| /* |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| * |
| */ |
| |
| #pragma once |
| |
| #include <event2/buffer.h> |
| #include <event2/bufferevent.h> |
| #include <event2/listener.h> |
| #include <event2/util.h> |
| |
| #include <atomic> |
| #include <cstdint> |
| #include <cstring> |
| #include <lua.hpp> |
| #include <map> |
| #include <memory> |
| #include <string> |
| #include <thread> |
| #include <utility> |
| #include <vector> |
| |
| #include "config/config.h" |
| #include "event_util.h" |
| #include "redis_connection.h" |
| |
| class Server; |
| |
| class Worker : EventCallbackBase<Worker>, EvconnlistenerBase<Worker> { |
| public: |
| Worker(Server *srv, Config *config); |
| ~Worker(); |
| Worker(const Worker &) = delete; |
| Worker(Worker &&) = delete; |
| Worker &operator=(const Worker &) = delete; |
| |
| void Stop(uint32_t wait_seconds); |
| void Run(std::thread::id tid); |
| bool IsTerminated() const { return is_terminated_; } |
| |
| void MigrateConnection(Worker *target, redis::Connection *conn); |
| void DetachConnection(redis::Connection *conn); |
| void FreeConnection(redis::Connection *conn); |
| void FreeConnectionByID(int fd, uint64_t id); |
| Status AddConnection(redis::Connection *c); |
| Status EnableWriteEvent(int fd); |
| Status Reply(int fd, const std::string &reply); |
| void UnpauseConnection(int fd, uint64_t id); |
| void BecomeMonitorConn(redis::Connection *conn); |
| void QuitMonitorConn(redis::Connection *conn); |
| void FeedMonitorConns(redis::Connection *conn, const std::string &response); |
| |
| std::string GetClientsStr(const redis::Connection *conn); |
| void KillClient(redis::Connection *self, uint64_t id, const std::string &addr, uint64_t type, bool skipme, |
| int64_t *killed); |
| void KickoutIdleClients(int timeout); |
| |
| Status ListenUnixSocket(const std::string &path, int perm, int backlog); |
| |
| void TimerCB(int, int16_t events); |
| |
| lua_State *Lua() { return lua_; } |
| void LuaReset(); |
| int64_t GetLuaMemorySize(); |
| |
| std::map<int, redis::Connection *> GetConnections() const { return conns_; } |
| Server *srv; |
| |
| private: |
| Status listenFD(int fd, uint32_t expected_port, int backlog); |
| Status listenTCP(const std::string &host, uint32_t port, int backlog); |
| void newTCPConnection(evconnlistener *listener, evutil_socket_t fd, sockaddr *address, int socklen); |
| void newUnixSocketConnection(evconnlistener *listener, evutil_socket_t fd, sockaddr *address, int socklen); |
| redis::Connection *removeConnection(int fd); |
| |
| event_base *base_; |
| UniqueEvent timer_; |
| std::thread::id tid_; |
| std::vector<evconnlistener *> listen_events_; |
| std::mutex conns_mu_; |
| std::map<int, redis::Connection *> conns_; |
| std::map<int, redis::Connection *> monitor_conns_; |
| int last_iter_conn_fd_ = 0; // fd of last processed connection in previous cron |
| |
| struct bufferevent_rate_limit_group *rate_limit_group_ = nullptr; |
| struct ev_token_bucket_cfg *rate_limit_group_cfg_ = nullptr; |
| std::atomic<lua_State *> lua_; |
| std::atomic<bool> is_terminated_ = false; |
| }; |
| |
| class WorkerThread { |
| public: |
| explicit WorkerThread(std::unique_ptr<Worker> worker) |
| : native_thread_handle_{std::thread::native_handle_type{}}, worker_(std::move(worker)) {} |
| ~WorkerThread() = default; |
| WorkerThread(const WorkerThread &) = delete; |
| WorkerThread(WorkerThread &&) = delete; |
| WorkerThread &operator=(const WorkerThread &) = delete; |
| |
| Worker *GetWorker() { return worker_.get(); } |
| void Start(); |
| void Stop(uint32_t wait_seconds); |
| void Join(); |
| bool IsTerminated() const { return worker_->IsTerminated(); } |
| |
| std::thread::native_handle_type GetNativeHandle() { return native_thread_handle_.load(std::memory_order_relaxed); } |
| |
| private: |
| std::thread t_; |
| std::atomic<std::thread::native_handle_type> native_thread_handle_; |
| std::unique_ptr<Worker> worker_; |
| }; |