blob: 493d97470466973ffd41617c459551057e3c66b3 [file] [log] [blame]
using ICU4N.Globalization;
using Lucene.Net.Support;
using Lucene.Net.Util;
namespace Lucene.Net.Analysis.Icu.TokenAttributes
{
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/// <summary>
/// Implementation of <see cref="IScriptAttribute"/> that stores the script
/// as an integer.
/// <para/>
/// @lucene.experimental
/// </summary>
public class ScriptAttribute : Attribute, IScriptAttribute // LUCENENET specific: Not implementing ICloneable per Microsoft's recommendation
{
private int code = UScript.Common;
/// <summary>Initializes this attribute with <see cref="UScript.Common"/>.</summary>
public ScriptAttribute() { }
public virtual int Code
{
get => code;
set => code = value;
}
public virtual string GetName()
{
return UScript.GetName(code);
}
[ExceptionToNetNumericConvention]
public virtual string GetShortName()
{
return UScript.GetShortName(code);
}
public override void Clear()
{
code = UScript.Common;
}
public override void CopyTo(IAttribute target)
{
ScriptAttribute t = (ScriptAttribute)target;
t.Code = code;
}
public override bool Equals(object other)
{
if (this == other)
{
return true;
}
if (other is ScriptAttribute scriptAttribute)
{
return scriptAttribute.code == code;
}
return false;
}
public override int GetHashCode()
{
return code;
}
public override void ReflectWith(IAttributeReflector reflector)
{
// when wordbreaking CJK, we use the 15924 code Japanese (Han+Hiragana+Katakana) to
// mark runs of Chinese/Japanese. our use is correct (as for chinese Han is a subset),
// but this is just to help prevent confusion.
string name = code == UScript.Japanese ? "Chinese/Japanese" : GetName();
reflector.Reflect<IScriptAttribute>("script", name);
}
}
}