| #region Apache License |
| // |
| // Licensed to the Apache Software Foundation (ASF) under one or more |
| // contributor license agreements. See the NOTICE file distributed with |
| // this work for additional information regarding copyright ownership. |
| // The ASF licenses this file to you under the Apache License, Version 2.0 |
| // (the "License"); you may not use this file except in compliance with |
| // the License. You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| // |
| #endregion |
| |
| using log4net.Util; |
| using System; |
| using System.Collections; |
| using System.Collections.Generic; |
| |
| namespace log4net.Core; |
| |
| /// <summary> |
| /// A strongly-typed collection of <see cref="Level"/> objects. |
| /// </summary> |
| /// <author>Nicko Cadell</author> |
| public class LevelCollection : ICollection, IList, IEnumerable, ICloneable |
| { |
| /// <summary> |
| /// Supports type-safe iteration over a <see cref="LevelCollection"/>. |
| /// </summary> |
| public interface ILevelCollectionEnumerator |
| { |
| /// <summary> |
| /// Gets the current element in the collection. |
| /// </summary> |
| Level Current { get; } |
| |
| /// <summary> |
| /// Advances the enumerator to the next element in the collection. |
| /// </summary> |
| /// <returns> |
| /// <c>true</c> if the enumerator was successfully advanced to the next element; |
| /// <c>false</c> if the enumerator has passed the end of the collection. |
| /// </returns> |
| /// <exception cref="InvalidOperationException"> |
| /// The collection was modified after the enumerator was created. |
| /// </exception> |
| bool MoveNext(); |
| |
| /// <summary> |
| /// Sets the enumerator to its initial position, before the first element in the collection. |
| /// </summary> |
| void Reset(); |
| } |
| |
| private const int DefaultCapacity = 16; |
| |
| private Level[] _array; |
| private int _version; |
| |
| /// <summary> |
| /// Creates a read-only wrapper for a <c>LevelCollection</c> instance. |
| /// </summary> |
| /// <param name="list">list to create a readonly wrapper arround</param> |
| /// <returns> |
| /// A <c>LevelCollection</c> wrapper that is read-only. |
| /// </returns> |
| public static LevelCollection ReadOnly(LevelCollection list) |
| => new ReadOnlyLevelCollection(list.EnsureNotNull()); |
| |
| /// <summary> |
| /// Initializes a new instance of the <c>LevelCollection</c> class |
| /// that is empty and has the default initial capacity. |
| /// </summary> |
| public LevelCollection() => _array = new Level[DefaultCapacity]; |
| |
| /// <summary> |
| /// Initializes a new instance of the <c>LevelCollection</c> class |
| /// that has the specified initial capacity. |
| /// </summary> |
| /// <param name="capacity"> |
| /// The number of elements that the new <c>LevelCollection</c> is initially capable of storing. |
| /// </param> |
| public LevelCollection(int capacity) => _array = new Level[capacity]; |
| |
| /// <summary> |
| /// Initializes a new instance of the <c>LevelCollection</c> class |
| /// that contains elements copied from the specified <c>LevelCollection</c>. |
| /// </summary> |
| /// <param name="collection">The <c>LevelCollection</c> whose elements are copied to the new collection.</param> |
| [System.Diagnostics.CodeAnalysis.SuppressMessage("Usage", "CA2214:Do not call overridable methods in constructors")] |
| public LevelCollection(LevelCollection collection) |
| { |
| _array = new Level[collection.EnsureNotNull().Count]; |
| AddRange(collection); |
| } |
| |
| /// <summary> |
| /// Initializes a new instance of the <c>LevelCollection</c> class |
| /// that contains elements copied from the specified <see cref="Level"/> array. |
