blob: efb66f8dfa5b12854786ae18d2a73f8fe5299cc0 [file] [log] [blame]
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
namespace Lucene.Net.Search.Suggest
{
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/// <summary>
/// Average with standard deviation.
/// </summary>
internal class Average
{
/// <summary>
/// Average (in milliseconds).
/// </summary>
public readonly double avg;
/// <summary>
/// Standard deviation (in milliseconds).
/// </summary>
public readonly double stddev;
Average(double avg, double stddev)
{
this.avg = avg;
this.stddev = stddev;
}
public override string ToString()
{
return string.Format(CultureInfo.InvariantCulture, "{0:#.0} [+- {1:#.00}]" /*"%.0f [+- %.2f]"*/,
avg, stddev);
}
internal static Average From(IEnumerable<double> values)
{
double sum = 0;
double sumSquares = 0;
foreach (double l in values)
{
sum += l;
sumSquares += l * l;
}
double avg = sum / (double)values.Count();
return new Average(
(sum / (double)values.Count()),
Math.Sqrt(sumSquares / (double)values.Count() - avg * avg));
}
}
}