blob: a7e984a08018a0247c09c0c1922838db575ae148 [file] [log] [blame]
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define __STDC_CONSTANT_MACROS
#include <log4cxx/net/socketappenderskeleton.h>
#include <log4cxx/helpers/loglog.h>
#include <log4cxx/helpers/optionconverter.h>
#include <log4cxx/helpers/stringhelper.h>
#include <log4cxx/spi/loggingevent.h>
#include <log4cxx/helpers/transcoder.h>
#include <log4cxx/helpers/bytearrayoutputstream.h>
#include <log4cxx/helpers/threadutility.h>
#include <log4cxx/private/appenderskeleton_priv.h>
#include <log4cxx/private/socketappenderskeleton_priv.h>
#include <functional>
#include <chrono>
using namespace LOG4CXX_NS;
using namespace LOG4CXX_NS::helpers;
using namespace LOG4CXX_NS::net;
#define _priv static_cast<SocketAppenderSkeletonPriv*>(m_priv.get())
SocketAppenderSkeleton::SocketAppenderSkeleton(int defaultPort, int reconnectionDelay)
: AppenderSkeleton(std::make_unique<SocketAppenderSkeletonPriv>(defaultPort, reconnectionDelay))
{
}
SocketAppenderSkeleton::SocketAppenderSkeleton(helpers::InetAddressPtr address, int port, int reconnectionDelay)
: AppenderSkeleton(std::make_unique<SocketAppenderSkeletonPriv>(address, port, reconnectionDelay))
{
}
SocketAppenderSkeleton::SocketAppenderSkeleton(const LogString& host, int port, int reconnectionDelay)
: AppenderSkeleton(std::make_unique<SocketAppenderSkeletonPriv>(host, port, reconnectionDelay))
{
}
SocketAppenderSkeleton::SocketAppenderSkeleton(std::unique_ptr<SocketAppenderSkeletonPriv> priv)
: AppenderSkeleton (std::move(priv))
{
}
SocketAppenderSkeleton::~SocketAppenderSkeleton()
{
finalize();
}
void SocketAppenderSkeleton::activateOptions(Pool& p)
{
AppenderSkeleton::activateOptions(p);
connect(p);
}
void SocketAppenderSkeleton::close()
{
{
std::lock_guard<std::mutex> lock(_priv->interrupt_mutex);
if (_priv->closed)
{
return;
}
_priv->closed = true;
cleanUp(_priv->pool);
}
_priv->interrupt.notify_all();
if ( _priv->thread.joinable() )
{
_priv->thread.join();
}
}
void SocketAppenderSkeleton::connect(Pool& p)
{
if (_priv->address == 0)
{
LogLog::error(LogString(LOG4CXX_STR("No remote host is set for Appender named \"")) +
_priv->name + LOG4CXX_STR("\"."));
}
else
{
cleanUp(p);
try
{
LogString msg(LOG4CXX_STR("Connecting to [")
+ _priv->address->toString() + LOG4CXX_STR(":"));
StringHelper::toString(_priv->port, p, msg);
msg += LOG4CXX_STR("].");
LogLog::debug(msg);
SocketPtr socket = Socket::create(_priv->address, _priv->port);
setSocket(socket, p);
}
catch (SocketException& e)
{
LogString msg = LOG4CXX_STR("Could not connect to [")
+ _priv->address->toString() + LOG4CXX_STR(":");
StringHelper::toString(_priv->port, p, msg);
msg += LOG4CXX_STR("].");
fireConnector(); // fire the connector thread
LogLog::error(msg, e);
}
}
}
void SocketAppenderSkeleton::setOption(const LogString& option, const LogString& value)
{
if (StringHelper::equalsIgnoreCase(option, LOG4CXX_STR("REMOTEHOST"), LOG4CXX_STR("remotehost")))
{
setRemoteHost(value);
}
else if (StringHelper::equalsIgnoreCase(option, LOG4CXX_STR("PORT"), LOG4CXX_STR("port")))
