;
bottom.Score = score;
bottom = m_pq.UpdateTop();
}
public override void Collect(int doc)
{
++m_totalHits;
if (queueFull)
{
if ((reverseMul * comparer.CompareBottom(doc)) <= 0)
{
// since docs are visited in doc Id order, if compare is 0, it means
// this document is largest than anything else in the queue, and
// therefore not competitive.
return;
}
// Compute the score only if the hit is competitive.
float score = scorer.GetScore();
// this hit is competitive - replace bottom element in queue & adjustTop
comparer.Copy(bottom.Slot, doc);
UpdateBottom(doc, score);
comparer.SetBottom(bottom.Slot);
}
else
{
// Compute the score only if the hit is competitive.
float score = scorer.GetScore();
// Startup transient: queue hasn't gathered numHits yet
int slot = m_totalHits - 1;
// Copy hit into queue
comparer.Copy(slot, doc);
Add(slot, doc, score);
if (queueFull)
{
comparer.SetBottom(bottom.Slot);
}
}
}
public override void SetScorer(Scorer scorer)
{
this.scorer = scorer;
comparer.SetScorer(scorer);
}
}
/// <summary>
/// Implements a <see cref="TopFieldCollector"/> over one <see cref="SortField"/> criteria, while tracking
/// document scores but no maxScore, and assumes out of orderness in doc Ids
/// collection.
/// </summary>
private class OutOfOrderOneComparerScoringNoMaxScoreCollector : OneComparerScoringNoMaxScoreCollector
{
public OutOfOrderOneComparerScoringNoMaxScoreCollector(FieldValueHitQueue<Entry> queue, int numHits, bool fillFields)
: base(queue, numHits, fillFields)
{
}
public override void Collect(int doc)
{
++m_totalHits;
if (queueFull)
{
// Fastmatch: return if this hit is not competitive
int cmp = reverseMul * comparer.CompareBottom(doc);
if (cmp < 0 || (cmp == 0 && doc + docBase > bottom.Doc))
{
return;
}
// Compute the score only if the hit is competitive.
float score = scorer.GetScore();
// this hit is competitive - replace bottom element in queue & adjustTop
comparer.Copy(bottom.Slot, doc);
UpdateBottom(doc, score);
comparer.SetBottom(bottom.Slot);
}
else
{
// Compute the score only if the hit is competitive.
float score = scorer.GetScore();
// Startup transient: queue hasn't gathered numHits yet
int slot = m_totalHits - 1;
// Copy hit into queue
comparer.Copy(slot, doc);
Add(slot, doc, score);
if (queueFull)
{
comparer.SetBottom(bottom.Slot);
}
}
}
public override bool AcceptsDocsOutOfOrder => true;
}
/// <summary>
/// Implements a <see cref="TopFieldCollector"/> over one <see cref="SortField"/> criteria, with tracking
/// document scores and maxScore.
/// </summary>
private class OneComparerScoringMaxScoreCollector : OneComparerNonScoringCollector
{
internal Scorer scorer;
public OneComparerScoringMaxScoreCollector(FieldValueHitQueue<Entry> queue, int numHits, bool fillFields)
: base(queue, numHits, fillFields)
{
// Must set maxScore to NEG_INF, or otherwise Math.max always returns NaN.
maxScore = float.NegativeInfinity;
}
internal void UpdateBottom(int doc, float score)
{
bottom.Doc = docBase + doc;
bottom.Score = score;
bottom = m_pq.UpdateTop();
}
public override void Collect(int doc)
{
float score = scorer.GetScore();
if (score > maxScore)
{
maxScore = score;
}
++m_totalHits;
if (queueFull)
{
if ((reverseMul * comparer.CompareBottom(doc)) <= 0)
{
// since docs are visited in doc Id order, if compare is 0, it means
// this document is largest than anything else in the queue, and
// therefore not competitive.
return;
}
// this hit is competitive - replace bottom element in queue & adjustTop
comparer.Copy(bottom.Slot, doc);
UpdateBottom(doc, score);
comparer.SetBottom(bottom.Slot);
}
else
{
// Startup transient: queue hasn't gathered numHits yet
int slot = m_totalHits - 1;
// Copy hit into queue
comparer.Copy(slot, doc);
Add(slot, doc, score);
if (queueFull)
{
comparer.SetBottom(bottom.Slot);
}
}
}
public override void SetScorer(Scorer scorer)
{
this.scorer = scorer;
base.SetScorer(scorer);
}
}
/// <summary>
/// Implements a <see cref="TopFieldCollector"/> over one <see cref="SortField"/> criteria, with tracking
/// document scores and maxScore, and assumes out of orderness in doc Ids
/// collection.
