blob: 03042e33d7c4729b3ca42e0b1811155f598ded99 [file] [log] [blame]
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Lucene.Net.Support;
using System;
using System.Diagnostics;
using System.Threading;
namespace Lucene.Net.Randomized
{
/// <summary>
/// A random with a delegate, preventing <see cref="System.Random."/>and locked
/// to be used by a single thread. This is the equivelant to AssertRandom
/// </summary>
public class SingleThreadedRandom : Random, IDisposable
{
private Random @delegate;
private readonly WeakReference ownerRef;
private readonly string ownerName;
private StackTrace trace;
private volatile Boolean isDisposed = true;
public SingleThreadedRandom(ThreadClass owner, Random @delegate)
: base(0)
{
this.@delegate = @delegate;
this.ownerRef = new WeakReference(owner);
this.ownerName = owner.Name;
this.trace = new System.Diagnostics.StackTrace(1);
}
public override int Next()
{
this.Guard();
return this.@delegate.Next();
}
public override int Next(int maxValue)
{
this.Guard();
return this.@delegate.Next(maxValue);
}
public override int Next(int minValue, int maxValue)
{
this.Guard();
return this.@delegate.Next(minValue, maxValue);
}
public override void NextBytes(byte[] buffer)
{
this.Guard();
this.@delegate.NextBytes(buffer);
}
public override double NextDouble()
{
this.Guard();
return this.@delegate.NextDouble();
}
public override bool Equals(object obj)
{
this.Guard();
return this.@delegate.Equals(obj);
}
public override int GetHashCode()
{
this.Guard();
return this.@delegate.GetHashCode();
}
private void Guard()
{
/* checkValid(); */
if (!this.isDisposed)
throw new ObjectDisposedException(
"This instance of SingleThreadRandom has been disposed. ");
Thread owner = ownerRef.Target as Thread;
if (owner == null || owner != Thread.CurrentThread)
{
var message = "The SingleThreadRandom instance was created for thread," + ownerName +
" and must not be shared. The current thread is " + Thread.CurrentThread.Name + ".";
throw new InvalidOperationException(message,
new IllegalStateException("The instance was illegally accessed", this.trace));
}
}
public void Dispose()
{
this.Dispose(true);
GC.SuppressFinalize(this);
}
protected void Dispose(bool disposing)
{
if (!this.isDisposed)
{
if (disposing)
{
this.@delegate = null;
this.ownerRef.Target = null;
}
this.isDisposed = true;
}
}
}
}