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#region Apache License
//
// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership.
// The ASF licenses this file to you under the Apache License, Version 2.0
// (the "License"); you may not use this file except in compliance with
// the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#endregion
namespace log4net.Util;
/// <summary>
/// Implementation of Properties collection for the <see cref="log4net.GlobalContext"/>
/// </summary>
/// <remarks>
/// <para>
/// This class implements a properties collection that is thread safe and supports both
/// storing properties and capturing a read only copy of the current propertied.
/// </para>
/// <para>
/// This class is optimized to the scenario where the properties are read frequently
/// and are modified infrequently.
/// </para>
/// </remarks>
/// <author>Nicko Cadell</author>
public sealed class GlobalContextProperties : ContextPropertiesBase
{
/// <summary>
/// The read only copy of the properties.
/// </summary>
/// <remarks>
/// <para>
/// This variable is declared <c>volatile</c> to prevent the compiler and JIT from
/// reordering reads and writes of this thread performed on different threads.
/// </para>
/// </remarks>
private volatile ReadOnlyPropertiesDictionary _readOnlyProperties = [];
/// <summary>
/// Lock object used to synchronize updates within this instance
/// </summary>
private readonly object _syncRoot = new();
/// <summary>
/// Constructor
/// </summary>
/// <remarks>
/// <para>
/// Initializes a new instance of the <see cref="GlobalContextProperties" /> class.
/// </para>
/// </remarks>
internal GlobalContextProperties()
{
}
/// <summary>
/// Gets or sets the value of a property
/// </summary>
/// <value>
/// The value for the property with the specified key
/// </value>
/// <remarks>
/// <para>
/// Reading the value for a key is faster than setting the value.
/// When the value is written a new read only copy of
/// the properties is created.
/// </para>
/// </remarks>
public override object? this[string key]
{
get => _readOnlyProperties[key];
set
{
lock (_syncRoot)
{
var mutableProps = new PropertiesDictionary(_readOnlyProperties)
{
[key] = value
};
_readOnlyProperties = new ReadOnlyPropertiesDictionary(mutableProps);
}
}
}
/// <summary>
/// Remove a property from the global context
/// </summary>
/// <param name="key">the key for the entry to remove</param>
/// <remarks>
/// <para>
/// Removing an entry from the global context properties is relatively expensive compared
/// with reading a value.
/// </para>
/// </remarks>
public void Remove(string key)
{
lock (_syncRoot)
{
if (_readOnlyProperties.Contains(key))
{
var mutableProps = new PropertiesDictionary(_readOnlyProperties);
mutableProps.Remove(key);
_readOnlyProperties = new ReadOnlyPropertiesDictionary(mutableProps);
}
}
}
/// <summary>
/// Clear the global context properties
/// </summary>
public void Clear()
{
lock (_syncRoot)
{
_readOnlyProperties = [];
}
}
/// <summary>
/// Get a readonly immutable copy of the properties
/// </summary>
/// <returns>the current global context properties</returns>
/// <remarks>
/// <para>
/// This implementation is fast because the GlobalContextProperties class
/// stores a readonly copy of the properties.
/// </para>
/// </remarks>
internal ReadOnlyPropertiesDictionary GetReadOnlyProperties() => _readOnlyProperties;
}