/// </summary>
private class OutOfOrderOneComparerScoringMaxScoreCollector : OneComparerScoringMaxScoreCollector
{
public OutOfOrderOneComparerScoringMaxScoreCollector(FieldValueHitQueue<Entry> queue, int numHits, bool fillFields)
: base(queue, numHits, fillFields)
{
}
public override void Collect(int doc)
{
float score = scorer.GetScore();
if (score > maxScore)
{
maxScore = score;
}
++m_totalHits;
if (queueFull)
{
// Fastmatch: return if this hit is not competitive
int cmp = reverseMul * comparer.CompareBottom(doc);
if (cmp < 0 || (cmp == 0 && doc + docBase > bottom.Doc))
{
return;
}
// this hit is competitive - replace bottom element in queue & adjustTop
comparer.Copy(bottom.Slot, doc);
UpdateBottom(doc, score);
comparer.SetBottom(bottom.Slot);
}
else
{
// Startup transient: queue hasn't gathered numHits yet
int slot = m_totalHits - 1;
// Copy hit into queue
comparer.Copy(slot, doc);
Add(slot, doc, score);
if (queueFull)
{
comparer.SetBottom(bottom.Slot);
}
}
}
public override bool AcceptsDocsOutOfOrder => true;
}
/// <summary>
/// Implements a <see cref="TopFieldCollector"/> over multiple <see cref="SortField"/> criteria, without
/// tracking document scores and maxScore.
/// </summary>
private class MultiComparerNonScoringCollector : TopFieldCollector
{
internal readonly FieldComparer[] comparers;
internal readonly int[] reverseMul;
internal readonly FieldValueHitQueue<Entry> queue;
public MultiComparerNonScoringCollector(FieldValueHitQueue<Entry> queue, int numHits, bool fillFields)
: base(queue, numHits, fillFields)
{
this.queue = queue;
comparers = queue.Comparers;
reverseMul = queue.ReverseMul;
}
internal void UpdateBottom(int doc)
{
// bottom.score is already set to Float.NaN in add().
bottom.Doc = docBase + doc;
bottom = m_pq.UpdateTop();
}
public override void Collect(int doc)
{
++m_totalHits;
if (queueFull)
{
// Fastmatch: return if this hit is not competitive
for (int i = 0; ; i++)
{
int c = reverseMul[i] * comparers[i].CompareBottom(doc);
if (c < 0)
{
// Definitely not competitive.
return;
}
else if (c > 0)
{
// Definitely competitive.
break;
}
else if (i == comparers.Length - 1)
{
// Here c=0. If we're at the last comparer, this doc is not
// competitive, since docs are visited in doc Id order, which means
// this doc cannot compete with any other document in the queue.
return;
}
}
// this hit is competitive - replace bottom element in queue & adjustTop
for (int i = 0; i < comparers.Length; i++)
{
comparers[i].Copy(bottom.Slot, doc);
}
UpdateBottom(doc);
for (int i = 0; i < comparers.Length; i++)
{
comparers[i].SetBottom(bottom.Slot);
}
}
else
{
// Startup transient: queue hasn't gathered numHits yet
int slot = m_totalHits - 1;
// Copy hit into queue
for (int i = 0; i < comparers.Length; i++)
{
comparers[i].Copy(slot, doc);
}
Add(slot, doc, float.NaN);
if (queueFull)
{
for (int i = 0; i < comparers.Length; i++)
{
comparers[i].SetBottom(bottom.Slot);
}
}
}
}
public override void SetNextReader(AtomicReaderContext context)
{
docBase = context.DocBase;
for (int i = 0; i < comparers.Length; i++)
{
queue.SetComparer(i, comparers[i].SetNextReader(context));
}
}
public override void SetScorer(Scorer scorer)
{
// set the value on all comparers
for (int i = 0; i < comparers.Length; i++)
{
comparers[i].SetScorer(scorer);
}
}
}
/// <summary>
/// Implements a <see cref="TopFieldCollector"/> over multiple <see cref="SortField"/> criteria, without
/// tracking document scores and maxScore, and assumes out of orderness in doc
/// Ids collection.
