| using Lucene.Net.Analysis.TokenAttributes; |
| using Lucene.Net.Analysis.Util; |
| |
| namespace Lucene.Net.Analysis.Miscellaneous |
| { |
| /* |
| * Licensed to the Apache Software Foundation (ASF) under one or more |
| * contributor license agreements. See the NOTICE file distributed with |
| * this work for additional information regarding copyright ownership. |
| * The ASF licenses this file to You under the Apache License, Version 2.0 |
| * (the "License"); you may not use this file except in compliance with |
| * the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| /// <summary> |
| /// This filter normalize use of the interchangeable Scandinavian characters æÆäÄöÖøØ |
| /// and folded variants (aa, ao, ae, oe and oo) by transforming them to åÅæÆøØ. |
| /// <para/> |
| /// It's a semantically less destructive solution than <see cref="ScandinavianFoldingFilter"/>, |
| /// most useful when a person with a Norwegian or Danish keyboard queries a Swedish index |
| /// and vice versa. This filter does <b>not</b> the common Swedish folds of å and ä to a nor ö to o. |
| /// <para/> |
| /// blåbærsyltetøj == blåbärsyltetöj == blaabaarsyltetoej but not blabarsyltetoj |
| /// räksmörgås == ræksmørgås == ræksmörgaos == raeksmoergaas but not raksmorgas |
| /// </summary> |
| /// <seealso cref="ScandinavianFoldingFilter"/> |
| public sealed class ScandinavianNormalizationFilter : TokenFilter |
| { |
| public ScandinavianNormalizationFilter(TokenStream input) |
| : base(input) |
| { |
| charTermAttribute = AddAttribute<ICharTermAttribute>(); |
| } |
| |
| private readonly ICharTermAttribute charTermAttribute; |
| |
| private const char AA = '\u00C5'; // Å |
| private const char aa = '\u00E5'; // å |
| private const char AE = '\u00C6'; // Æ |
| private const char ae = '\u00E6'; // æ |
| private const char AE_se = '\u00C4'; // Ä |
| private const char ae_se = '\u00E4'; // ä |
| private const char OE = '\u00D8'; // Ø |
| private const char oe = '\u00F8'; // ø |
| private const char OE_se = '\u00D6'; // Ö |
| private const char oe_se = '\u00F6'; //ö |
| |
| |
| public override bool IncrementToken() |
| { |
| if (!m_input.IncrementToken()) |
| { |
| return false; |
| } |
| |
| char[] buffer = charTermAttribute.Buffer; |
| int length = charTermAttribute.Length; |
| |
| |
| int i; |
| for (i = 0; i < length; i++) |
| { |
| |
| if (buffer[i] == ae_se) |
| { |
| buffer[i] = ae; |
| |
| } |
| else if (buffer[i] == AE_se) |
| { |
| buffer[i] = AE; |
| |
| } |
| else if (buffer[i] == oe_se) |
| { |
| buffer[i] = oe; |
| |
| } |
| else if (buffer[i] == OE_se) |
| { |
| buffer[i] = OE; |
| |
| } |
| else if (length - 1 > i) |
| { |
| |
| if (buffer[i] == 'a' && (buffer[i + 1] == 'a' || buffer[i + 1] == 'o' || buffer[i + 1] == 'A' || buffer[i + 1] == 'O')) |
| { |
| length = StemmerUtil.Delete(buffer, i + 1, length); |
| buffer[i] = aa; |
| |
| } |
| else if (buffer[i] == 'A' && (buffer[i + 1] == 'a' || buffer[i + 1] == 'A' || buffer[i + 1] == 'o' || buffer[i + 1] == 'O')) |
| { |
| length = StemmerUtil.Delete(buffer, i + 1, length); |
| buffer[i] = AA; |
| |
| } |
| else if (buffer[i] == 'a' && (buffer[i + 1] == 'e' || buffer[i + 1] == 'E')) |
| { |
| length = StemmerUtil.Delete(buffer, i + 1, length); |
| buffer[i] = ae; |
| |
| } |
| else if (buffer[i] == 'A' && (buffer[i + 1] == 'e' || buffer[i + 1] == 'E')) |
| { |
| length = StemmerUtil.Delete(buffer, i + 1, length); |
| buffer[i] = AE; |
| |
| } |
| else if (buffer[i] == 'o' && (buffer[i + 1] == 'e' || buffer[i + 1] == 'E' || buffer[i + 1] == 'o' || buffer[i + 1] == 'O')) |
| { |
| length = StemmerUtil.Delete(buffer, i + 1, length); |
| buffer[i] = oe; |
| |
| } |
| else if (buffer[i] == 'O' && (buffer[i + 1] == 'e' || buffer[i + 1] == 'E' || buffer[i + 1] == 'o' || buffer[i + 1] == 'O')) |
| { |
| length = StemmerUtil.Delete(buffer, i + 1, length); |
| buffer[i] = OE; |
| |
| } |
| |
| } |
| } |
| |
| charTermAttribute.Length = length; |
| |
| return true; |
| } |
| } |
| } |