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<article class="content wrap" id="_content" data-uid="Lucene.Net.Store.DataOutput">
<h1 id="Lucene_Net_Store_DataOutput" data-uid="Lucene.Net.Store.DataOutput" class="text-break">Class DataOutput
</h1>
<div class="markdown level0 summary"><p>Abstract base class for performing write operations of Lucene&apos;s low-level
data types.</p>
<p><p><a class="xref" href="Lucene.Net.Store.DataOutput.html">DataOutput</a> may only be used from one thread, because it is not
thread safe (it keeps internal state like file position).</p>
</div>
<div class="markdown level0 conceptual"></div>
<div class="inheritance">
<h5>Inheritance</h5>
<div class="level0"><span class="xref">System.Object</span></div>
<div class="level1"><span class="xref">DataOutput</span></div>
<div class="level2"><a class="xref" href="Lucene.Net.Store.ByteArrayDataOutput.html">ByteArrayDataOutput</a></div>
<div class="level2"><a class="xref" href="Lucene.Net.Store.IndexOutput.html">IndexOutput</a></div>
<div class="level2"><a class="xref" href="Lucene.Net.Store.OutputStreamDataOutput.html">OutputStreamDataOutput</a></div>
<div class="level2"><a class="xref" href="Lucene.Net.Util.GrowableByteArrayDataOutput.html">GrowableByteArrayDataOutput</a></div>
<div class="level2"><a class="xref" href="Lucene.Net.Util.PagedBytes.PagedBytesDataOutput.html">PagedBytes.PagedBytesDataOutput</a></div>
</div>
<div class="inheritedMembers">
<h5>Inherited Members</h5>
<div>
<span class="xref">System.Object.Equals(System.Object)</span>
</div>
<div>
<span class="xref">System.Object.Equals(System.Object, System.Object)</span>
</div>
<div>
<span class="xref">System.Object.GetHashCode()</span>
</div>
<div>
<span class="xref">System.Object.GetType()</span>
</div>
<div>
<span class="xref">System.Object.MemberwiseClone()</span>
</div>
<div>
<span class="xref">System.Object.ReferenceEquals(System.Object, System.Object)</span>
</div>
<div>
<span class="xref">System.Object.ToString()</span>
</div>
</div>
<h6><strong>Namespace</strong>: <a class="xref" href="Lucene.Net.Store.html">Lucene.Net.Store</a></h6>
<h6><strong>Assembly</strong>: Lucene.Net.dll</h6>
<h5 id="Lucene_Net_Store_DataOutput_syntax">Syntax</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public abstract class DataOutput</code></pre>
</div>
<h3 id="methods">Methods
</h3>
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<a href="https://github.com/apache/lucenenet/new/docs/4.8.0-beta00010/websites/apidocs/apiSpec/new?filename=Lucene_Net_Store_DataOutput_CopyBytes_Lucene_Net_Store_DataInput_System_Int64_.md&amp;value=---%0Auid%3A%20Lucene.Net.Store.DataOutput.CopyBytes(Lucene.Net.Store.DataInput%2CSystem.Int64)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
<a id="Lucene_Net_Store_DataOutput_CopyBytes_" data-uid="Lucene.Net.Store.DataOutput.CopyBytes*"></a>
<h4 id="Lucene_Net_Store_DataOutput_CopyBytes_Lucene_Net_Store_DataInput_System_Int64_" data-uid="Lucene.Net.Store.DataOutput.CopyBytes(Lucene.Net.Store.DataInput,System.Int64)">CopyBytes(DataInput, Int64)</h4>
<div class="markdown level1 summary"><p>Copy numBytes bytes from input to ourself. </p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public virtual void CopyBytes(DataInput input, long numBytes)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Lucene.Net.Store.DataInput.html">DataInput</a></td>
<td><span class="parametername">input</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Int64</span></td>
<td><span class="parametername">numBytes</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/apache/lucenenet/new/docs/4.8.0-beta00010/websites/apidocs/apiSpec/new?filename=Lucene_Net_Store_DataOutput_WriteByte_System_Byte_.md&amp;value=---%0Auid%3A%20Lucene.Net.Store.DataOutput.WriteByte(System.Byte)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Lucene_Net_Store_DataOutput_WriteByte_" data-uid="Lucene.Net.Store.DataOutput.WriteByte*"></a>
<h4 id="Lucene_Net_Store_DataOutput_WriteByte_System_Byte_" data-uid="Lucene.Net.Store.DataOutput.WriteByte(System.Byte)">WriteByte(Byte)</h4>
<div class="markdown level1 summary"><p>Writes a single byte.