/// </summary>
private class OutOfOrderMultiComparerNonScoringCollector : MultiComparerNonScoringCollector
{
public OutOfOrderMultiComparerNonScoringCollector(FieldValueHitQueue<Entry> queue, int numHits, bool fillFields)
: base(queue, numHits, fillFields)
{
}
public override void Collect(int doc)
{
++m_totalHits;
if (queueFull)
{
// Fastmatch: return if this hit is not competitive
for (int i = 0; ; i++)
{
int c = reverseMul[i] * comparers[i].CompareBottom(doc);
if (c < 0)
{
// Definitely not competitive.
return;
}
else if (c > 0)
{
// Definitely competitive.
break;
}
else if (i == comparers.Length - 1)
{
// this is the equals case.
if (doc + docBase > bottom.Doc)
{
// Definitely not competitive
return;
}
break;
}
}
// this hit is competitive - replace bottom element in queue & adjustTop
for (int i = 0; i < comparers.Length; i++)
{
comparers[i].Copy(bottom.Slot, doc);
}
UpdateBottom(doc);
for (int i = 0; i < comparers.Length; i++)
{
comparers[i].SetBottom(bottom.Slot);
}
}
else
{
// Startup transient: queue hasn't gathered numHits yet
int slot = m_totalHits - 1;
// Copy hit into queue
for (int i = 0; i < comparers.Length; i++)
{
comparers[i].Copy(slot, doc);
}
Add(slot, doc, float.NaN);
if (queueFull)
{
for (int i = 0; i < comparers.Length; i++)
{
comparers[i].SetBottom(bottom.Slot);
}
}
}
}
public override bool AcceptsDocsOutOfOrder => true;
}
/// <summary>
/// Implements a <see cref="TopFieldCollector"/> over multiple <see cref="SortField"/> criteria, with
/// tracking document scores and maxScore.
/// </summary>
private class MultiComparerScoringMaxScoreCollector : MultiComparerNonScoringCollector
{
internal Scorer scorer;
public MultiComparerScoringMaxScoreCollector(FieldValueHitQueue<Entry> queue, int numHits, bool fillFields)
: base(queue, numHits, fillFields)
{
// Must set maxScore to NEG_INF, or otherwise Math.max always returns NaN.
maxScore = float.NegativeInfinity;
}
internal void UpdateBottom(int doc, float score)
{
bottom.Doc = docBase + doc;
bottom.Score = score;
bottom = m_pq.UpdateTop();
}
public override void Collect(int doc)
{
float score = scorer.GetScore();
if (score > maxScore)
{
maxScore = score;
}
++m_totalHits;
if (queueFull)
{
// Fastmatch: return if this hit is not competitive
for (int i = 0; ; i++)
{
int c = reverseMul[i] * comparers[i].CompareBottom(doc);
if (c < 0)
{
// Definitely not competitive.
return;
}
else if (c > 0)
{
// Definitely competitive.
break;
}
else if (i == comparers.Length - 1)
{
// Here c=0. If we're at the last comparer, this doc is not
// competitive, since docs are visited in doc Id order, which means
// this doc cannot compete with any other document in the queue.
