blob: 5478acabcf30a06c7a5388d02077307c2df84302 [file] [log] [blame]
// this file has been automatically generated, DO NOT EDIT
using J2N.Numerics;
namespace Lucene.Net.Util.Packed
{
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/// <summary>
/// Efficient sequential read/write of packed integers.
/// </summary>
internal sealed class BulkOperationPacked5 : BulkOperationPacked
{
public BulkOperationPacked5()
: base(5)
{
}
public override void Decode(long[] blocks, int blocksOffset, int[] values, int valuesOffset, int iterations)
{
for (int i = 0; i < iterations; ++i)
{
long block0 = blocks[blocksOffset++];
values[valuesOffset++] = (int)(block0.TripleShift(59));
values[valuesOffset++] = (int)((block0.TripleShift(54)) & 31L);
values[valuesOffset++] = (int)((block0.TripleShift(49)) & 31L);
values[valuesOffset++] = (int)((block0.TripleShift(44)) & 31L);
values[valuesOffset++] = (int)((block0.TripleShift(39)) & 31L);
values[valuesOffset++] = (int)((block0.TripleShift(34)) & 31L);
values[valuesOffset++] = (int)((block0.TripleShift(29)) & 31L);
values[valuesOffset++] = (int)((block0.TripleShift(24)) & 31L);
values[valuesOffset++] = (int)((block0.TripleShift(19)) & 31L);
values[valuesOffset++] = (int)((block0.TripleShift(14)) & 31L);
values[valuesOffset++] = (int)((block0.TripleShift(9)) & 31L);
values[valuesOffset++] = (int)((block0.TripleShift(4)) & 31L);
long block1 = blocks[blocksOffset++];
values[valuesOffset++] = (int)(((block0 & 15L) << 1) | (block1.TripleShift(63)));
values[valuesOffset++] = (int)((block1.TripleShift(58)) & 31L);
values[valuesOffset++] = (int)((block1.TripleShift(53)) & 31L);
values[valuesOffset++] = (int)((block1.TripleShift(48)) & 31L);
values[valuesOffset++] = (int)((block1.TripleShift(43)) & 31L);
values[valuesOffset++] = (int)((block1.TripleShift(38)) & 31L);
values[valuesOffset++] = (int)((block1.TripleShift(33)) & 31L);
values[valuesOffset++] = (int)((block1.TripleShift(28)) & 31L);
values[valuesOffset++] = (int)((block1.TripleShift(23)) & 31L);
values[valuesOffset++] = (int)((block1.TripleShift(18)) & 31L);
values[valuesOffset++] = (int)((block1.TripleShift(13)) & 31L);
values[valuesOffset++] = (int)((block1.TripleShift(8)) & 31L);
values[valuesOffset++] = (int)((block1.TripleShift(3)) & 31L);
long block2 = blocks[blocksOffset++];
values[valuesOffset++] = (int)(((block1 & 7L) << 2) | (block2.TripleShift(62)));
values[valuesOffset++] = (int)((block2.TripleShift(57)) & 31L);
values[valuesOffset++] = (int)((block2.TripleShift(52)) & 31L);
values[valuesOffset++] = (int)((block2.TripleShift(47)) & 31L);
values[valuesOffset++] = (int)((block2.TripleShift(42)) & 31L);
values[valuesOffset++] = (int)((block2.TripleShift(37)) & 31L);
values[valuesOffset++] = (int)((block2.TripleShift(32)) & 31L);
values[valuesOffset++] = (int)((block2.TripleShift(27)) & 31L);
values[valuesOffset++] = (int)((block2.TripleShift(22)) & 31L);
values[valuesOffset++] = (int)((block2.TripleShift(17)) & 31L);
values[valuesOffset++] = (int)((block2.TripleShift(12)) & 31L);
values[valuesOffset++] = (int)((block2.TripleShift(7)) & 31L);
values[valuesOffset++] = (int)((block2.TripleShift(2)) & 31L);
long block3 = blocks[blocksOffset++];
values[valuesOffset++] = (int)(((block2 & 3L) << 3) | (block3.TripleShift(61)));
values[valuesOffset++] = (int)((block3.TripleShift(56)) & 31L);
values[valuesOffset++] = (int)((block3.TripleShift(51)) & 31L);
values[valuesOffset++] = (int)((block3.TripleShift(46)) & 31L);
values[valuesOffset++] = (int)((block3.TripleShift(41)) & 31L);