<p>
The most primitive data type is an eight-bit byte. Files are
accessed as sequences of bytes. All other data types are defined
as sequences of bytes, so file formats are byte-order independent.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public abstract void WriteByte(byte b)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td><span class="parametername">b</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 id="Lucene_Net_Store_DataOutput_WriteByte_System_Byte__seealso">See Also</h5>
<div class="seealso">
<div><a class="xref" href="Lucene.Net.Store.DataInput.html#Lucene_Net_Store_DataInput_ReadByte">ReadByte</a>()</div>
</div>
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</span>
<a id="Lucene_Net_Store_DataOutput_WriteBytes_" data-uid="Lucene.Net.Store.DataOutput.WriteBytes*"></a>
<h4 id="Lucene_Net_Store_DataOutput_WriteBytes_System_Byte___System_Int32_" data-uid="Lucene.Net.Store.DataOutput.WriteBytes(System.Byte[],System.Int32)">WriteBytes(Byte[], Int32)</h4>
<div class="markdown level1 summary"><p>Writes an array of bytes.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public virtual void WriteBytes(byte[] b, int length)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span>[]</td>
<td><span class="parametername">b</span></td>
<td><p>the bytes to write</p>
</td>
</tr>
<tr>
<td><span class="xref">System.Int32</span></td>
<td><span class="parametername">length</span></td>
<td><p>the number of bytes to write</p>
</td>
</tr>
</tbody>
</table>
<h5 id="Lucene_Net_Store_DataOutput_WriteBytes_System_Byte___System_Int32__seealso">See Also</h5>
<div class="seealso">
<div><a class="xref" href="Lucene.Net.Store.DataInput.html#Lucene_Net_Store_DataInput_ReadBytes_System_Byte___System_Int32_System_Int32_">ReadBytes</a>(<span class="xref">System.Byte</span>[], <span class="xref">System.Int32</span>, <span class="xref">System.Int32</span>)</div>
</div>
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<a id="Lucene_Net_Store_DataOutput_WriteBytes_" data-uid="Lucene.Net.Store.DataOutput.WriteBytes*"></a>
<h4 id="Lucene_Net_Store_DataOutput_WriteBytes_System_Byte___System_Int32_System_Int32_" data-uid="Lucene.Net.Store.DataOutput.WriteBytes(System.Byte[],System.Int32,System.Int32)">WriteBytes(Byte[], Int32, Int32)</h4>
<div class="markdown level1 summary"><p>Writes an array of bytes. </p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public abstract void WriteBytes(byte[] b, int offset, int length)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span>[]</td>
<td><span class="parametername">b</span></td>
<td><p>the bytes to write </p>
</td>
</tr>
<tr>
<td><span class="xref">System.Int32</span></td>
<td><span class="parametername">offset</span></td>
<td><p>the offset in the byte array </p>
</td>
</tr>
<tr>
<td><span class="xref">System.Int32</span></td>
<td><span class="parametername">length</span></td>
<td><p>the number of bytes to write </p>
</td>
</tr>
</tbody>
</table>
<h5 id="Lucene_Net_Store_DataOutput_WriteBytes_System_Byte___System_Int32_System_Int32__seealso">See Also</h5>
<div class="seealso">
<div><a class="xref" href="Lucene.Net.Store.DataInput.html#Lucene_Net_Store_DataInput_ReadBytes_System_Byte___System_Int32_System_Int32_">ReadBytes</a>(<span class="xref">System.Byte</span>[], <span class="xref">System.Int32</span>, <span class="xref">System.Int32</span>)</div>
</div>
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<a id="Lucene_Net_Store_DataOutput_WriteInt16_" data-uid="Lucene.Net.Store.DataOutput.WriteInt16*"></a>
<h4 id="Lucene_Net_Store_DataOutput_WriteInt16_System_Int16_" data-uid="Lucene.Net.Store.DataOutput.WriteInt16(System.Int16)">WriteInt16(Int16)</h4>
<div class="markdown level1 summary"><p>Writes a short as two bytes.
<p>
NOTE: this was writeShort() in Lucene</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public virtual void WriteInt16(short i)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Int16</span></td>
<td><span class="parametername">i</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 id="Lucene_Net_Store_DataOutput_WriteInt16_System_Int16__seealso">See Also</h5>
<div class="seealso">
<div><a class="xref" href="Lucene.Net.Store.DataInput.html#Lucene_Net_Store_DataInput_ReadInt16">ReadInt16</a>()</div>
</div>
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<a id="Lucene_Net_Store_DataOutput_WriteInt32_" data-uid="Lucene.Net.Store.DataOutput.WriteInt32*"></a>
<h4 id="Lucene_Net_Store_DataOutput_WriteInt32_System_Int32_" data-uid="Lucene.Net.Store.DataOutput.WriteInt32(System.Int32)">WriteInt32(Int32)</h4>
<div class="markdown level1 summary"><p>Writes an <span class="xref">System.Int32</span> as four bytes.