return;
}
}
// this hit is competitive - replace bottom element in queue & adjustTop
for (int i = 0; i < comparers.Length; i++)
{
comparers[i].Copy(bottom.Slot, doc);
}
UpdateBottom(doc, score);
for (int i = 0; i < comparers.Length; i++)
{
comparers[i].SetBottom(bottom.Slot);
}
}
else
{
// Startup transient: queue hasn't gathered numHits yet
int slot = m_totalHits - 1;
// Copy hit into queue
for (int i = 0; i < comparers.Length; i++)
{
comparers[i].Copy(slot, doc);
}
Add(slot, doc, score);
if (queueFull)
{
for (int i = 0; i < comparers.Length; i++)
{
comparers[i].SetBottom(bottom.Slot);
}
}
}
}
public override void SetScorer(Scorer scorer)
{
this.scorer = scorer;
base.SetScorer(scorer);
}
}
/// <summary>
/// Implements a <see cref="TopFieldCollector"/> over multiple <see cref="SortField"/> criteria, with
/// tracking document scores and maxScore, and assumes out of orderness in doc
/// Ids collection.
/// </summary>
private sealed class OutOfOrderMultiComparerScoringMaxScoreCollector : MultiComparerScoringMaxScoreCollector
{
public OutOfOrderMultiComparerScoringMaxScoreCollector(FieldValueHitQueue<Entry> queue, int numHits, bool fillFields)
: base(queue, numHits, fillFields)
{
}
public override void Collect(int doc)
{
float score = scorer.GetScore();
if (score > maxScore)
{
maxScore = score;
}
++m_totalHits;
if (queueFull)
{
// Fastmatch: return if this hit is not competitive
for (int i = 0; ; i++)
{
int c = reverseMul[i] * comparers[i].CompareBottom(doc);
if (c < 0)
{
// Definitely not competitive.
return;
}
else if (c > 0)
{
// Definitely competitive.
break;
}
else if (i == comparers.Length - 1)
{
// this is the equals case.
if (doc + docBase > bottom.Doc)
{
// Definitely not competitive
return;
}
break;
}
}
// this hit is competitive - replace bottom element in queue & adjustTop
for (int i = 0; i < comparers.Length; i++)
{
comparers[i].Copy(bottom.Slot, doc);
}
UpdateBottom(doc, score);
for (int i = 0; i < comparers.Length; i++)
{
comparers[i].SetBottom(bottom.Slot);
}
}
else
{
// Startup transient: queue hasn't gathered numHits yet
int slot = m_totalHits - 1;
// Copy hit into queue
for (int i = 0; i < comparers.Length; i++)
{
comparers[i].Copy(slot, doc);
}
Add(slot, doc, score);
if (queueFull)
{
for (int i = 0; i < comparers.Length; i++)
{
comparers[i].SetBottom(bottom.Slot);
}
}
}
}
public override bool AcceptsDocsOutOfOrder => true;
}
/// <summary>
/// Implements a <see cref="TopFieldCollector"/> over multiple <see cref="SortField"/> criteria, with
/// tracking document scores and maxScore.
/// </summary>
private class MultiComparerScoringNoMaxScoreCollector : MultiComparerNonScoringCollector
{
internal Scorer scorer;
public MultiComparerScoringNoMaxScoreCollector(FieldValueHitQueue<Entry> queue, int numHits, bool fillFields)
: base(queue, numHits, fillFields)
{
}
internal void UpdateBottom(int doc, float score)
{
bottom.Doc = docBase + doc;
bottom.Score = score;
bottom = m_pq.UpdateTop();
}
public override void Collect(int doc)
{
++m_totalHits;
if (queueFull)
{
// Fastmatch: return if this hit is not competitive
for (int i = 0; ; i++)
{
int c = reverseMul[i] * comparers[i].CompareBottom(doc);
if (c < 0)
{
// Definitely not competitive.
return;
}
else if (c > 0)
{
// Definitely competitive.
break;
}
else if (i == comparers.Length - 1)
{
// Here c=0. If we're at the last comparer, this doc is not
// competitive, since docs are visited in doc Id order, which means
// this doc cannot compete with any other document in the queue.
return;
}
}
// this hit is competitive - replace bottom element in queue & adjustTop
for (int i = 0; i < comparers.Length; i++)
{
comparers[i].Copy(bottom.Slot, doc);
}
// Compute score only if it is competitive.