| /// </summary> |
| /// <param name="array">The <see cref="Level"/> array whose elements are copied to the new list.</param> |
| [System.Diagnostics.CodeAnalysis.SuppressMessage("Usage", "CA2214:Do not call overridable methods in constructors")] |
| public LevelCollection(Level[] array) |
| { |
| _array = new Level[array.EnsureNotNull().Length]; |
| AddRange(array); |
| } |
| |
| /// <summary> |
| /// Initializes a new instance of the <c>LevelCollection</c> class |
| /// that contains elements copied from the specified <see cref="Level"/> collection. |
| /// </summary> |
| /// <param name="collection">The <see cref="Level"/> collection whose elements are copied to the new list.</param> |
| [System.Diagnostics.CodeAnalysis.SuppressMessage("Usage", "CA2214:Do not call overridable methods in constructors")] |
| public LevelCollection(ICollection collection) |
| { |
| _array = new Level[collection.EnsureNotNull().Count]; |
| AddRange(collection); |
| } |
| |
| /// <summary> |
| /// Initializes a new instance of the <c>LevelCollection</c> class |
| /// that contains elements copied from the specified <see cref="Level"/> collection. |
| /// </summary> |
| /// <param name="collection">The <see cref="Level"/> collection whose elements are copied to the new list.</param> |
| [System.Diagnostics.CodeAnalysis.SuppressMessage("Usage", "CA2214:Do not call overridable methods in constructors")] |
| public LevelCollection(ICollection<Level> collection) |
| { |
| _array = new Level[collection.EnsureNotNull().Count]; |
| AddRange((ICollection)collection); |
| } |
| |
| /// <summary> |
| /// Type visible only to our subclasses |
| /// Used to access protected constructor |
| /// </summary> |
| protected internal enum Tag |
| { |
| /// <summary> |
| /// A value |
| /// </summary> |
| Default |
| } |
| |
| /// <summary> |
| /// Allow subclasses to avoid our default constructors |
| /// </summary> |
| protected internal LevelCollection(Tag _) => _array = Array.Empty<Level>(); |
| |
| /// <summary> |
| /// Gets the number of elements actually contained in the <c>LevelCollection</c>. |
| /// </summary> |
| public virtual int Count { get; private set; } |
| |
| /// <summary> |
| /// Copies the entire <c>LevelCollection</c> to a one-dimensional |
| /// <see cref="Level"/> array. |
| /// </summary> |
| /// <param name="array">The one-dimensional <see cref="Level"/> array to copy to.</param> |
| public virtual void CopyTo(Level[] array) => CopyTo(array, 0); |
| |
| /// <summary> |
| /// Copies the entire <c>LevelCollection</c> to a one-dimensional |
| /// <see cref="Level"/> array, starting at the specified index of the target array. |
| /// </summary> |
| /// <param name="array">The one-dimensional <see cref="Level"/> array to copy to.</param> |
| /// <param name="start">The zero-based index in <paramref name="array"/> at which copying begins.</param> |
| public virtual void CopyTo(Level[] array, int start) |
| { |
| if (Count > array.EnsureNotNull().GetUpperBound(0) + 1 - start) |
| { |
| throw new ArgumentException("Destination array was not long enough."); |
| } |
| |
| Array.Copy(_array, 0, array, start, Count); |
| } |
| |
| /// <summary> |
| /// Gets a value indicating whether access to the collection is synchronized (thread-safe). |
| /// </summary> |
| /// <returns>false, because the backing type is an array, which is never thread-safe.</returns> |
| public virtual bool IsSynchronized => false; |
| |
| /// <summary> |
| /// Gets an object that can be used to synchronize access to the collection. |
| /// </summary> |
| public virtual object SyncRoot => _array; |
| |
| /// <summary> |
| /// Gets or sets the <see cref="Level"/> at the specified index. |
