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/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <log4cxx/spi/loggingevent.h>
#include <log4cxx/ndc.h>
#include <log4cxx/level.h>
#include <log4cxx/helpers/loglog.h>
#include <log4cxx/helpers/system.h>
#include <log4cxx/helpers/socket.h>
#if !defined(LOG4CXX)
#define LOG4CXX 1
#endif
#include <log4cxx/helpers/aprinitializer.h>
#include <log4cxx/helpers/threadspecificdata.h>
#include <log4cxx/helpers/transcoder.h>
#include <apr_time.h>
#include <apr_portable.h>
#include <apr_strings.h>
#include <log4cxx/helpers/stringhelper.h>
#include <log4cxx/helpers/objectoutputstream.h>
#include <log4cxx/helpers/bytebuffer.h>
#include <log4cxx/logger.h>
#include <log4cxx/private/log4cxx_private.h>
using namespace log4cxx;
using namespace log4cxx::spi;
using namespace log4cxx::helpers;
struct LoggingEvent::LoggingEventPrivate
{
LoggingEventPrivate() :
ndc(0),
mdcCopy(0),
properties(0),
ndcLookupRequired(true),
mdcCopyLookupRequired(true),
timeStamp(0),
locationInfo()
{
}
LoggingEventPrivate(
const LogString& logger1, const LevelPtr& level1,
const LogString& message1, const LocationInfo& locationInfo1) :
logger(logger1),
level(level1),
ndc(0),
mdcCopy(0),
properties(0),
ndcLookupRequired(true),
mdcCopyLookupRequired(true),
message(message1),
timeStamp(apr_time_now()),
locationInfo(locationInfo1),
threadName(getCurrentThreadName()) {}
~LoggingEventPrivate()
{
delete ndc;
delete mdcCopy;
delete properties;
}
/**
* The logger of the logging event.
**/
LogString logger;
/** level of logging event. */
LevelPtr level;
/** The nested diagnostic context (NDC) of logging event. */
mutable LogString* ndc;
/** The mapped diagnostic context (MDC) of logging event. */
mutable MDC::Map* mdcCopy;
/**
* A map of String keys and String values.
*/
std::map<LogString, LogString>* properties;
/** Have we tried to do an NDC lookup? If we did, there is no need
* to do it again. Note that its value is always false when
* serialized. Thus, a receiving SocketNode will never use it's own
* (incorrect) NDC. See also writeObject method.
*/
mutable bool ndcLookupRequired;
/**
* Have we tried to do an MDC lookup? If we did, there is no need to do it
* again. Note that its value is always false when serialized. See also
* the getMDC and getMDCCopy methods.
*/
mutable bool mdcCopyLookupRequired;
/** The application supplied message of logging event. */
LogString message;
/** The number of microseconds elapsed from 01.01.1970 until logging event
was created. */
log4cxx_time_t timeStamp;
/** The is the location where this log statement was written. */
const log4cxx::spi::LocationInfo locationInfo;
/** The identifier of thread in which this logging event
was generated.
*/
const LogString threadName;
};
IMPLEMENT_LOG4CXX_OBJECT(LoggingEvent)
//
// Accessor for start time.
//
log4cxx_time_t LoggingEvent::getStartTime()
{
return log4cxx::helpers::APRInitializer::initialize();
}
LoggingEvent::LoggingEvent() :
m_priv(std::make_unique<LoggingEventPrivate>())
{
}
LoggingEvent::LoggingEvent(
const LogString& logger1, const LevelPtr& level1,
const LogString& message1, const LocationInfo& locationInfo1) :
m_priv(std::make_unique<LoggingEventPrivate>(logger1, level1, message1, locationInfo1))
{
}
LoggingEvent::~LoggingEvent()
{
}
bool LoggingEvent::getNDC(LogString& dest) const
{
if (m_priv->ndcLookupRequired)
{
m_priv->ndcLookupRequired = false;
LogString val;
if (NDC::get(val))
{
m_priv->ndc = new LogString(val);
}
}
if (m_priv->ndc)
{
dest.append(*m_priv->ndc);
return true;
}
return false;
}
bool LoggingEvent::getMDC(const LogString& key, LogString& dest) const
{
// Note the mdcCopy is used if it exists. Otherwise we use the MDC
// that is associated with the thread.
