blob: 713918dd0e62272b50ff692eed176a44a47d7e3c [file] [log] [blame]
#region Apache License
//
// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership.
// The ASF licenses this file to you under the Apache License, Version 2.0
// (the "License"); you may not use this file except in compliance with
// the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#endregion
using System;
using System.Collections;
namespace log4net.Core
{
/// <summary>
/// Defines the default set of levels recognized by the system.
/// </summary>
/// <remarks>
/// <para>
/// Each <see cref="LoggingEvent"/> has an associated <see cref="Level"/>.
/// </para>
/// <para>
/// Levels have a numeric <see cref="Level.Value"/> that defines the relative
/// ordering between levels. Two Levels with the same <see cref="Level.Value"/>
/// are deemed to be equivalent.
/// </para>
/// <para>
/// The levels that are recognized by log4net are set for each <see cref="log4net.Repository.ILoggerRepository"/>
/// and each repository can have different levels defined. The levels are stored
/// in the <see cref="log4net.Repository.ILoggerRepository.LevelMap"/> on the repository. Levels are
/// looked up by name from the <see cref="log4net.Repository.ILoggerRepository.LevelMap"/>.
/// </para>
/// <para>
/// When logging at level INFO the actual level used is not <see cref="Level.Info"/> but
/// the value of <c>LoggerRepository.LevelMap["INFO"]</c>. The default value for this is
/// <see cref="Level.Info"/>, but this can be changed by reconfiguring the level map.
/// </para>
/// <para>
/// Each level has a <see cref="DisplayName"/> in addition to its <see cref="Name"/>. The
/// <see cref="DisplayName"/> is the string that is written into the output log. By default
/// the display name is the same as the level name, but this can be used to alias levels
/// or to localize the log output.
/// </para>
/// <para>
/// Some of the predefined levels recognized by the system are:
/// </para>
/// <list type="bullet">
/// <item>
/// <description><see cref="Off"/>.</description>
/// </item>
/// <item>
/// <description><see cref="Fatal"/>.</description>
/// </item>
/// <item>
/// <description><see cref="Error"/>.</description>
/// </item>
/// <item>
/// <description><see cref="Warn"/>.</description>
/// </item>
/// <item>
/// <description><see cref="Info"/>.</description>
/// </item>
/// <item>
/// <description><see cref="Debug"/>.</description>
/// </item>
/// <item>
/// <description><see cref="All"/>.</description>
/// </item>
/// </list>
/// </remarks>
/// <author>Nicko Cadell</author>
/// <author>Gert Driesen</author>
#if !NETCF
[Serializable]
#endif
sealed public class Level : IComparable
{
#region Public Instance Constructors
/// <summary>
/// Constructor
/// </summary>
/// <param name="level">Integer value for this level, higher values represent more severe levels.</param>
/// <param name="levelName">The string name of this level.</param>
/// <param name="displayName">The display name for this level. This may be localized or otherwise different from the name</param>
/// <remarks>
/// <para>
/// Initializes a new instance of the <see cref="Level" /> class with
/// the specified level name and value.
/// </para>
/// </remarks>
public Level(int level, string levelName, string displayName)
{
if (levelName == null)
{
throw new ArgumentNullException("levelName");
}
if (displayName == null)
{
throw new ArgumentNullException("displayName");
}
m_levelValue = level;
#if NETSTANDARD1_3
m_levelName = levelName;
#else
m_levelName = string.Intern(levelName);
#endif
m_levelDisplayName = displayName;
}
/// <summary>
/// Constructor
/// </summary>
/// <param name="level">Integer value for this level, higher values represent more severe levels.</param>
/// <param name="levelName">The string name of this level.</param>
/// <remarks>
/// <para>
/// Initializes a new instance of the <see cref="Level" /> class with
/// the specified level name and value.
/// </para>
/// </remarks>
public Level(int level, string levelName) : this(level, levelName, levelName)
{
}
#endregion Public Instance Constructors
#region Public Instance Properties
/// <summary>
/// Gets the name of this level.
/// </summary>
/// <value>
/// The name of this level.
/// </value>
/// <remarks>
/// <para>
/// Gets the name of this level.
/// </para>
/// </remarks>
public string Name
{
get { return m_levelName; }
}
/// <summary>
/// Gets the value of this level.