float score = scorer.GetScore();
UpdateBottom(doc, score);
for (int i = 0; i < comparers.Length; i++)
{
comparers[i].SetBottom(bottom.Slot);
}
}
else
{
// Startup transient: queue hasn't gathered numHits yet
int slot = m_totalHits - 1;
// Copy hit into queue
for (int i = 0; i < comparers.Length; i++)
{
comparers[i].Copy(slot, doc);
}
// Compute score only if it is competitive.
float score = scorer.GetScore();
Add(slot, doc, score);
if (queueFull)
{
for (int i = 0; i < comparers.Length; i++)
{
comparers[i].SetBottom(bottom.Slot);
}
}
}
}
public override void SetScorer(Scorer scorer)
{
this.scorer = scorer;
base.SetScorer(scorer);
}
}
/// <summary>
/// Implements a <see cref="TopFieldCollector"/> over multiple <see cref="SortField"/> criteria, with
/// tracking document scores and maxScore, and assumes out of orderness in doc
/// Ids collection.
/// </summary>
private sealed class OutOfOrderMultiComparerScoringNoMaxScoreCollector : MultiComparerScoringNoMaxScoreCollector
{
public OutOfOrderMultiComparerScoringNoMaxScoreCollector(FieldValueHitQueue<Entry> queue, int numHits, bool fillFields)
: base(queue, numHits, fillFields)
{
}
public override void Collect(int doc)
{
++m_totalHits;
if (queueFull)
{
// Fastmatch: return if this hit is not competitive
for (int i = 0; ; i++)
{
int c = reverseMul[i] * comparers[i].CompareBottom(doc);
if (c < 0)
{
// Definitely not competitive.
return;
}
else if (c > 0)
{
// Definitely competitive.
break;
}
else if (i == comparers.Length - 1)
{
// this is the equals case.
if (doc + docBase > bottom.Doc)
{
// Definitely not competitive
return;
}
break;
}
}
// this hit is competitive - replace bottom element in queue & adjustTop
for (int i = 0; i < comparers.Length; i++)
{
comparers[i].Copy(bottom.Slot, doc);
}
// Compute score only if it is competitive.
float score = scorer.GetScore();
UpdateBottom(doc, score);
for (int i = 0; i < comparers.Length; i++)
{
comparers[i].SetBottom(bottom.Slot);
}
}
else
{
// Startup transient: queue hasn't gathered numHits yet
int slot = m_totalHits - 1;
// Copy hit into queue
for (int i = 0; i < comparers.Length; i++)
{
comparers[i].Copy(slot, doc);
}
// Compute score only if it is competitive.
float score = scorer.GetScore();
Add(slot, doc, score);
if (queueFull)
{
for (int i = 0; i < comparers.Length; i++)
{
comparers[i].SetBottom(bottom.Slot);
}
}
}
}
public override void SetScorer(Scorer scorer)
{
this.scorer = scorer;
base.SetScorer(scorer);
}
public override bool AcceptsDocsOutOfOrder => true;
}
/// <summary>
/// Implements a <see cref="TopFieldCollector"/> when after != null.
/// </summary>
private sealed class PagingFieldCollector : TopFieldCollector
{
internal Scorer scorer;
internal int collectedHits;
internal readonly FieldComparer[] comparers;
internal readonly int[] reverseMul;
internal readonly FieldValueHitQueue<Entry> queue;
internal readonly bool trackDocScores;
internal readonly bool trackMaxScore;
internal readonly FieldDoc after;
internal int afterDoc;
public PagingFieldCollector(FieldValueHitQueue<Entry> queue, FieldDoc after, int numHits, bool fillFields, bool trackDocScores, bool trackMaxScore)
: base(queue, numHits, fillFields)
{
this.queue = queue;
this.trackDocScores = trackDocScores;
this.trackMaxScore = trackMaxScore;
this.after = after;
comparers = queue.Comparers;
reverseMul = queue.ReverseMul;
// Must set maxScore to NEG_INF, or otherwise Math.max always returns NaN.
