blob: aa025163b607b1e0db89edaed5f08416a4c49016 [file] [log] [blame]
// Lucene version compatibility level 4.8.1
using Lucene.Net.Support;
using System.Diagnostics.CodeAnalysis;
namespace Lucene.Net.Analysis.Compound.Hyphenation
{
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/// <summary>
/// This class implements a simple byte vector with access to the underlying
/// array.
/// This class has been taken from the Apache FOP project (http://xmlgraphics.apache.org/fop/). They have been slightly modified.
/// </summary>
public class ByteVector
{
/// <summary>
/// Capacity increment size
/// </summary>
private const int DEFAULT_BLOCK_SIZE = 2048;
private int blockSize;
/// <summary>
/// The encapsulated array
/// </summary>
private byte[] array;
/// <summary>
/// Points to next free item
/// </summary>
private int n;
public ByteVector()
: this(DEFAULT_BLOCK_SIZE)
{
}
public ByteVector(int capacity)
{
if (capacity > 0)
{
blockSize = capacity;
}
else
{
blockSize = DEFAULT_BLOCK_SIZE;
}
array = new byte[blockSize];
n = 0;
}
public ByteVector(byte[] a)
{
blockSize = DEFAULT_BLOCK_SIZE;
array = a;
n = 0;
}
public ByteVector(byte[] a, int capacity)
{
if (capacity > 0)
{
blockSize = capacity;
}
else
{
blockSize = DEFAULT_BLOCK_SIZE;
}
array = a;
n = 0;
}
[WritableArray]
[SuppressMessage("Microsoft.Performance", "CA1819", Justification = "Lucene's design requires some writable array properties")]
public virtual byte[] Array => array;
/// <summary>
/// LUCENENET indexer for .NET
/// </summary>
/// <param name="index"></param>
/// <returns></returns>
public virtual byte this[int index]
{
get => array[index];
set => array[index] = value;
}
/// <summary>
/// return number of items in array
/// </summary>
public virtual int Length => n;
/// <summary>
/// returns current capacity of array
/// </summary>
public virtual int Capacity => array.Length;
// LUCENENET NOTE: Not needed (replaced with this[])
//public virtual void Put(int index, sbyte val)
//{
// array[index] = val;
//}
//public virtual sbyte Get(int index)
//{
// return array[index];
//}
/// <summary>
/// This is to implement memory allocation in the array. Like malloc().
/// </summary>
public virtual int Alloc(int size)
{
int index = n;
int len = array.Length;
if (n + size >= len)
{
byte[] aux = new byte[len + blockSize];
Arrays.Copy(array, 0, aux, 0, len);
array = aux;
}
n += size;
return index;
}
public virtual void TrimToSize()
{
if (n < array.Length)
{
byte[] aux = new byte[n];
Arrays.Copy(array, 0, aux, 0, n);
array = aux;
}
}
}
}