/// </summary>
/// <value>
/// The value of this level.
/// </value>
/// <remarks>
/// <para>
/// Gets the value of this level.
/// </para>
/// </remarks>
public int Value
{
get { return m_levelValue; }
}
/// <summary>
/// Gets the display name of this level.
/// </summary>
/// <value>
/// The display name of this level.
/// </value>
/// <remarks>
/// <para>
/// Gets the display name of this level.
/// </para>
/// </remarks>
public string DisplayName
{
get { return m_levelDisplayName; }
}
#endregion Public Instance Properties
#region Override implementation of Object
/// <summary>
/// Returns the <see cref="string" /> representation of the current
/// <see cref="Level" />.
/// </summary>
/// <returns>
/// A <see cref="string" /> representation of the current <see cref="Level" />.
/// </returns>
/// <remarks>
/// <para>
/// Returns the level <see cref="Name"/>.
/// </para>
/// </remarks>
override public string ToString()
{
return m_levelName;
}
/// <summary>
/// Compares levels.
/// </summary>
/// <param name="o">The object to compare against.</param>
/// <returns><c>true</c> if the objects are equal.</returns>
/// <remarks>
/// <para>
/// Compares the levels of <see cref="Level" /> instances, and
/// defers to base class if the target object is not a <see cref="Level" />
/// instance.
/// </para>
/// </remarks>
override public bool Equals(object o)
{
Level otherLevel = o as Level;
if (otherLevel != null)
{
return m_levelValue == otherLevel.m_levelValue;
}
else
{
return base.Equals(o);
}
}
/// <summary>
/// Returns a hash code
/// </summary>
/// <returns>A hash code for the current <see cref="Level" />.</returns>
/// <remarks>
/// <para>
/// Returns a hash code suitable for use in hashing algorithms and data
/// structures like a hash table.
/// </para>
/// <para>
/// Returns the hash code of the level <see cref="Value"/>.
/// </para>
/// </remarks>
override public int GetHashCode()
{
return m_levelValue;
}
#endregion Override implementation of Object
#region Implementation of IComparable
/// <summary>
/// Compares this instance to a specified object and returns an
/// indication of their relative values.
/// </summary>
/// <param name="r">A <see cref="Level"/> instance or <see langword="null" /> to compare with this instance.</param>
/// <returns>
/// A 32-bit signed integer that indicates the relative order of the
/// values compared. The return value has these meanings:
/// <list type="table">
/// <listheader>
/// <term>Value</term>
/// <description>Meaning</description>
/// </listheader>
/// <item>
/// <term>Less than zero</term>
/// <description>This instance is less than <paramref name="r" />.</description>
/// </item>
/// <item>
/// <term>Zero</term>
/// <description>This instance is equal to <paramref name="r" />.</description>
/// </item>
/// <item>
/// <term>Greater than zero</term>
/// <description>
/// <para>This instance is greater than <paramref name="r" />.</para>
/// <para>-or-</para>
/// <para><paramref name="r" /> is <see langword="null" />.</para>
/// </description>
/// </item>
/// </list>
/// </returns>
/// <remarks>
/// <para>
/// <paramref name="r" /> must be an instance of <see cref="Level" />
/// or <see langword="null" />; otherwise, an exception is thrown.
/// </para>
/// </remarks>
/// <exception cref="ArgumentException"><paramref name="r" /> is not a <see cref="Level" />.</exception>
public int CompareTo(object r)
{
Level target = r as Level;
if (target != null)
{
return Compare(this, target);
}
throw new ArgumentException("Parameter: r, Value: [" + r + "] is not an instance of Level");
}
#endregion Implementation of IComparable
#region Operators
/// <summary>
/// Returns a value indicating whether a specified <see cref="Level" />
/// is greater than another specified <see cref="Level" />.
/// </summary>
/// <param name="l">A <see cref="Level" /></param>
/// <param name="r">A <see cref="Level" /></param>
/// <returns>
/// <c>true</c> if <paramref name="l" /> is greater than
/// <paramref name="r" />; otherwise, <c>false</c>.
/// </returns>
/// <remarks>
/// <para>
/// Compares two levels.
