blob: 2c14cb6ae9a783d6fd94d5b50743c658e8ce3144 [file] [log] [blame]
using System;
using System.Collections.Generic;
using System.IO;
namespace Lucene.Net.Analysis.Util
{
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/// <summary>
/// Abstract parent class for analysis factories that create <see cref="CharFilter"/>
/// instances.
/// </summary>
public abstract class CharFilterFactory : AbstractAnalysisFactory
{
private static readonly AnalysisSPILoader<CharFilterFactory> loader = new AnalysisSPILoader<CharFilterFactory>();
/// <summary>
/// looks up a charfilter by name from the host project's dependent assemblies </summary>
public static CharFilterFactory ForName(string name, IDictionary<string, string> args)
{
return loader.NewInstance(name, args);
}
/// <summary>
/// looks up a charfilter class by name from the host project's dependent assemblies </summary>
public static Type LookupClass(string name)
{
return loader.LookupClass(name);
}
/// <summary>
/// returns a list of all available charfilter names </summary>
public static ICollection<string> AvailableCharFilters => loader.AvailableServices;
/// <summary>
/// Reloads the factory list.
/// Changes to the factories are visible after the method ends, all
/// iterators (<see cref="AvailableCharFilters"/>,...) stay consistent.
///
/// <para><b>NOTE:</b> Only new factories are added, existing ones are
/// never removed or replaced.
///
/// </para>
/// <para><em>This method is expensive and should only be called for discovery
/// of new factories on the given classpath/classloader!</em>
/// </para>
/// </summary>
public static void ReloadCharFilters()
{
loader.Reload();
}
/// <summary>
/// Initialize this factory via a set of key-value pairs.
/// </summary>
protected CharFilterFactory(IDictionary<string, string> args)
: base(args)
{
}
/// <summary>
/// Wraps the given <see cref="TextReader"/> with a <see cref="CharFilter"/>. </summary>
public abstract TextReader Create(TextReader input);
}
}