blob: 4db7adccbca8d2d93f66c3364f27d1a5e5db7851 [file] [log] [blame]
using Lucene.Net.Index;
using System;
namespace Lucene.Net.Search
{
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/// <summary>
/// Randomize collection order. Don't forget to call <see cref="Flush()"/> when
/// collection is finished to collect buffered documents.
/// </summary>
internal sealed class RandomOrderCollector : ICollector
{
internal readonly Random random;
internal readonly ICollector @in;
internal Scorer scorer;
internal FakeScorer fakeScorer;
internal int buffered;
internal readonly int bufferSize;
internal readonly int[] docIDs;
internal readonly float[] scores;
internal readonly int[] freqs;
internal RandomOrderCollector(Random random, ICollector @in)
{
if (!@in.AcceptsDocsOutOfOrder)
{
throw new ArgumentException();
}
this.@in = @in;
this.random = random;
bufferSize = 1 + random.Next(100);
docIDs = new int[bufferSize];
scores = new float[bufferSize];
freqs = new int[bufferSize];
buffered = 0;
}
public void SetScorer(Scorer scorer)
{
this.scorer = scorer;
fakeScorer = new FakeScorer();
@in.SetScorer(fakeScorer);
}
private void Shuffle()
{
for (int i = buffered - 1; i > 0; --i)
{
int other = random.Next(i + 1);
int tmpDoc = docIDs[i];
docIDs[i] = docIDs[other];
docIDs[other] = tmpDoc;
float tmpScore = scores[i];
scores[i] = scores[other];
scores[other] = tmpScore;
int tmpFreq = freqs[i];
freqs[i] = freqs[other];
freqs[other] = tmpFreq;
}
}
public void Flush()
{
Shuffle();
for (int i = 0; i < buffered; ++i)
{
fakeScorer.doc = docIDs[i];
fakeScorer.freq = freqs[i];
fakeScorer.score = scores[i];
@in.Collect(fakeScorer.DocID);
}
buffered = 0;
}
public void Collect(int doc)
{
docIDs[buffered] = doc;
scores[buffered] = scorer.GetScore();
try
{
freqs[buffered] = scorer.Freq;
}
catch (NotSupportedException)
{
freqs[buffered] = -1;
}
if (++buffered == bufferSize)
{
Flush();
}
}
public bool AcceptsDocsOutOfOrder
=> @in.AcceptsDocsOutOfOrder;
public void SetNextReader(AtomicReaderContext context)
=> throw new NotSupportedException();
}
}