{
setPort(OptionConverter::toInt(value, getDefaultPort()));
}
else if (StringHelper::equalsIgnoreCase(option, LOG4CXX_STR("LOCATIONINFO"), LOG4CXX_STR("locationinfo")))
{
setLocationInfo(OptionConverter::toBoolean(value, false));
}
else if (StringHelper::equalsIgnoreCase(option, LOG4CXX_STR("RECONNECTIONDELAY"), LOG4CXX_STR("reconnectiondelay")))
{
setReconnectionDelay(OptionConverter::toInt(value, getDefaultDelay()));
}
else
{
AppenderSkeleton::setOption(option, value);
}
}
void SocketAppenderSkeleton::fireConnector()
{
std::lock_guard<std::recursive_mutex> lock(_priv->mutex);
if ( !_priv->thread.joinable() )
{
LogLog::debug(LOG4CXX_STR("Connector thread not alive: starting monitor."));
_priv->thread = ThreadUtility::instance()->createThread( LOG4CXX_STR("SocketAppend"), &SocketAppenderSkeleton::monitor, this );
}
}
void SocketAppenderSkeleton::monitor()
{
Pool p;
SocketPtr socket;
while (!is_closed())
{
try
{
LogString msg(LOG4CXX_STR("Attempting connection to [")
+ _priv->address->toString() + LOG4CXX_STR(":"));
StringHelper::toString(_priv->port, p, msg);
msg += LOG4CXX_STR("].");
LogLog::debug(msg);
socket = Socket::create(_priv->address, _priv->port);
setSocket(socket, p);
LogLog::debug(LOG4CXX_STR("Connection established. Exiting connector thread."));
return;
}
catch (ConnectException& e)
{
LogLog::error(LOG4CXX_STR("Remote host ")
+ _priv->address->toString()
+ LOG4CXX_STR(" refused connection."), e);
}
catch (IOException& e)
{
LogString msg(LOG4CXX_STR("Could not connect to [")
+ _priv->address->toString() + LOG4CXX_STR(":"));
StringHelper::toString(_priv->port, p, msg);
msg += LOG4CXX_STR("].");
LogLog::error(msg, e);
}
if (_priv->reconnectionDelay > 0)
{
LogString msg(LOG4CXX_STR("Waiting "));
StringHelper::toString(_priv->reconnectionDelay, p, msg);
msg += LOG4CXX_STR(" ms before retrying [")
+ _priv->address->toString() + LOG4CXX_STR(":");
StringHelper::toString(_priv->port, p, msg);
msg += LOG4CXX_STR("].");
LogLog::debug(msg);
std::unique_lock<std::mutex> lock( _priv->interrupt_mutex );
if (_priv->interrupt.wait_for( lock, std::chrono::milliseconds( _priv->reconnectionDelay ),
std::bind(&SocketAppenderSkeleton::is_closed, this) ))
break;
}
}
}
bool SocketAppenderSkeleton::is_closed()
{
return _priv->closed;
}
void SocketAppenderSkeleton::setRemoteHost(const LogString& host)
{
_priv->address = helpers::InetAddress::getByName(host);
_priv->remoteHost.assign(host);
}
const LogString& SocketAppenderSkeleton::getRemoteHost() const
{
return _priv->remoteHost;
}
void SocketAppenderSkeleton::setPort(int port1)
{
_priv->port = port1;
}
int SocketAppenderSkeleton::getPort() const
{
return _priv->port;
}
void SocketAppenderSkeleton::setLocationInfo(bool locationInfo1)
{
_priv->locationInfo = locationInfo1;
}
bool SocketAppenderSkeleton::getLocationInfo() const
{
return _priv->locationInfo;
}
void SocketAppenderSkeleton::setReconnectionDelay(int reconnectionDelay1)
{
_priv->reconnectionDelay = reconnectionDelay1;
}
int SocketAppenderSkeleton::getReconnectionDelay() const
{
return _priv->reconnectionDelay;
}