| using Lucene.Net.Analysis.TokenAttributes; |
| using Lucene.Net.Util; |
| using System; |
| |
| namespace Lucene.Net.Analysis |
| { |
| /* |
| * Licensed to the Apache Software Foundation (ASF) under one or more |
| * contributor license agreements. See the NOTICE file distributed with |
| * this work for additional information regarding copyright ownership. |
| * The ASF licenses this file to You under the Apache License, Version 2.0 |
| * (the "License"); you may not use this file except in compliance with |
| * the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| // TODO: maybe, instead to be more "natural", we should make |
| // a MockRemovesTokensTF, ideally subclassing FilteringTF |
| // (in modules/analysis) |
| |
| /// <summary> |
| /// Randomly injects holes (similar to what a stopfilter would do) |
| /// </summary> |
| public sealed class MockHoleInjectingTokenFilter : TokenFilter |
| { |
| private readonly int randomSeed; // LUCENENET specific - changed from long to int, as in .NET a System.Random seed is int |
| private Random random; |
| private readonly IPositionIncrementAttribute posIncAtt; |
| private readonly IPositionLengthAttribute posLenAtt; |
| private int maxPos; |
| private int pos; |
| |
| public MockHoleInjectingTokenFilter(Random random, TokenStream @in) |
| : base(@in) |
| { |
| randomSeed = random.Next(); |
| posIncAtt = AddAttribute<IPositionIncrementAttribute>(); |
| posLenAtt = AddAttribute<IPositionLengthAttribute>(); |
| } |
| |
| public override void Reset() |
| { |
| base.Reset(); |
| random = new Random(randomSeed); |
| maxPos = -1; |
| pos = -1; |
| } |
| |
| public override bool IncrementToken() |
| { |
| if (m_input.IncrementToken()) |
| { |
| int posInc = posIncAtt.PositionIncrement; |
| |
| int nextPos = pos + posInc; |
| |
| // Carefully inject a hole only where it won't mess up |
| // the graph: |
| if (posInc > 0 && maxPos <= nextPos && random.Next(5) == 3) |
| { |
| int holeSize = TestUtil.NextInt32(random, 1, 5); |
| posIncAtt.PositionIncrement = posInc + holeSize; |
| nextPos += holeSize; |
| } |
| |
| pos = nextPos; |
| maxPos = Math.Max(maxPos, pos + posLenAtt.PositionLength); |
| |
| return true; |
| } |
| |
| return false; |
| } |
| |
| // TODO: end? |
| } |
| } |