maxScore = float.NegativeInfinity;
// Tell all comparers their top value:
for (int i = 0; i < comparers.Length; i++)
{
FieldComparer comparer = comparers[i];
comparer.SetTopValue(after.Fields[i]);
}
}
internal void UpdateBottom(int doc, float score)
{
bottom.Doc = docBase + doc;
bottom.Score = score;
bottom = m_pq.UpdateTop();
}
public override void Collect(int doc)
{
//System.out.println(" collect doc=" + doc);
m_totalHits++;
float score = float.NaN;
if (trackMaxScore)
{
score = scorer.GetScore();
if (score > maxScore)
{
maxScore = score;
}
}
if (queueFull)
{
// Fastmatch: return if this hit is no better than
// the worst hit currently in the queue:
for (int i = 0; ; i++)
{
int c = reverseMul[i] * comparers[i].CompareBottom(doc);
if (c < 0)
{
// Definitely not competitive.
return;
}
else if (c > 0)
{
// Definitely competitive.
break;
}
else if (i == comparers.Length - 1)
{
// this is the equals case.
if (doc + docBase > bottom.Doc)
{
// Definitely not competitive
return;
}
break;
}
}
}
// Check if this hit was already collected on a
// previous page:
bool sameValues = true;
for (int compIDX = 0; compIDX < comparers.Length; compIDX++)
{
FieldComparer comp = comparers[compIDX];
int cmp = reverseMul[compIDX] * comp.CompareTop(doc);
if (cmp > 0)
{
// Already collected on a previous page
//System.out.println(" skip: before");
return;
}
else if (cmp < 0)
{
// Not yet collected
sameValues = false;
//System.out.println(" keep: after; reverseMul=" + reverseMul[compIDX]);
break;
}
}
// Tie-break by docID:
if (sameValues && doc <= afterDoc)
{
// Already collected on a previous page
//System.out.println(" skip: tie-break");
return;
}
if (queueFull)
{
// this hit is competitive - replace bottom element in queue & adjustTop
for (int i = 0; i < comparers.Length; i++)
{
comparers[i].Copy(bottom.Slot, doc);
}
// Compute score only if it is competitive.
if (trackDocScores && !trackMaxScore)
{
score = scorer.GetScore();
}
UpdateBottom(doc, score);
for (int i = 0; i < comparers.Length; i++)
{
comparers[i].SetBottom(bottom.Slot);
}
}
else
{
collectedHits++;
// Startup transient: queue hasn't gathered numHits yet
int slot = collectedHits - 1;
//System.out.println(" slot=" + slot);
// Copy hit into queue
for (int i = 0; i < comparers.Length; i++)
{
comparers[i].Copy(slot, doc);
}
// Compute score only if it is competitive.
if (trackDocScores && !trackMaxScore)
{
score = scorer.GetScore();
}
bottom = m_pq.Add(new Entry(slot, docBase + doc, score));
queueFull = collectedHits == numHits;
if (queueFull)
{
for (int i = 0; i < comparers.Length; i++)
{
comparers[i].SetBottom(bottom.Slot);
}
}
}
}
public override void SetScorer(Scorer scorer)
{
this.scorer = scorer;
for (int i = 0; i < comparers.Length; i++)
{
comparers[i].SetScorer(scorer);
}
}
public override bool AcceptsDocsOutOfOrder => true;
public override void SetNextReader(AtomicReaderContext context)
{
docBase = context.DocBase;
afterDoc = after.Doc - docBase;
for (int i = 0; i < comparers.Length; i++)
{
queue.SetComparer(i, comparers[i].SetNextReader(context));
}
}
}
private static readonly ScoreDoc[] EMPTY_SCOREDOCS = Arrays.Empty<ScoreDoc>();
private readonly bool fillFields;
/// <summary>
/// Stores the maximum score value encountered, needed for normalizing. If
/// document scores are not tracked, this value is initialized to NaN.
/// </summary>
internal float maxScore = float.NaN;
internal readonly int numHits;
internal FieldValueHitQueue.Entry bottom = null;
internal bool queueFull;
internal int docBase;
// Declaring the constructor private prevents extending this class by anyone
// else. Note that the class cannot be final since it's extended by the
// internal versions. If someone will define a constructor with any other
// visibility, then anyone will be able to extend the class, which is not what
// we want.
private TopFieldCollector(PriorityQueue<Entry> pq, int numHits, bool fillFields)
: base(pq)
{
this.numHits = numHits;
this.fillFields = fillFields;
}
/// <summary>
/// Creates a new <see cref="TopFieldCollector"/> from the given
/// arguments.