/// </para>
/// </remarks>
public static bool operator > (Level l, Level r)
{
return l.m_levelValue > r.m_levelValue;
}
/// <summary>
/// Returns a value indicating whether a specified <see cref="Level" />
/// is less than another specified <see cref="Level" />.
/// </summary>
/// <param name="l">A <see cref="Level" /></param>
/// <param name="r">A <see cref="Level" /></param>
/// <returns>
/// <c>true</c> if <paramref name="l" /> is less than
/// <paramref name="r" />; otherwise, <c>false</c>.
/// </returns>
/// <remarks>
/// <para>
/// Compares two levels.
/// </para>
/// </remarks>
public static bool operator < (Level l, Level r)
{
return l.m_levelValue < r.m_levelValue;
}
/// <summary>
/// Returns a value indicating whether a specified <see cref="Level" />
/// is greater than or equal to another specified <see cref="Level" />.
/// </summary>
/// <param name="l">A <see cref="Level" /></param>
/// <param name="r">A <see cref="Level" /></param>
/// <returns>
/// <c>true</c> if <paramref name="l" /> is greater than or equal to
/// <paramref name="r" />; otherwise, <c>false</c>.
/// </returns>
/// <remarks>
/// <para>
/// Compares two levels.
/// </para>
/// </remarks>
public static bool operator >= (Level l, Level r)
{
return l.m_levelValue >= r.m_levelValue;
}
/// <summary>
/// Returns a value indicating whether a specified <see cref="Level" />
/// is less than or equal to another specified <see cref="Level" />.
/// </summary>
/// <param name="l">A <see cref="Level" /></param>
/// <param name="r">A <see cref="Level" /></param>
/// <returns>
/// <c>true</c> if <paramref name="l" /> is less than or equal to
/// <paramref name="r" />; otherwise, <c>false</c>.
/// </returns>
/// <remarks>
/// <para>
/// Compares two levels.
/// </para>
/// </remarks>
public static bool operator <= (Level l, Level r)
{
return l.m_levelValue <= r.m_levelValue;
}
/// <summary>
/// Returns a value indicating whether two specified <see cref="Level" />
/// objects have the same value.
/// </summary>
/// <param name="l">A <see cref="Level" /> or <see langword="null" />.</param>
/// <param name="r">A <see cref="Level" /> or <see langword="null" />.</param>
/// <returns>
/// <c>true</c> if the value of <paramref name="l" /> is the same as the
/// value of <paramref name="r" />; otherwise, <c>false</c>.
/// </returns>
/// <remarks>
/// <para>
/// Compares two levels.
/// </para>
/// </remarks>
public static bool operator == (Level l, Level r)
{
if (((object)l) != null && ((object)r) != null)
{
return l.m_levelValue == r.m_levelValue;
}
else
{
return ((object) l) == ((object) r);
}
}
/// <summary>
/// Returns a value indicating whether two specified <see cref="Level" />
/// objects have different values.
/// </summary>
/// <param name="l">A <see cref="Level" /> or <see langword="null" />.</param>
/// <param name="r">A <see cref="Level" /> or <see langword="null" />.</param>
/// <returns>
/// <c>true</c> if the value of <paramref name="l" /> is different from
/// the value of <paramref name="r" />; otherwise, <c>false</c>.
/// </returns>
/// <remarks>
/// <para>
/// Compares two levels.
/// </para>
/// </remarks>
public static bool operator != (Level l, Level r)
{
return !(l==r);
}
#endregion Operators
#region Public Static Methods
/// <summary>
/// Compares two specified <see cref="Level"/> instances.
/// </summary>
/// <param name="l">The first <see cref="Level"/> to compare.</param>
/// <param name="r">The second <see cref="Level"/> to compare.</param>
/// <returns>
/// A 32-bit signed integer that indicates the relative order of the
/// two values compared. The return value has these meanings:
/// <list type="table">
/// <listheader>
/// <term>Value</term>
/// <description>Meaning</description>
/// </listheader>
/// <item>
/// <term>Less than zero</term>
/// <description><paramref name="l" /> is less than <paramref name="r" />.</description>
/// </item>
/// <item>
/// <term>Zero</term>
/// <description><paramref name="l" /> is equal to <paramref name="r" />.</description>
/// </item>
/// <item>
/// <term>Greater than zero</term>
/// <description><paramref name="l" /> is greater than <paramref name="r" />.</description>
/// </item>
/// </list>
/// </returns>
/// <remarks>
/// <para>
/// Compares two levels.