values[valuesOffset++] = (int)((block3.TripleShift(36)) & 31L);
values[valuesOffset++] = (int)((block3.TripleShift(31)) & 31L);
values[valuesOffset++] = (int)((block3.TripleShift(26)) & 31L);
values[valuesOffset++] = (int)((block3.TripleShift(21)) & 31L);
values[valuesOffset++] = (int)((block3.TripleShift(16)) & 31L);
values[valuesOffset++] = (int)((block3.TripleShift(11)) & 31L);
values[valuesOffset++] = (int)((block3.TripleShift(6)) & 31L);
values[valuesOffset++] = (int)((block3.TripleShift(1)) & 31L);
long block4 = blocks[blocksOffset++];
values[valuesOffset++] = (int)(((block3 & 1L) << 4) | (block4.TripleShift(60)));
values[valuesOffset++] = (int)((block4.TripleShift(55)) & 31L);
values[valuesOffset++] = (int)((block4.TripleShift(50)) & 31L);
values[valuesOffset++] = (int)((block4.TripleShift(45)) & 31L);
values[valuesOffset++] = (int)((block4.TripleShift(40)) & 31L);
values[valuesOffset++] = (int)((block4.TripleShift(35)) & 31L);
values[valuesOffset++] = (int)((block4.TripleShift(30)) & 31L);
values[valuesOffset++] = (int)((block4.TripleShift(25)) & 31L);
values[valuesOffset++] = (int)((block4.TripleShift(20)) & 31L);
values[valuesOffset++] = (int)((block4.TripleShift(15)) & 31L);
values[valuesOffset++] = (int)((block4.TripleShift(10)) & 31L);
values[valuesOffset++] = (int)((block4.TripleShift(5)) & 31L);
values[valuesOffset++] = (int)(block4 & 31L);
}
}
public override void Decode(byte[] blocks, int blocksOffset, int[] values, int valuesOffset, int iterations)
{
for (int i = 0; i < iterations; ++i)
{
int byte0 = blocks[blocksOffset++] & 0xFF;
values[valuesOffset++] = byte0.TripleShift(3);
int byte1 = blocks[blocksOffset++] & 0xFF;
values[valuesOffset++] = ((byte0 & 7) << 2) | (byte1.TripleShift(6));
values[valuesOffset++] = (byte1.TripleShift(1)) & 31;
int byte2 = blocks[blocksOffset++] & 0xFF;
values[valuesOffset++] = ((byte1 & 1) << 4) | (byte2.TripleShift(4));
int byte3 = blocks[blocksOffset++] & 0xFF;
values[valuesOffset++] = ((byte2 & 15) << 1) | (byte3.TripleShift(7));
values[valuesOffset++] = (byte3.TripleShift(2)) & 31;
int byte4 = blocks[blocksOffset++] & 0xFF;
values[valuesOffset++] = ((byte3 & 3) << 3) | (byte4.TripleShift(5));
values[valuesOffset++] = byte4 & 31;
}
}
public override void Decode(long[] blocks, int blocksOffset, long[] values, int valuesOffset, int iterations)
{
for (int i = 0; i < iterations; ++i)
{
long block0 = blocks[blocksOffset++];
values[valuesOffset++] = block0.TripleShift(59);
values[valuesOffset++] = (block0.TripleShift(54)) & 31L;
values[valuesOffset++] = (block0.TripleShift(49)) & 31L;
values[valuesOffset++] = (block0.TripleShift(44)) & 31L;
values[valuesOffset++] = (block0.TripleShift(39)) & 31L;
values[valuesOffset++] = (block0.TripleShift(34)) & 31L;
values[valuesOffset++] = (block0.TripleShift(29)) & 31L;
values[valuesOffset++] = (block0.TripleShift(24)) & 31L;
values[valuesOffset++] = (block0.TripleShift(19)) & 31L;
values[valuesOffset++] = (block0.TripleShift(14)) & 31L;
values[valuesOffset++] = (block0.TripleShift(9)) & 31L;
values[valuesOffset++] = (block0.TripleShift(4)) & 31L;
long block1 = blocks[blocksOffset++];
values[valuesOffset++] = ((block0 & 15L) << 1) | (block1.TripleShift(63));
values[valuesOffset++] = (block1.TripleShift(58)) & 31L;
values[valuesOffset++] = (block1.TripleShift(53)) & 31L;
values[valuesOffset++] = (block1.TripleShift(48)) & 31L;
values[valuesOffset++] = (block1.TripleShift(43)) & 31L;
values[valuesOffset++] = (block1.TripleShift(38)) & 31L;
values[valuesOffset++] = (block1.TripleShift(33)) & 31L;