if (m_priv->mdcCopy != 0 && !m_priv->mdcCopy->empty())
{
MDC::Map::const_iterator it = m_priv->mdcCopy->find(key);
if (it != m_priv->mdcCopy->end())
{
if (!it->second.empty())
{
dest.append(it->second);
return true;
}
}
}
return MDC::get(key, dest);
}
LoggingEvent::KeySet LoggingEvent::getMDCKeySet() const
{
LoggingEvent::KeySet set;
if (m_priv->mdcCopy != 0 && !m_priv->mdcCopy->empty())
{
MDC::Map::const_iterator it;
for (it = m_priv->mdcCopy->begin(); it != m_priv->mdcCopy->end(); it++)
{
set.push_back(it->first);
}
}
else
{
ThreadSpecificData* data = ThreadSpecificData::getCurrentData();
if (data != 0)
{
MDC::Map& m = data->getMap();
for (MDC::Map::const_iterator it = m.begin(); it != m.end(); it++)
{
set.push_back(it->first);
}
}
}
return set;
}
void LoggingEvent::getMDCCopy() const
{
if (m_priv->mdcCopyLookupRequired)
{
m_priv->mdcCopyLookupRequired = false;
// the clone call is required for asynchronous logging.
ThreadSpecificData* data = ThreadSpecificData::getCurrentData();
if (data != 0)
{
m_priv->mdcCopy = new MDC::Map(data->getMap());
}
else
{
m_priv->mdcCopy = new MDC::Map();
}
}
}
bool LoggingEvent::getProperty(const LogString& key, LogString& dest) const
{
if (m_priv->properties == 0)
{
return false;
}
std::map<LogString, LogString>::const_iterator it = m_priv->properties->find(key);
if (it != m_priv->properties->end())
{
dest.append(it->second);
return true;
}
return false;
}
LoggingEvent::KeySet LoggingEvent::getPropertyKeySet() const
{
LoggingEvent::KeySet set;
if (m_priv->properties != 0)
{
std::map<LogString, LogString>::const_iterator it;
for (it = m_priv->properties->begin(); it != m_priv->properties->end(); it++)
{
set.push_back(it->first);
}
}
return set;
}
const LogString LoggingEvent::getCurrentThreadName()
{
#if APR_HAS_THREADS
LOG4CXX_THREAD_LOCAL LogString thread_name;
if ( thread_name.size() )
{
return thread_name;
}
#if defined(_WIN32)
char result[20];
DWORD threadId = GetCurrentThreadId();
apr_snprintf(result, sizeof(result), LOG4CXX_WIN32_THREAD_FMTSPEC, threadId);
#else
// apr_os_thread_t encoded in HEX takes needs as many characters
// as two times the size of the type, plus an additional null byte.
char result[sizeof(apr_os_thread_t) * 3 + 10];
apr_os_thread_t threadId = apr_os_thread_current();
apr_snprintf(result, sizeof(result), LOG4CXX_APR_THREAD_FMTSPEC, (void*) &threadId);
#endif /* _WIN32 */
log4cxx::helpers::Transcoder::decode(reinterpret_cast<const char*>(result), thread_name);
return thread_name;
#else
return LOG4CXX_STR("0x00000000");
#endif /* APR_HAS_THREADS */
}
void LoggingEvent::setProperty(const LogString& key, const LogString& value)
{
if (m_priv->properties == 0)
{
m_priv->properties = new std::map<LogString, LogString>;
}
(*m_priv->properties)[key] = value;
}
const LevelPtr& LoggingEvent::getLevel() const
{
return m_priv->level;
}
const LogString& LoggingEvent::getLoggerName() const
{
return m_priv->logger;
}
const LogString& LoggingEvent::getMessage() const
{
return m_priv->message;
}
const LogString& LoggingEvent::getRenderedMessage() const
{
return m_priv->message;
}
const LogString& LoggingEvent::getThreadName() const
{
return m_priv->threadName;
}
log4cxx_time_t LoggingEvent::getTimeStamp() const
{
return m_priv->timeStamp;
}
const log4cxx::spi::LocationInfo& LoggingEvent::getLocationInformation() const
{
return m_priv->locationInfo;
}