blob: 4b5fdb494378a0212ca70417c35e1ae24460d7bf [file] [log] [blame]
using Lucene.Net.Analysis.Ja.Dict;
using Lucene.Net.Codecs;
using Lucene.Net.Diagnostics;
using Lucene.Net.Store;
using System.Diagnostics;
using System.IO;
namespace Lucene.Net.Analysis.Ja.Util
{
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
public sealed class ConnectionCostsWriter
{
private readonly short[][] costs; // array is backward IDs first since get is called using the same backward ID consecutively. maybe doesn't matter.
private readonly int forwardSize;
private readonly int backwardSize;
/// <summary>
/// Constructor for building. TODO: remove write access
/// </summary>
public ConnectionCostsWriter(int forwardSize, int backwardSize)
{
this.forwardSize = forwardSize;
this.backwardSize = backwardSize;
//this.costs = new short[backwardSize][forwardSize];
this.costs = Support.RectangularArrays.ReturnRectangularArray<short>(backwardSize, forwardSize);
}
public void Add(int forwardId, int backwardId, int cost)
{
this.costs[backwardId][forwardId] = (short)cost;
}
public void Write(string baseDir)
{
//string filename = baseDir + System.IO.Path.DirectorySeparatorChar +
// typeof(ConnectionCosts).FullName.Replace('.', System.IO.Path.DirectorySeparatorChar) + ConnectionCosts.FILENAME_SUFFIX;
// LUCENENET specific: we don't need to do a "classpath" output directory, since we
// are changing the implementation to read files dynamically instead of making the
// user recompile with the new files.
string filename = System.IO.Path.Combine(baseDir, typeof(ConnectionCosts).Name + CharacterDefinition.FILENAME_SUFFIX);
//new File(filename).getParentFile().mkdirs();
System.IO.Directory.CreateDirectory(System.IO.Path.GetDirectoryName(filename));
using (Stream os = new FileStream(filename, FileMode.Create, FileAccess.Write))
{
DataOutput @out = new OutputStreamDataOutput(os);
CodecUtil.WriteHeader(@out, ConnectionCosts.HEADER, ConnectionCosts.VERSION);
@out.WriteVInt32(forwardSize);
@out.WriteVInt32(backwardSize);
int last = 0;
if (Debugging.AssertsEnabled) Debugging.Assert(costs.Length == backwardSize);
foreach (short[] a in costs)
{
if (Debugging.AssertsEnabled) Debugging.Assert(a.Length == forwardSize);
for (int i = 0; i < a.Length; i++)
{
int delta = (int)a[i] - last;
@out.WriteVInt32((delta >> 31) ^ (delta << 1));
last = a[i];
}
}
}
}
}
}