blob: bd42329dd6006045d44647cb4345ba7eeb9bd7ed [file] [log] [blame]
using System.Collections.Generic;
namespace Lucene.Net.Search
{
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/// <summary>
/// A <see cref="Scorer"/> which wraps another scorer and caches the score of the
/// current document. Successive calls to <see cref="GetScore()"/> will return the same
/// result and will not invoke the wrapped Scorer's GetScore() method, unless the
/// current document has changed.
/// <para/>
/// This class might be useful due to the changes done to the <see cref="ICollector"/>
/// interface, in which the score is not computed for a document by default, only
/// if the collector requests it. Some collectors may need to use the score in
/// several places, however all they have in hand is a <see cref="Scorer"/> object, and
/// might end up computing the score of a document more than once.
/// </summary>
public class ScoreCachingWrappingScorer : Scorer
{
private readonly Scorer scorer;
private int curDoc = -1;
private float curScore;
/// <summary>
/// Creates a new instance by wrapping the given scorer. </summary>
public ScoreCachingWrappingScorer(Scorer scorer)
: base(scorer.m_weight)
{
this.scorer = scorer;
}
public override float GetScore()
{
int doc = scorer.DocID;
if (doc != curDoc)
{
curScore = scorer.GetScore();
curDoc = doc;
}
return curScore;
}
public override int Freq => scorer.Freq;
public override int DocID => scorer.DocID;
public override int NextDoc()
{
return scorer.NextDoc();
}
public override int Advance(int target)
{
return scorer.Advance(target);
}
public override ICollection<ChildScorer> GetChildren()
{
return new[] { new ChildScorer(scorer, "CACHED") };
}
public override long GetCost()
{
return scorer.GetCost();
}
}
}