values[valuesOffset++] = (block1.TripleShift(28)) & 31L;
values[valuesOffset++] = (block1.TripleShift(23)) & 31L;
values[valuesOffset++] = (block1.TripleShift(18)) & 31L;
values[valuesOffset++] = (block1.TripleShift(13)) & 31L;
values[valuesOffset++] = (block1.TripleShift(8)) & 31L;
values[valuesOffset++] = (block1.TripleShift(3)) & 31L;
long block2 = blocks[blocksOffset++];
values[valuesOffset++] = ((block1 & 7L) << 2) | (block2.TripleShift(62));
values[valuesOffset++] = (block2.TripleShift(57)) & 31L;
values[valuesOffset++] = (block2.TripleShift(52)) & 31L;
values[valuesOffset++] = (block2.TripleShift(47)) & 31L;
values[valuesOffset++] = (block2.TripleShift(42)) & 31L;
values[valuesOffset++] = (block2.TripleShift(37)) & 31L;
values[valuesOffset++] = (block2.TripleShift(32)) & 31L;
values[valuesOffset++] = (block2.TripleShift(27)) & 31L;
values[valuesOffset++] = (block2.TripleShift(22)) & 31L;
values[valuesOffset++] = (block2.TripleShift(17)) & 31L;
values[valuesOffset++] = (block2.TripleShift(12)) & 31L;
values[valuesOffset++] = (block2.TripleShift(7)) & 31L;
values[valuesOffset++] = (block2.TripleShift(2)) & 31L;
long block3 = blocks[blocksOffset++];
values[valuesOffset++] = ((block2 & 3L) << 3) | (block3.TripleShift(61));
values[valuesOffset++] = (block3.TripleShift(56)) & 31L;
values[valuesOffset++] = (block3.TripleShift(51)) & 31L;
values[valuesOffset++] = (block3.TripleShift(46)) & 31L;
values[valuesOffset++] = (block3.TripleShift(41)) & 31L;
values[valuesOffset++] = (block3.TripleShift(36)) & 31L;
values[valuesOffset++] = (block3.TripleShift(31)) & 31L;
values[valuesOffset++] = (block3.TripleShift(26)) & 31L;
values[valuesOffset++] = (block3.TripleShift(21)) & 31L;
values[valuesOffset++] = (block3.TripleShift(16)) & 31L;
values[valuesOffset++] = (block3.TripleShift(11)) & 31L;
values[valuesOffset++] = (block3.TripleShift(6)) & 31L;
values[valuesOffset++] = (block3.TripleShift(1)) & 31L;
long block4 = blocks[blocksOffset++];
values[valuesOffset++] = ((block3 & 1L) << 4) | (block4.TripleShift(60));
values[valuesOffset++] = (block4.TripleShift(55)) & 31L;
values[valuesOffset++] = (block4.TripleShift(50)) & 31L;
values[valuesOffset++] = (block4.TripleShift(45)) & 31L;
values[valuesOffset++] = (block4.TripleShift(40)) & 31L;
values[valuesOffset++] = (block4.TripleShift(35)) & 31L;
values[valuesOffset++] = (block4.TripleShift(30)) & 31L;
values[valuesOffset++] = (block4.TripleShift(25)) & 31L;
values[valuesOffset++] = (block4.TripleShift(20)) & 31L;
values[valuesOffset++] = (block4.TripleShift(15)) & 31L;
values[valuesOffset++] = (block4.TripleShift(10)) & 31L;
values[valuesOffset++] = (block4.TripleShift(5)) & 31L;
values[valuesOffset++] = block4 & 31L;
}
}
public override void Decode(byte[] blocks, int blocksOffset, long[] values, int valuesOffset, int iterations)
{
for (int i = 0; i < iterations; ++i)
{
long byte0 = blocks[blocksOffset++] & 0xFF;
values[valuesOffset++] = byte0.TripleShift(3);
long byte1 = blocks[blocksOffset++] & 0xFF;
values[valuesOffset++] = ((byte0 & 7) << 2) | (byte1.TripleShift(6));
values[valuesOffset++] = (byte1.TripleShift(1)) & 31;
long byte2 = blocks[blocksOffset++] & 0xFF;
values[valuesOffset++] = ((byte1 & 1) << 4) | (byte2.TripleShift(4));
long byte3 = blocks[blocksOffset++] & 0xFF;
values[valuesOffset++] = ((byte2 & 15) << 1) | (byte3.TripleShift(7));
values[valuesOffset++] = (byte3.TripleShift(2)) & 31;
long byte4 = blocks[blocksOffset++] & 0xFF;
values[valuesOffset++] = ((byte3 & 3) << 3) | (byte4.TripleShift(5));
values[valuesOffset++] = byte4 & 31;
}
}
}
}