/* | |
* Licensed to the Apache Software Foundation (ASF) under one or more | |
* contributor license agreements. See the NOTICE file distributed with | |
* this work for additional information regarding copyright ownership. | |
* The ASF licenses this file to You under the Apache License, Version 2.0 | |
* (the "License"); you may not use this file except in compliance with | |
* the License. You may obtain a copy of the License at | |
* | |
* http://www.apache.org/licenses/LICENSE-2.0 | |
* | |
* Unless required by applicable law or agreed to in writing, software | |
* distributed under the License is distributed on an "AS IS" BASIS, | |
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
* See the License for the specific language governing permissions and | |
* limitations under the License. | |
*/ | |
using System; | |
namespace Lucene.Net.Store | |
{ | |
/// <summary> Simple standalone tool that forever acquires & releases a | |
/// lock using a specific LockFactory. Run without any args | |
/// to see usage. | |
/// | |
/// </summary> | |
/// <seealso cref="VerifyingLockFactory"> | |
/// </seealso> | |
/// <seealso cref="LockVerifyServer"> | |
/// </seealso> | |
public class LockStressTest | |
{ | |
[STAThread] | |
public static void Main(System.String[] args) | |
{ | |
if (args.Length != 6) | |
{ | |
System.Console.Out.WriteLine("\nUsage: java Lucene.Net.Store.LockStressTest myID verifierHostOrIP verifierPort lockFactoryClassName lockDirName sleepTime\n" + "\n" + " myID = int from 0 .. 255 (should be unique for test process)\n" + " verifierHostOrIP = host name or IP address where LockVerifyServer is running\n" + " verifierPort = port that LockVerifyServer is listening on\n" + " lockFactoryClassName = primary LockFactory class that we will use\n" + " lockDirName = path to the lock directory (only set for Simple/NativeFSLockFactory\n" + " sleepTimeMS = milliseconds to pause betweeen each lock obtain/release\n" + "\n" + "You should run multiple instances of this process, each with its own\n" + "unique ID, and each pointing to the same lock directory, to verify\n" + "that locking is working correctly.\n" + "\n" + "Make sure you are first running LockVerifyServer.\n" + "\n"); | |
System.Environment.Exit(1); | |
} | |
int myID = System.Int32.Parse(args[0]); | |
if (myID < 0 || myID > 255) | |
{ | |
System.Console.Out.WriteLine("myID must be a unique int 0..255"); | |
System.Environment.Exit(1); | |
} | |
System.String verifierHost = args[1]; | |
int verifierPort = System.Int32.Parse(args[2]); | |
System.String lockFactoryClassName = args[3]; | |
System.String lockDirName = args[4]; | |
int sleepTimeMS = System.Int32.Parse(args[5]); | |
System.Type c; | |
try | |
{ | |
c = System.Type.GetType(lockFactoryClassName); | |
} | |
catch (System.Exception e) | |
{ | |
throw new System.IO.IOException("unable to find LockClass " + lockFactoryClassName); | |
} | |
LockFactory lockFactory; | |
try | |
{ | |
lockFactory = (LockFactory) System.Activator.CreateInstance(c); | |
} | |
catch (System.UnauthorizedAccessException e) | |
{ | |
throw new System.IO.IOException("IllegalAccessException when instantiating LockClass " + lockFactoryClassName); | |
} | |
catch (System.InvalidCastException e) | |
{ | |
throw new System.IO.IOException("unable to cast LockClass " + lockFactoryClassName + " instance to a LockFactory"); | |
} | |
catch (System.Exception e) | |
{ | |
throw new System.IO.IOException("InstantiationException when instantiating LockClass " + lockFactoryClassName); | |
} | |
System.IO.FileInfo lockDir = new System.IO.FileInfo(lockDirName); | |
if (lockFactory is NativeFSLockFactory) | |
{ | |
((NativeFSLockFactory) lockFactory).SetLockDir(lockDir); | |
} | |
else if (lockFactory is SimpleFSLockFactory) | |
{ | |
((SimpleFSLockFactory) lockFactory).SetLockDir(lockDir); | |
} | |
lockFactory.SetLockPrefix("test"); | |
LockFactory verifyLF = new VerifyingLockFactory((byte) myID, lockFactory, verifierHost, verifierPort); | |
Lock l = verifyLF.MakeLock("test.lock"); | |
while (true) | |
{ | |
bool obtained = false; | |
try | |
{ | |
obtained = l.Obtain(10); | |
} | |
catch (LockObtainFailedException e) | |
{ | |
System.Console.Out.Write("x"); | |
} | |
if (obtained) | |
{ | |
System.Console.Out.Write("l"); | |
l.Release(); | |
} | |
System.Threading.Thread.Sleep(new System.TimeSpan((System.Int64) 10000 * sleepTimeMS)); | |
} | |
} | |
} | |
} |