///
/// <para/><b>NOTE</b>: The instances returned by this method
/// pre-allocate a full array of length
/// <paramref name="numHits"/>.
/// </summary>
/// <param name="sort">
/// The sort criteria (<see cref="SortField"/>s). </param>
/// <param name="numHits">
/// The number of results to collect. </param>
/// <param name="fillFields">
/// Specifies whether the actual field values should be returned on
/// the results (<see cref="FieldDoc"/>). </param>
/// <param name="trackDocScores">
/// Specifies whether document scores should be tracked and set on the
/// results. Note that if set to <c>false</c>, then the results' scores will
/// be set to <see cref="float.NaN"/>. Setting this to <c>true</c> affects performance, as
/// it incurs the score computation on each competitive result.
/// Therefore if document scores are not required by the application,
/// it is recommended to set it to <c>false</c>. </param>
/// <param name="trackMaxScore">
/// Specifies whether the query's <see cref="maxScore"/> should be tracked and set
/// on the resulting <see cref="TopDocs"/>. Note that if set to <c>false</c>,
/// <see cref="TopDocs.MaxScore"/> returns <see cref="float.NaN"/>. Setting this to
/// <c>true</c> affects performance as it incurs the score computation on
/// each result. Also, setting this <c>true</c> automatically sets
/// <paramref name="trackDocScores"/> to <c>true</c> as well. </param>
/// <param name="docsScoredInOrder">
/// Specifies whether documents are scored in doc Id order or not by
/// the given <see cref="Scorer"/> in <see cref="ICollector.SetScorer(Scorer)"/>. </param>
/// <returns> A <see cref="TopFieldCollector"/> instance which will sort the results by
/// the sort criteria. </returns>
/// <exception cref="IOException"> If there is a low-level I/O error </exception>
public static TopFieldCollector Create(Sort sort, int numHits, bool fillFields, bool trackDocScores, bool trackMaxScore, bool docsScoredInOrder)
{
return Create(sort, numHits, null, fillFields, trackDocScores, trackMaxScore, docsScoredInOrder);
}
/// <summary>
/// Creates a new <see cref="TopFieldCollector"/> from the given
/// arguments.
///
/// <para/><b>NOTE</b>: The instances returned by this method
/// pre-allocate a full array of length
/// <paramref name="numHits"/>.
/// </summary>
/// <param name="sort">
/// The sort criteria (<see cref="SortField"/>s). </param>
/// <param name="numHits">
/// The number of results to collect. </param>
/// <param name="after">
/// Only hits after this <see cref="FieldDoc"/> will be collected </param>
/// <param name="fillFields">
/// Specifies whether the actual field values should be returned on
/// the results (<see cref="FieldDoc"/>). </param>
/// <param name="trackDocScores">
/// Specifies whether document scores should be tracked and set on the
/// results. Note that if set to <c>false</c>, then the results' scores will
/// be set to <see cref="float.NaN"/>. Setting this to <c>true</c> affects performance, as
/// it incurs the score computation on each competitive result.