| /// </summary> |
| /// <param name="index">The zero-based index of the element to get or set.</param> |
| /// <exception cref="ArgumentOutOfRangeException"> |
| /// <para><paramref name="index"/> is less than zero</para> |
| /// <para>-or-</para> |
| /// <para><paramref name="index"/> is equal to or greater than <see cref="Count"/>.</para> |
| /// </exception> |
| public virtual Level this[int index] |
| { |
| get |
| { |
| ValidateIndex(index); // throws |
| return _array[index]; |
| } |
| set |
| { |
| ValidateIndex(index); // throws |
| ++_version; |
| _array[index] = value; |
| } |
| } |
| |
| /// <summary> |
| /// Adds a <see cref="Level"/> to the end of the <c>LevelCollection</c>. |
| /// </summary> |
| /// <param name="item">The <see cref="Level"/> to be added to the end of the <c>LevelCollection</c>.</param> |
| /// <returns>The index at which the value has been added.</returns> |
| public virtual int Add(Level item) |
| { |
| if (Count == _array.Length) |
| { |
| EnsureCapacity(Count + 1); |
| } |
| |
| _array[Count] = item; |
| _version++; |
| |
| return Count++; |
| } |
| |
| /// <summary> |
| /// Removes all elements from the <c>LevelCollection</c>. |
| /// </summary> |
| public virtual void Clear() |
| { |
| ++_version; |
| _array = new Level[DefaultCapacity]; |
| Count = 0; |
| } |
| |
| /// <summary> |
| /// Creates a shallow copy of the <see cref="LevelCollection"/>. |
| /// </summary> |
| /// <returns>A new <see cref="LevelCollection"/> with a shallow copy of the collection data.</returns> |
| public virtual object Clone() |
| { |
| var newCol = new LevelCollection(Count); |
| Array.Copy(_array, 0, newCol._array, 0, Count); |
| newCol.Count = Count; |
| newCol._version = _version; |
| |
| return newCol; |
| } |
| |
| /// <summary> |
| /// Determines whether a given <see cref="Level"/> is in the <c>LevelCollection</c>. |
| /// </summary> |
| /// <param name="item">The <see cref="Level"/> to check for.</param> |
| /// <returns><c>true</c> if <paramref name="item"/> is found in the <c>LevelCollection</c>; otherwise, <c>false</c>.</returns> |
| public virtual bool Contains(Level item) |
| { |
| for (int i = 0; i != Count; ++i) |
| { |
| if (_array[i].Equals(item)) |
| { |
| return true; |
| } |
| } |
| return false; |
| } |
| |
| /// <summary> |
| /// Returns the zero-based index of the first occurrence of a <see cref="Level"/> |
| /// in the <c>LevelCollection</c>. |
| /// </summary> |
| /// <param name="item">The <see cref="Level"/> to locate in the <c>LevelCollection</c>.</param> |
| /// <returns> |
| /// The zero-based index of the first occurrence of <paramref name="item"/> |
| /// in the entire <c>LevelCollection</c>, if found; otherwise, -1. |
| /// </returns> |
| public virtual int IndexOf(Level item) |
| { |
| for (int i = 0; i != Count; ++i) |
| { |
| if (_array[i].Equals(item)) |
| { |
| return i; |
| } |
| } |
| return -1; |
| } |
| |
| /// <summary> |
| /// Inserts an element into the <c>LevelCollection</c> at the specified index. |
| /// </summary> |
| /// <param name="index">The zero-based index at which <paramref name="item"/> should be inserted.</param> |
| /// <param name="item">The <see cref="Level"/> to insert.</param> |
| /// <exception cref="ArgumentOutOfRangeException"> |
| /// <para><paramref name="index"/> is less than zero</para> |
| /// <para>-or-</para> |
| /// <para><paramref name="index"/> is equal to or greater than <see cref="Count"/>.</para> |
| /// </exception> |
| public virtual void Insert(int index, Level item) |
| { |
| ValidateIndex(index, true); // throws |
| |
| if (Count == _array.Length) |
| { |
| EnsureCapacity(Count + 1); |
| } |
| |
