blob: e30d203b78fa6e6da5fba2b12619c32fe56b2afe [file] [log] [blame]
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#if defined(_MSC_VER)
#pragma warning ( disable: 4231 4251 4275 4786 )
#endif
#include <log4cxx/net/socketappender.h>
#include <log4cxx/helpers/loglog.h>
#include <log4cxx/helpers/optionconverter.h>
#include <log4cxx/helpers/stringhelper.h>
#include <log4cxx/spi/loggingevent.h>
#include <log4cxx/helpers/objectoutputstream.h>
#include <apr_time.h>
#include <apr_atomic.h>
#include <apr_thread_proc.h>
#include <log4cxx/helpers/socketoutputstream.h>
using namespace log4cxx;
using namespace log4cxx::helpers;
using namespace log4cxx::net;
IMPLEMENT_LOG4CXX_OBJECT(SocketAppender)
// The default port number of remote logging server (4560)
int SocketAppender::DEFAULT_PORT = 4560;
// The default reconnection delay (30000 milliseconds or 30 seconds).
int SocketAppender::DEFAULT_RECONNECTION_DELAY = 30000;
SocketAppender::SocketAppender()
: SocketAppenderSkeleton(DEFAULT_PORT, DEFAULT_RECONNECTION_DELAY)
{
}
SocketAppender::SocketAppender(InetAddressPtr& address1, int port1)
: SocketAppenderSkeleton(address1, port1, DEFAULT_RECONNECTION_DELAY)
{
Pool p;
activateOptions(p);
}
SocketAppender::SocketAppender(const LogString& host, int port1)
: SocketAppenderSkeleton(host, port1, DEFAULT_RECONNECTION_DELAY)
{
Pool p;
activateOptions(p);
}
SocketAppender::~SocketAppender()
{
finalize();
}
int SocketAppender::getDefaultDelay() const
{
return DEFAULT_RECONNECTION_DELAY;
}
int SocketAppender::getDefaultPort() const
{
return DEFAULT_PORT;
}
void SocketAppender::setSocket(log4cxx::helpers::SocketPtr& socket, Pool& p)
{
log4cxx::unique_lock<log4cxx::shared_mutex> lock(mutex);
SocketOutputStreamPtr sock = SocketOutputStreamPtr(new SocketOutputStream(socket));
oos = ObjectOutputStreamPtr(new ObjectOutputStream(sock, p));
}
void SocketAppender::cleanUp(Pool& p)
{
if (oos == 0)
{
return;
}
try
{
oos->close(p);
oos = 0;
}
catch (std::exception&)
{}
}
void SocketAppender::append(const spi::LoggingEventPtr& event, log4cxx::helpers::Pool& p)
{
if (oos == 0)
{
return;
}
LogString ndcVal;
event->getNDC(ndcVal);
event->getThreadName();
event->getMDCCopy();
try
{
event->write(*oos, p);
oos->reset(p);
}
catch (std::exception& e)
{
oos = 0;
LogLog::warn(LOG4CXX_STR("Detected problem with connection: "), e);
if (getReconnectionDelay() > 0)
{
fireConnector();
}
}
}