/* | |
* Licensed to the Apache Software Foundation (ASF) under one or more | |
* contributor license agreements. See the NOTICE file distributed with | |
* this work for additional information regarding copyright ownership. | |
* The ASF licenses this file to You under the Apache License, Version 2.0 | |
* (the "License"); you may not use this file except in compliance with | |
* the License. You may obtain a copy of the License at | |
* | |
* http://www.apache.org/licenses/LICENSE-2.0 | |
* | |
* Unless required by applicable law or agreed to in writing, software | |
* distributed under the License is distributed on an "AS IS" BASIS, | |
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
* See the License for the specific language governing permissions and | |
* limitations under the License. | |
*/ | |
using System; | |
namespace Lucene.Net.Store | |
{ | |
/// <summary> Implements {@link LockFactory} for a single in-process instance, | |
/// meaning all locking will take place through this one instance. | |
/// Only use this {@link LockFactory} when you are certain all | |
/// IndexReaders and IndexWriters for a given index are running | |
/// against a single shared in-process Directory instance. This is | |
/// currently the default locking for RAMDirectory. | |
/// | |
/// </summary> | |
/// <seealso cref="LockFactory"> | |
/// </seealso> | |
public class SingleInstanceLockFactory : LockFactory | |
{ | |
private System.Collections.Hashtable locks = new System.Collections.Hashtable(); | |
public override Lock MakeLock(System.String lockName) | |
{ | |
// We do not use the LockPrefix at all, because the private | |
// HashSet instance effectively scopes the locking to this | |
// single Directory instance. | |
return new SingleInstanceLock(locks, lockName); | |
} | |
public override void ClearLock(System.String lockName) | |
{ | |
lock (locks) | |
{ | |
if (locks.Contains(lockName)) | |
{ | |
locks.Remove(lockName); | |
} | |
} | |
} | |
} | |
class SingleInstanceLock : Lock | |
{ | |
internal System.String lockName; | |
private System.Collections.Hashtable locks; | |
public SingleInstanceLock(System.Collections.Hashtable locks, System.String lockName) | |
{ | |
this.locks = locks; | |
this.lockName = lockName; | |
} | |
public override bool Obtain() | |
{ | |
lock (locks) | |
{ | |
if (locks.Contains(lockName) == false) | |
{ | |
locks.Add(lockName, lockName); | |
return true; | |
} | |
return false; | |
} | |
} | |
public override void Release() | |
{ | |
lock (locks) | |
{ | |
locks.Remove(lockName); | |
} | |
} | |
public override bool IsLocked() | |
{ | |
lock (locks) | |
{ | |
return locks.Contains(lockName); | |
} | |
} | |
public override System.String ToString() | |
{ | |
return "SingleInstanceLock: " + lockName; | |
} | |
} | |
} |