| if (index < Count) |
| { |
| Array.Copy(_array, index, _array, index + 1, Count - index); |
| } |
| |
| _array[index] = item; |
| Count++; |
| _version++; |
| } |
| |
| /// <summary> |
| /// Removes the first occurrence of a specific <see cref="Level"/> from the <c>LevelCollection</c>. |
| /// </summary> |
| /// <param name="item">The <see cref="Level"/> to remove from the <c>LevelCollection</c>.</param> |
| /// <exception cref="ArgumentException"> |
| /// The specified <see cref="Level"/> was not found in the <c>LevelCollection</c>. |
| /// </exception> |
| public virtual void Remove(Level item) |
| { |
| int i = IndexOf(item); |
| if (i < 0) |
| { |
| throw new ArgumentException("Cannot remove the specified item because it was not found in the specified Collection."); |
| } |
| |
| ++_version; |
| RemoveAt(i); |
| } |
| |
| /// <summary> |
| /// Removes the element at the specified index of the <c>LevelCollection</c>. |
| /// </summary> |
| /// <param name="index">The zero-based index of the element to remove.</param> |
| /// <exception cref="ArgumentOutOfRangeException"> |
| /// <para><paramref name="index"/> is less than zero</para> |
| /// <para>-or-</para> |
| /// <para><paramref name="index"/> is equal to or greater than <see cref="Count"/>.</para> |
| /// </exception> |
| public virtual void RemoveAt(int index) |
| { |
| ValidateIndex(index); // throws |
| |
| Count--; |
| |
| if (index < Count) |
| { |
| Array.Copy(_array, index + 1, _array, index, Count - index); |
| } |
| |
| // We can't set the deleted entry equal to null, because it might be a value type. |
| // Instead, we'll create an empty single-element array of the right type and copy it |
| // over the entry we want to erase. |
| Level[] temp = new Level[1]; |
| Array.Copy(temp, 0, _array, Count, 1); |
| _version++; |
| } |
| |
| /// <summary> |
| /// Gets a value indicating whether the collection has a fixed size. |
| /// </summary> |
| /// <value>true if the collection has a fixed size; otherwise, false. The default is false</value> |
| public virtual bool IsFixedSize => false; |
| |
| /// <summary> |
| /// Gets a value indicating whether the IList is read-only. |
| /// </summary> |
| /// <value>true if the collection is read-only; otherwise, false. The default is false</value> |
| public virtual bool IsReadOnly => false; |
| |
| /// <summary> |
| /// Returns an enumerator that can iterate through the <c>LevelCollection</c>. |
| /// </summary> |
| /// <returns>An <see cref="Enumerator"/> for the entire <c>LevelCollection</c>.</returns> |
| public virtual ILevelCollectionEnumerator GetEnumerator() => new Enumerator(this); |
| |
| /// <summary> |
| /// Gets or sets the number of elements the <c>LevelCollection</c> can contain. |
| /// </summary> |
| public virtual int Capacity |
| { |
| get => _array.Length; |
| set |
| { |
| if (value < Count) |
| { |
| value = Count; |
| } |
| |
| if (value != _array.Length) |
| { |
| if (value > 0) |
| { |
| Level[] temp = new Level[value]; |
| Array.Copy(_array, 0, temp, 0, Count); |
| _array = temp; |
| } |
| else |
| { |
| _array = new Level[DefaultCapacity]; |
| } |
| } |
| } |
| } |
| |
| /// <summary> |
| /// Adds the elements of another <c>LevelCollection</c> to the current <c>LevelCollection</c>. |
| /// </summary> |
| /// <param name="collection">The <c>LevelCollection</c> whose elements should be added to the end of the current <c>LevelCollection</c>.</param> |
| /// <returns>The new <see cref="Count"/> of the <c>LevelCollection</c>.</returns> |
| public virtual int AddRange(LevelCollection collection) |
| { |
| if (Count + collection.EnsureNotNull().Count >= _array.Length) |
| { |
| EnsureCapacity(Count + collection.Count); |