/// Therefore if document scores are not required by the application,
/// it is recommended to set it to <c>false</c>. </param>
/// <param name="trackMaxScore">
/// Specifies whether the query's maxScore should be tracked and set
/// on the resulting <see cref="TopDocs"/>. Note that if set to <c>false</c>,
/// <see cref="TopDocs.MaxScore"/> returns <see cref="float.NaN"/>. Setting this to
/// <c>true</c> affects performance as it incurs the score computation on
/// each result. Also, setting this <c>true</c> automatically sets
/// <paramref name="trackDocScores"/> to <c>true</c> as well. </param>
/// <param name="docsScoredInOrder">
/// Specifies whether documents are scored in doc Id order or not by
/// the given <see cref="Scorer"/> in <see cref="ICollector.SetScorer(Scorer)"/>. </param>
/// <returns> A <see cref="TopFieldCollector"/> instance which will sort the results by
/// the sort criteria. </returns>
/// <exception cref="IOException"> If there is a low-level I/O error </exception>
public static TopFieldCollector Create(Sort sort, int numHits, FieldDoc after, bool fillFields, bool trackDocScores, bool trackMaxScore, bool docsScoredInOrder)
{
if (sort.fields.Length == 0)
{
throw new ArgumentException("Sort must contain at least one field");
}
if (numHits <= 0)
{
throw new ArgumentException("numHits must be > 0; please use TotalHitCountCollector if you just need the total hit count");
}
FieldValueHitQueue<Entry> queue = FieldValueHitQueue.Create<Entry>(sort.fields, numHits);
if (after == null)
{
if (queue.Comparers.Length == 1)
{
if (docsScoredInOrder)
{
if (trackMaxScore)
{
return new OneComparerScoringMaxScoreCollector(queue, numHits, fillFields);
}
else if (trackDocScores)
{
return new OneComparerScoringNoMaxScoreCollector(queue, numHits, fillFields);
}
else
{
return new OneComparerNonScoringCollector(queue, numHits, fillFields);
}
}
else
{
if (trackMaxScore)
{
return new OutOfOrderOneComparerScoringMaxScoreCollector(queue, numHits, fillFields);
}
else if (trackDocScores)
{
return new OutOfOrderOneComparerScoringNoMaxScoreCollector(queue, numHits, fillFields);
}
else
{
return new OutOfOrderOneComparerNonScoringCollector(queue, numHits, fillFields);
}
}
}
// multiple comparers.
if (docsScoredInOrder)
{
if (trackMaxScore)
{
return new MultiComparerScoringMaxScoreCollector(queue, numHits, fillFields);
}
else if (trackDocScores)
{
return new MultiComparerScoringNoMaxScoreCollector(queue, numHits, fillFields);
}
else
{
return new MultiComparerNonScoringCollector(queue, numHits, fillFields);
}
}
else
{
if (trackMaxScore)
{
return new OutOfOrderMultiComparerScoringMaxScoreCollector(queue, numHits, fillFields);
}
else if (trackDocScores)
{
return new OutOfOrderMultiComparerScoringNoMaxScoreCollector(queue, numHits, fillFields);
}
else
{
return new OutOfOrderMultiComparerNonScoringCollector(queue, numHits, fillFields);
}
}
}
else
{
if (after.Fields == null)
{
throw new ArgumentException("after.fields wasn't set; you must pass fillFields=true for the previous search");
}
if (after.Fields.Length != sort.GetSort().Length)
{
throw new ArgumentException("after.fields has " + after.Fields.Length + " values but sort has " + sort.GetSort().Length);
}
return new PagingFieldCollector(queue, after, numHits, fillFields, trackDocScores, trackMaxScore);
}
}
internal void Add(int slot, int doc, float score)
{
bottom = m_pq.Add(new Entry(slot, docBase + doc, score));
queueFull = m_totalHits == numHits;
}
/*
* Only the following callback methods need to be overridden since
* topDocs(int, int) calls them to return the results.
*/
protected override void PopulateResults(ScoreDoc[] results, int howMany)
{
if (fillFields)
{
// avoid casting if unnecessary.
FieldValueHitQueue<Entry> queue = (FieldValueHitQueue<Entry>)m_pq;
for (int i = howMany - 1; i >= 0; i--)
{
results[i] = queue.FillFields(queue.Pop());
}
}
else
{
for (int i = howMany - 1; i >= 0; i--)
{
Entry entry = m_pq.Pop();
results[i] = new FieldDoc(entry.Doc, entry.Score);
}
}
}
protected override TopDocs NewTopDocs(ScoreDoc[] results, int start)
{
if (results == null)
{
results = EMPTY_SCOREDOCS;
// Set maxScore to NaN, in case this is a maxScore tracking collector.
maxScore = float.NaN;
}
// If this is a maxScoring tracking collector and there were no results,
return new TopFieldDocs(m_totalHits, results, ((FieldValueHitQueue<Entry>)m_pq).Fields, maxScore);
}
public override bool AcceptsDocsOutOfOrder => false;
}
}