/// </para>
/// </remarks>
public static int Compare(Level l, Level r)
{
// Reference equals
if ((object)l == (object)r)
{
return 0;
}
if (l == null && r == null)
{
return 0;
}
if (l == null)
{
return -1;
}
if (r == null)
{
return 1;
}
return l.m_levelValue.CompareTo(r.m_levelValue);
}
#endregion Public Static Methods
#region Public Static Fields
/// <summary>
/// The <see cref="Off" /> level designates a higher level than all the rest.
/// </summary>
public readonly static Level Off = new Level(int.MaxValue, "OFF");
/// <summary>
/// The <see cref="Emergency" /> level designates very severe error events.
/// System unusable, emergencies.
/// </summary>
public readonly static Level Log4Net_Debug = new Level(120000, "log4net:DEBUG");
/// <summary>
/// The <see cref="Emergency" /> level designates very severe error events.
/// System unusable, emergencies.
/// </summary>
public readonly static Level Emergency = new Level(120000, "EMERGENCY");
/// <summary>
/// The <see cref="Fatal" /> level designates very severe error events
/// that will presumably lead the application to abort.
/// </summary>
public readonly static Level Fatal = new Level(110000, "FATAL");
/// <summary>
/// The <see cref="Alert" /> level designates very severe error events.
/// Take immediate action, alerts.
/// </summary>
public readonly static Level Alert = new Level(100000, "ALERT");
/// <summary>
/// The <see cref="Critical" /> level designates very severe error events.
/// Critical condition, critical.
/// </summary>
public readonly static Level Critical = new Level(90000, "CRITICAL");
/// <summary>
/// The <see cref="Severe" /> level designates very severe error events.
/// </summary>
public readonly static Level Severe = new Level(80000, "SEVERE");
/// <summary>
/// The <see cref="Error" /> level designates error events that might
/// still allow the application to continue running.
/// </summary>
public readonly static Level Error = new Level(70000, "ERROR");
/// <summary>
/// The <see cref="Warn" /> level designates potentially harmful
/// situations.
/// </summary>
public readonly static Level Warn = new Level(60000, "WARN");
/// <summary>
/// The <see cref="Notice" /> level designates informational messages
/// that highlight the progress of the application at the highest level.
/// </summary>
public readonly static Level Notice = new Level(50000, "NOTICE");
/// <summary>
/// The <see cref="Info" /> level designates informational messages that
/// highlight the progress of the application at coarse-grained level.
/// </summary>
public readonly static Level Info = new Level(40000, "INFO");
/// <summary>
/// The <see cref="Debug" /> level designates fine-grained informational
/// events that are most useful to debug an application.
/// </summary>
public readonly static Level Debug = new Level(30000, "DEBUG");
/// <summary>
/// The <see cref="Fine" /> level designates fine-grained informational
/// events that are most useful to debug an application.
/// </summary>
public readonly static Level Fine = new Level(30000, "FINE");
/// <summary>
/// The <see cref="Trace" /> level designates fine-grained informational
/// events that are most useful to debug an application.
/// </summary>
public readonly static Level Trace = new Level(20000, "TRACE");
/// <summary>
/// The <see cref="Finer" /> level designates fine-grained informational
/// events that are most useful to debug an application.
/// </summary>
public readonly static Level Finer = new Level(20000, "FINER");
/// <summary>
/// The <see cref="Verbose" /> level designates fine-grained informational
/// events that are most useful to debug an application.
/// </summary>
public readonly static Level Verbose = new Level(10000, "VERBOSE");
/// <summary>
/// The <see cref="Finest" /> level designates fine-grained informational
/// events that are most useful to debug an application.
/// </summary>
public readonly static Level Finest = new Level(10000, "FINEST");
/// <summary>
/// The <see cref="All" /> level designates the lowest level possible.
/// </summary>
public readonly static Level All = new Level(int.MinValue, "ALL");
#endregion Public Static Fields
#region Private Instance Fields
private readonly int m_levelValue;
private readonly string m_levelName;
private readonly string m_levelDisplayName;
#endregion Private Instance Fields
}
}