| } |
| |
| Array.Copy(collection._array, 0, _array, Count, collection.Count); |
| Count += collection.Count; |
| _version++; |
| |
| return Count; |
| } |
| |
| /// <summary> |
| /// Adds the elements of a <see cref="Level"/> array to the current <c>LevelCollection</c>. |
| /// </summary> |
| /// <param name="array">The <see cref="Level"/> array whose elements should be added to the end of the <c>LevelCollection</c>.</param> |
| /// <returns>The new <see cref="Count"/> of the <c>LevelCollection</c>.</returns> |
| public virtual int AddRange(Level[] array) |
| { |
| if (Count + array.EnsureNotNull().Length >= _array.Length) |
| { |
| EnsureCapacity(Count + array.Length); |
| } |
| |
| Array.Copy(array, 0, _array, Count, array.Length); |
| Count += array.Length; |
| _version++; |
| |
| return Count; |
| } |
| |
| /// <summary> |
| /// Adds the elements of a <see cref="Level"/> collection to the current <c>LevelCollection</c>. |
| /// </summary> |
| /// <param name="collection">The <see cref="Level"/> collection whose elements should be added to the end of the <c>LevelCollection</c>.</param> |
| /// <returns>The new <see cref="Count"/> of the <c>LevelCollection</c>.</returns> |
| public virtual int AddRange(ICollection collection) |
| { |
| if (Count + collection.EnsureNotNull().Count >= _array.Length) |
| { |
| EnsureCapacity(Count + collection.Count); |
| } |
| |
| foreach (object item in collection) |
| { |
| Add((Level)item); |
| } |
| |
| return Count; |
| } |
| |
| /// <summary> |
| /// Sets the capacity to the actual number of elements. |
| /// </summary> |
| public virtual void TrimToSize() => Capacity = Count; |
| |
| /// <exception cref="ArgumentOutOfRangeException"> |
| /// <para><paramref name="i"/> is less than zero</para> |
| /// <para>-or-</para> |
| /// <para><paramref name="i"/> is equal to or greater than <see cref="Count"/>.</para> |
| /// </exception> |
| private void ValidateIndex(int i) => ValidateIndex(i, false); |
| |
| /// <exception cref="ArgumentOutOfRangeException"> |
| /// <para><paramref name="i"/> is less than zero</para> |
| /// <para>-or-</para> |
| /// <para><paramref name="i"/> is equal to or greater than <see cref="Count"/>.</para> |
| /// </exception> |
| private void ValidateIndex(int i, bool allowEqualEnd) |
| { |
| int max = allowEqualEnd ? Count : (Count - 1); |
| if (i < 0 || i > max) |
| { |
| throw SystemInfo.CreateArgumentOutOfRangeException(nameof(i), i, |
| $"Index was out of range. Must be non-negative and less than the size of the collection. [{i}] Specified argument was out of the range of valid values."); |
| } |
| } |
| |
| private void EnsureCapacity(int min) |
| { |
| int newCapacity = (_array.Length == 0) ? DefaultCapacity : _array.Length * 2; |
| if (newCapacity < min) |
| { |
| newCapacity = min; |
| } |
| |
| Capacity = newCapacity; |
| } |
| |
| void ICollection.CopyTo(Array array, int start) => Array.Copy(_array, 0, array, start, Count); |
| |
| object? IList.this[int i] |
| { |
| get => this[i]; |
| set => this[i] = value.EnsureIs<Level>(); |
| } |
| |
| int IList.Add(object? x) => Add(x.EnsureIs<Level>()); |
| |
| bool IList.Contains(object? x) => Contains(x.EnsureIs<Level>()); |
| |
| int IList.IndexOf(object? x) => IndexOf(x.EnsureIs<Level>()); |
| |
| void IList.Insert(int pos, object? x) => Insert(pos, x.EnsureIs<Level>()); |
| |
| void IList.Remove(object? x) => Remove(x.EnsureIs<Level>()); |
| |
| void IList.RemoveAt(int pos) => RemoveAt(pos); |
| |
| IEnumerator IEnumerable.GetEnumerator() => (IEnumerator)GetEnumerator(); |
| |
| /// <summary> |
| /// Supports simple iteration over a <see cref="LevelCollection"/>. |
| /// </summary> |
