| using System; |
| using System.IO; |
| |
| namespace Lucene.Net.Store |
| { |
| /* |
| * Licensed to the Apache Software Foundation (ASF) under one or more |
| * contributor license agreements. See the NOTICE file distributed with |
| * this work for additional information regarding copyright ownership. |
| * The ASF licenses this file to You under the Apache License, Version 2.0 |
| * (the "License"); you may not use this file except in compliance with |
| * the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| /// <summary> |
| /// A <see cref="DataOutput"/> wrapping a plain <see cref="Stream"/>. |
| /// </summary> |
| public class OutputStreamDataOutput : DataOutput, IDisposable |
| { |
| private readonly BinaryWriter _writer; |
| |
| public OutputStreamDataOutput(Stream os) |
| { |
| this._writer = new BinaryWriter(os); |
| } |
| |
| public override void WriteByte(byte b) |
| { |
| _writer.Write(b); |
| } |
| |
| public override void WriteBytes(byte[] b, int offset, int length) |
| { |
| _writer.Write(b, offset, length); |
| } |
| |
| /// <summary> |
| /// Releases all resources used by the <see cref="OutputStreamDataOutput"/>. |
| /// </summary> |
| public void Dispose() |
| { |
| Dispose(true); |
| GC.SuppressFinalize(this); |
| } |
| |
| /// <summary> |
| /// Releases resources used by the <see cref="OutputStreamDataOutput"/> and |
| /// if overridden in a derived class, optionally releases unmanaged resources. |
| /// </summary> |
| /// <param name="disposing"><c>true</c> to release both managed and unmanaged resources; |
| /// <c>false</c> to release only unmanaged resources.</param> |
| |
| // LUCENENET specific - implemented proper dispose pattern |
| protected virtual void Dispose(bool disposing) |
| { |
| if (disposing) |
| { |
| _writer.Dispose(); |
| } |
| } |
| } |
| } |