| #region Apache License |
| // |
| // Licensed to the Apache Software Foundation (ASF) under one or more |
| // contributor license agreements. See the NOTICE file distributed with |
| // this work for additional information regarding copyright ownership. |
| // The ASF licenses this file to you under the Apache License, Version 2.0 |
| // (the "License"); you may not use this file except in compliance with |
| // the License. You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| // |
| #endregion |
| |
| #define DEBUG |
| |
| using log4net.Layout; |
| using log4net.Core; |
| |
| namespace log4net.Appender; |
| |
| /// <summary> |
| /// Appends log events to the <see cref="System.Diagnostics.Debug"/> system. |
| /// </summary> |
| /// <remarks> |
| /// <para> |
| /// The application configuration file can be used to control what listeners |
| /// are actually used. See the MSDN documentation for the |
| /// <see cref="System.Diagnostics.Debug"/> class for details on configuring the |
| /// debug system. |
| /// </para> |
| /// <para> |
| /// Events are written using the <see cref="System.Diagnostics.Debug.Write(string,string)"/> |
| /// method. The event's logger name is passed as the value for the category name to the Write method. |
| /// </para> |
| /// </remarks> |
| /// <author>Nicko Cadell</author> |
| public class DebugAppender : AppenderSkeleton |
| { |
| /// <summary> |
| /// Gets or sets a value that indicates whether the appender will |
| /// flush at the end of each write. |
| /// </summary> |
| /// <remarks> |
| /// <para>The default behavior is to flush at the end of each |
| /// write. If the option is set to<c>false</c>, then the underlying |
| /// stream can defer writing to physical medium to a later time. |
| /// </para> |
| /// <para> |
| /// Avoiding the flush operation at the end of each append results |
| /// in a performance gain of 10 to 20 percent. However, there is safety |
| /// trade-off involved in skipping flushing. Indeed, when flushing is |
| /// skipped, then it is likely that the last few log events will not |
| /// be recorded on disk when the application exits. This is a high |
| /// price to pay even for a 20% performance gain. |
| /// </para> |
| /// </remarks> |
| public bool ImmediateFlush { get; set; } = true; |
| |
| /// <summary> |
| /// Formats the category parameter sent to the Debug method. |
| /// </summary> |
| /// <remarks> |
| /// <para> |
| /// Defaults to a <see cref="Layout.PatternLayout"/> with %logger as the pattern which will use the logger name of the current |
| /// <see cref="LoggingEvent"/> as the category parameter. |
| /// </para> |
| /// </remarks> |
| public PatternLayout? Category { get; set; } = new("%logger"); |
| |
| /// <summary> |
| /// Flushes any buffered log data. |
| /// </summary> |
| /// <param name="millisecondsTimeout">The maximum time to wait for logging events to be flushed.</param> |
| /// <returns><c>True</c> if all logging events were flushed successfully, else <c>false</c>.</returns> |
| public override bool Flush(int millisecondsTimeout) |
| { |
| // Nothing to do if ImmediateFlush is true |
| if (ImmediateFlush) |
| { |
| return true; |
| } |
| |
| // System.Diagnostics.Debug is thread-safe, so no need for lock(this). |
| System.Diagnostics.Debug.Flush(); |
| |
| return true; |
| } |
| |
| /// <summary> |
| /// Writes the logging event to the <see cref="System.Diagnostics.Debug"/> system. |
| /// </summary> |
| /// <param name="loggingEvent">The event to log.</param> |
| /// <remarks> |
| /// <para> |
| /// Writes the logging event to the <see cref="System.Diagnostics.Debug"/> system. |
| /// If <see cref="ImmediateFlush"/> is <c>true</c> then the <see cref="System.Diagnostics.Debug.Flush"/> |
| /// is called. |
| /// </para> |
| /// </remarks> |
| protected override void Append(LoggingEvent loggingEvent) |
| { |
| // |
| // Write the string to the Debug system |
| // |
| if (Category is null) |
| { |
| System.Diagnostics.Debug.Write(RenderLoggingEvent(loggingEvent)); |
| } |
| else |
| { |
| string category = Category.Format(loggingEvent); |
| if (string.IsNullOrEmpty(category)) |
| { |
| System.Diagnostics.Debug.Write(RenderLoggingEvent(loggingEvent)); |
| } |
| else |
| { |
| System.Diagnostics.Debug.Write(RenderLoggingEvent(loggingEvent), category); |
| } |
| } |
| // |
| // Flush the Debug system if needed |
| // |
| if (ImmediateFlush) |
| { |
| System.Diagnostics.Debug.Flush(); |
| } |
| } |
| |
| /// <summary> |
| /// This appender requires a <see cref="Layout"/> to be set. |
| /// </summary> |
| protected override bool RequiresLayout => true; |
| } |