| private sealed class Enumerator : IEnumerator, ILevelCollectionEnumerator |
| { |
| private readonly LevelCollection _collection; |
| private int _index; |
| private readonly int _version; |
| |
| /// <summary> |
| /// Initializes a new instance of the <c>Enumerator</c> class. |
| /// </summary> |
| /// <param name="tc"></param> |
| internal Enumerator(LevelCollection tc) |
| { |
| _collection = tc; |
| _index = -1; |
| _version = tc._version; |
| } |
| |
| /// <summary> |
| /// Gets the current element in the collection. |
| /// </summary> |
| public Level Current => _collection[_index]; |
| |
| /// <summary> |
| /// Advances the enumerator to the next element in the collection. |
| /// </summary> |
| /// <returns> |
| /// <c>true</c> if the enumerator was successfully advanced to the next element; |
| /// <c>false</c> if the enumerator has passed the end of the collection. |
| /// </returns> |
| /// <exception cref="InvalidOperationException"> |
| /// The collection was modified after the enumerator was created. |
| /// </exception> |
| public bool MoveNext() |
| { |
| if (_version != _collection._version) |
| { |
| throw new InvalidOperationException("Collection was modified; enumeration operation may not execute."); |
| } |
| |
| ++_index; |
| return _index < _collection.Count; |
| } |
| |
| /// <summary> |
| /// Sets the enumerator to its initial position, before the first element in the collection. |
| /// </summary> |
| public void Reset() => _index = -1; |
| |
| object IEnumerator.Current => Current; |
| } |
| |
| private sealed class ReadOnlyLevelCollection : LevelCollection |
| { |
| private readonly LevelCollection _collection; |
| |
| internal ReadOnlyLevelCollection(LevelCollection list) : base(Tag.Default) => _collection = list; |
| |
| public override void CopyTo(Level[] array) => _collection.CopyTo(array); |
| |
| public override void CopyTo(Level[] array, int start) => _collection.CopyTo(array, start); |
| |
| public override int Count => _collection.Count; |
| |
| public override bool IsSynchronized => _collection.IsSynchronized; |
| |
| public override object SyncRoot => _collection.SyncRoot; |
| |
| public override Level this[int i] |
| { |
| get => _collection[i]; |
| set => throw SystemInfo.CreateReadOnlyCollectionNotModifiableException(); |
| } |
| |
| public override int Add(Level x) => throw SystemInfo.CreateReadOnlyCollectionNotModifiableException(); |
| |
| public override void Clear() => throw SystemInfo.CreateReadOnlyCollectionNotModifiableException(); |
| |
| public override bool Contains(Level x) => _collection.Contains(x); |
| |
| public override int IndexOf(Level x) => _collection.IndexOf(x); |
| |
| public override void Insert(int pos, Level x) => throw SystemInfo.CreateReadOnlyCollectionNotModifiableException(); |
| |
| public override void Remove(Level x) => throw SystemInfo.CreateReadOnlyCollectionNotModifiableException(); |
| |
| public override void RemoveAt(int pos) => throw SystemInfo.CreateReadOnlyCollectionNotModifiableException(); |
| |
| public override bool IsFixedSize => true; |
| |
| public override bool IsReadOnly => true; |
| |
| public override ILevelCollectionEnumerator GetEnumerator() => _collection.GetEnumerator(); |
| |
| // (just to mimic some nice features of ArrayList) |
| public override int Capacity |
| { |
| get => _collection.Capacity; |
| set => throw SystemInfo.CreateReadOnlyCollectionNotModifiableException(); |
| } |
| |
| public override int AddRange(LevelCollection x) => throw SystemInfo.CreateReadOnlyCollectionNotModifiableException(); |
| |
| public override int AddRange(Level[] x) => throw SystemInfo.CreateReadOnlyCollectionNotModifiableException(); |
| } |
| } |