<p>
32-bit unsigned integer written as four bytes, high-order bytes first.
<p>
NOTE: this was writeInt() in Lucene</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public virtual void WriteInt32(int i)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Int32</span></td>
<td><span class="parametername">i</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 id="Lucene_Net_Store_DataOutput_WriteInt32_System_Int32__seealso">See Also</h5>
<div class="seealso">
<div><a class="xref" href="Lucene.Net.Store.DataInput.html#Lucene_Net_Store_DataInput_ReadInt32">ReadInt32</a>()</div>
</div>
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<a id="Lucene_Net_Store_DataOutput_WriteInt64_" data-uid="Lucene.Net.Store.DataOutput.WriteInt64*"></a>
<h4 id="Lucene_Net_Store_DataOutput_WriteInt64_System_Int64_" data-uid="Lucene.Net.Store.DataOutput.WriteInt64(System.Int64)">WriteInt64(Int64)</h4>
<div class="markdown level1 summary"><p>Writes a <span class="xref">System.Int64</span> as eight bytes.
<p>
64-bit unsigned integer written as eight bytes, high-order bytes first.
<p>
NOTE: this was writeLong() in Lucene</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public virtual void WriteInt64(long i)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Int64</span></td>
<td><span class="parametername">i</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 id="Lucene_Net_Store_DataOutput_WriteInt64_System_Int64__seealso">See Also</h5>
<div class="seealso">
<div><a class="xref" href="Lucene.Net.Store.DataInput.html#Lucene_Net_Store_DataInput_ReadInt64">ReadInt64</a>()</div>
</div>
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</span>
<a id="Lucene_Net_Store_DataOutput_WriteString_" data-uid="Lucene.Net.Store.DataOutput.WriteString*"></a>
<h4 id="Lucene_Net_Store_DataOutput_WriteString_System_String_" data-uid="Lucene.Net.Store.DataOutput.WriteString(System.String)">WriteString(String)</h4>
<div class="markdown level1 summary"><p>Writes a string.
<p>
Writes strings as UTF-8 encoded bytes. First the length, in bytes, is
written as a <a class="xref" href="Lucene.Net.Store.DataOutput.html#Lucene_Net_Store_DataOutput_WriteVInt32_System_Int32_">WriteVInt32(Int32)</a>, followed by the bytes.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public virtual void WriteString(string s)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.String</span></td>
<td><span class="parametername">s</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 id="Lucene_Net_Store_DataOutput_WriteString_System_String__seealso">See Also</h5>
<div class="seealso">
<div><a class="xref" href="Lucene.Net.Store.DataInput.html#Lucene_Net_Store_DataInput_ReadString">ReadString</a>()</div>
</div>
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<a id="Lucene_Net_Store_DataOutput_WriteStringSet_" data-uid="Lucene.Net.Store.DataOutput.WriteStringSet*"></a>
<h4 id="Lucene_Net_Store_DataOutput_WriteStringSet_System_Collections_Generic_ISet_System_String__" data-uid="Lucene.Net.Store.DataOutput.WriteStringSet(System.Collections.Generic.ISet{System.String})">WriteStringSet(ISet&lt;String&gt;)</h4>
<div class="markdown level1 summary"><p>Writes a <span class="xref">System.String</span> set.
<p>
First the size is written as an <a class="xref" href="Lucene.Net.Store.DataOutput.html#Lucene_Net_Store_DataOutput_WriteInt32_System_Int32_">WriteInt32(Int32)</a>,
followed by each value written as a
<a class="xref" href="Lucene.Net.Store.DataOutput.html#Lucene_Net_Store_DataOutput_WriteString_System_String_">WriteString(String)</a>.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public virtual void WriteStringSet(ISet&lt;string&gt; set)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Collections.Generic.ISet</span>&lt;<span class="xref">System.String</span>&gt;</td>
<td><span class="parametername">set</span></td>
<td><p>Input <span class="xref">ISet{string}</span>. May be <code>null</code> (equivalent to an empty set) </p>
</td>
</tr>
</tbody>
</table>
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<a id="Lucene_Net_Store_DataOutput_WriteStringStringMap_" data-uid="Lucene.Net.Store.DataOutput.WriteStringStringMap*"></a>
<h4 id="Lucene_Net_Store_DataOutput_WriteStringStringMap_System_Collections_Generic_IDictionary_System_String_System_String__" data-uid="Lucene.Net.Store.DataOutput.WriteStringStringMap(System.Collections.Generic.IDictionary{System.String,System.String})">WriteStringStringMap(IDictionary&lt;String, String&gt;)</h4>
<div class="markdown level1 summary"><p>Writes a <see cref="T:IDictionary{string, string}"></see>.
