blob: 836fe1f93d238b26699f4ec519cda7ef58e41df5 [file] [log] [blame]
using Lucene.Net.Util;
using System.Globalization;
namespace Lucene.Net.Analysis.Payloads
{
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/// <summary>
/// Encode a character array <see cref="float"/> as a <see cref="BytesRef"/>.
/// <para/>
/// NOTE: This was FloatEncoder in Lucene
/// </summary>
/// <seealso cref="PayloadHelper.EncodeSingle(float, byte[], int)"/>
public class SingleEncoder : AbstractEncoder, IPayloadEncoder
{
public override BytesRef Encode(char[] buffer, int offset, int length)
{
float payload = float.Parse(new string(buffer, offset, length), CultureInfo.InvariantCulture); //TODO: improve this so that we don't have to new Strings
byte[] bytes = PayloadHelper.EncodeSingle(payload);
BytesRef result = new BytesRef(bytes);
return result;
}
}
}