| using Lucene.Net.Analysis.TokenAttributes; |
| using System; |
| |
| namespace Lucene.Net.Analysis.Miscellaneous |
| { |
| /* |
| * Licensed to the Apache Software Foundation (ASF) under one or more |
| * contributor license agreements. See the NOTICE file distributed with |
| * this work for additional information regarding copyright ownership. |
| * The ASF licenses this file to You under the Apache License, Version 2.0 |
| * (the "License"); you may not use this file except in compliance with |
| * the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| /// <summary> |
| /// This <see cref="TokenFilter"/> limits its emitted tokens to those with positions that |
| /// are not greater than the configured limit. |
| /// <para> |
| /// By default, this filter ignores any tokens in the wrapped <see cref="TokenStream"/> |
| /// once the limit has been exceeded, which can result in <see cref="Reset"/> being |
| /// called prior to <see cref="IncrementToken"/> returning <c>false</c>. For most |
| /// <see cref="TokenStream"/> implementations this should be acceptable, and faster |
| /// then consuming the full stream. If you are wrapping a <see cref="TokenStream"/> |
| /// which requires that the full stream of tokens be exhausted in order to |
| /// function properly, use the |
| /// <see cref="LimitTokenPositionFilter(TokenStream,int,bool)"/> consumeAllTokens |
| /// option. |
| /// </para> |
| /// </summary> |
| public sealed class LimitTokenPositionFilter : TokenFilter |
| { |
| private readonly int maxTokenPosition; |
| private readonly bool consumeAllTokens; |
| private int tokenPosition = 0; |
| private bool exhausted = false; |
| private readonly IPositionIncrementAttribute posIncAtt; |
| |
| /// <summary> |
| /// Build a filter that only accepts tokens up to and including the given maximum position. |
| /// This filter will not consume any tokens with position greater than the <paramref name="maxTokenPosition"/> limit. |
| /// </summary> |
| /// <param name="in"> the stream to wrap </param> |
| /// <param name="maxTokenPosition"> max position of tokens to produce (1st token always has position 1) |
| /// </param> |
| /// <seealso cref="LimitTokenPositionFilter(TokenStream,int,bool)"/> |
| public LimitTokenPositionFilter(TokenStream @in, int maxTokenPosition) |
| : this(@in, maxTokenPosition, false) |
| { |
| } |
| |
| /// <summary> |
| /// Build a filter that limits the maximum position of tokens to emit. |
| /// </summary> |
| /// <param name="in"> the stream to wrap </param> |
| /// <param name="maxTokenPosition"> max position of tokens to produce (1st token always has position 1) </param> |
| /// <param name="consumeAllTokens"> whether all tokens from the wrapped input stream must be consumed |
| /// even if maxTokenPosition is exceeded. </param> |
| public LimitTokenPositionFilter(TokenStream @in, int maxTokenPosition, bool consumeAllTokens) |
| : base(@in) |
| { |
| if (maxTokenPosition < 1) |
| { |
| throw new ArgumentException("maxTokenPosition must be greater than zero"); |
| } |
| this.maxTokenPosition = maxTokenPosition; |
| this.consumeAllTokens = consumeAllTokens; |
| posIncAtt = AddAttribute<IPositionIncrementAttribute>(); |
| } |
| |
| public override bool IncrementToken() |
| { |
| if (exhausted) |
| { |
| return false; |
| } |
| if (m_input.IncrementToken()) |
| { |
| tokenPosition += posIncAtt.PositionIncrement; |
| if (tokenPosition <= maxTokenPosition) |
| { |
| return true; |
| } |
| else |
| { |
| while (consumeAllTokens && m_input.IncrementToken()) // NOOP |
| { |
| } |
| exhausted = true; |
| return false; |
| } |
| } |
| else |
| { |
| exhausted = true; |
| return false; |
| } |
| } |
| |
| public override void Reset() |
| { |
| base.Reset(); |
| tokenPosition = 0; |
| exhausted = false; |
| } |
| } |
| } |