<p>
First the size is written as an <a class="xref" href="Lucene.Net.Store.DataOutput.html#Lucene_Net_Store_DataOutput_WriteInt32_System_Int32_">WriteInt32(Int32)</a>,
followed by each key-value pair written as two consecutive
<a class="xref" href="Lucene.Net.Store.DataOutput.html#Lucene_Net_Store_DataOutput_WriteString_System_String_">WriteString(String)</a>s.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public virtual void WriteStringStringMap(IDictionary&lt;string, string&gt; map)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Collections.Generic.IDictionary</span>&lt;<span class="xref">System.String</span>, <span class="xref">System.String</span>&gt;</td>
<td><span class="parametername">map</span></td>
<td><p>Input <see cref="T:IDictionary{string, string}"></see>. May be <code>null</code> (equivalent to an empty dictionary) </p>
</td>
</tr>
</tbody>
</table>
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<a id="Lucene_Net_Store_DataOutput_WriteVInt32_" data-uid="Lucene.Net.Store.DataOutput.WriteVInt32*"></a>
<h4 id="Lucene_Net_Store_DataOutput_WriteVInt32_System_Int32_" data-uid="Lucene.Net.Store.DataOutput.WriteVInt32(System.Int32)">WriteVInt32(Int32)</h4>
<div class="markdown level1 summary"><p>Writes an <span class="xref">System.Int32</span> in a variable-length format. Writes between one and
five bytes. Smaller values take fewer bytes. Negative numbers are
supported, but should be avoided.
<p>VByte is a variable-length format for positive integers is defined where the
high-order bit of each byte indicates whether more bytes remain to be read. The
low-order seven bits are appended as increasingly more significant bits in the
resulting integer value. Thus values from zero to 127 may be stored in a single
byte, values from 128 to 16,383 may be stored in two bytes, and so on.</p>
<p>VByte Encoding Example</p>
<table><thead><tr><th>ValueByte 1Byte 2Byte 3</th><th></th></tr></thead><tbody><tr><td>000000000</td><td></td></tr><tr><td>100000001</td><td></td></tr><tr><td>200000010</td><td></td></tr><tr><td>...</td><td></td></tr><tr><td>12701111111</td><td></td></tr><tr><td>1281000000000000001</td><td></td></tr><tr><td>1291000000100000001</td><td></td></tr><tr><td>1301000001000000001</td><td></td></tr><tr><td>...</td><td></td></tr><tr><td>16,3831111111101111111</td><td></td></tr><tr><td>16,384100000001000000000000001</td><td></td></tr><tr><td>16,385100000011000000000000001</td><td></td></tr><tr><td>...</td><td></td></tr></tbody></table></p>
<p><p>this provides compression while still being efficient to decode.</p>
<p>
NOTE: this was writeVInt() in Lucene</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public void WriteVInt32(int i)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Int32</span></td>
<td><span class="parametername">i</span></td>
<td><p>Smaller values take fewer bytes. Negative numbers are
supported, but should be avoided. </p>
</td>
</tr>
</tbody>
</table>
<h5 class="exceptions">Exceptions</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Condition</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.IO.IOException</span></td>
<td><p>If there is an I/O error writing to the underlying medium. </p>
</td>
</tr>
</tbody>
</table>
<h5 id="Lucene_Net_Store_DataOutput_WriteVInt32_System_Int32__seealso">See Also</h5>
<div class="seealso">
<div><a class="xref" href="Lucene.Net.Store.DataInput.html#Lucene_Net_Store_DataInput_ReadVInt32">ReadVInt32</a>()</div>
</div>
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<a id="Lucene_Net_Store_DataOutput_WriteVInt64_" data-uid="Lucene.Net.Store.DataOutput.WriteVInt64*"></a>
<h4 id="Lucene_Net_Store_DataOutput_WriteVInt64_System_Int64_" data-uid="Lucene.Net.Store.DataOutput.WriteVInt64(System.Int64)">WriteVInt64(Int64)</h4>
<div class="markdown level1 summary"><p>Writes an <span class="xref">System.Int64</span> in a variable-length format. Writes between one and nine
bytes. Smaller values take fewer bytes. Negative numbers are not
supported.
<p>
The format is described further in <a class="xref" href="Lucene.Net.Store.DataOutput.html#Lucene_Net_Store_DataOutput_WriteVInt32_System_Int32_">WriteVInt32(Int32)</a>.
<p>
NOTE: this was writeVLong() in Lucene</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public void WriteVInt64(long i)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Int64</span></td>
<td><span class="parametername">i</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 id="Lucene_Net_Store_DataOutput_WriteVInt64_System_Int64__seealso">See Also</h5>
<div class="seealso">
<div><a class="xref" href="Lucene.Net.Store.DataInput.html#Lucene_Net_Store_DataInput_ReadVInt64">ReadVInt64</a>()</div>
</div>
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