| /* |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| * |
| */ |
| |
| #include "commander.h" |
| #include "error_constants.h" |
| #include "scope_exit.h" |
| #include "server/redis_connection.h" |
| #include "server/redis_reply.h" |
| #include "server/server.h" |
| |
| namespace redis { |
| |
| class CommandMulti : public Commander { |
| public: |
| Status Execute([[maybe_unused]] engine::Context &ctx, [[maybe_unused]] Server *srv, Connection *conn, |
| std::string *output) override { |
| if (conn->IsFlagEnabled(Connection::kMultiExec)) { |
| return {Status::RedisExecErr, "MULTI calls can not be nested"}; |
| } |
| conn->ResetMultiExec(); |
| // Client starts into MULTI-EXEC |
| conn->EnableFlag(Connection::kMultiExec); |
| *output = redis::RESP_OK; |
| return Status::OK(); |
| } |
| }; |
| |
| class CommandDiscard : public Commander { |
| public: |
| Status Execute([[maybe_unused]] engine::Context &ctx, Server *srv, Connection *conn, std::string *output) override { |
| if (!conn->IsFlagEnabled(Connection::kMultiExec)) { |
| return {Status::RedisExecErr, "DISCARD without MULTI"}; |
| } |
| |
| auto reset_watch = MakeScopeExit([srv, conn] { srv->ResetWatchedKeys(conn); }); |
| conn->ResetMultiExec(); |
| |
| *output = redis::RESP_OK; |
| |
| return Status::OK(); |
| } |
| }; |
| |
| class CommandExec : public Commander { |
| public: |
| Status Execute([[maybe_unused]] engine::Context &ctx, Server *srv, Connection *conn, std::string *output) override { |
| if (!conn->IsFlagEnabled(Connection::kMultiExec)) { |
| return {Status::RedisExecErr, "EXEC without MULTI"}; |
| } |
| |
| auto reset_watch = MakeScopeExit([srv, conn] { srv->ResetWatchedKeys(conn); }); |
| auto reset_multiexec = MakeScopeExit([conn] { conn->ResetMultiExec(); }); |
| |
| if (conn->IsMultiError()) { |
| return {Status::RedisExecAbort, "Transaction discarded"}; |
| } |
| |
| if (srv->IsWatchedKeysModified(conn)) { |
| *output = conn->NilString(); |
| return Status::OK(); |
| } |
| |
| auto storage = srv->storage; |
| // Execute multi-exec commands |
| conn->SetInExec(); |
| auto s = storage->BeginTxn(); |
| if (s.IsOK()) { |
| conn->ExecuteCommands(conn->GetMultiExecCommands()); |
| // In Redis, errors happening after EXEC instead are not handled in a special way: |
| // all the other commands will be executed even if some command fails during |
| // the transaction. |
| // So, if conn->IsMultiError(), the transaction should still be committed. |
| s = storage->CommitTxn(); |
| } |
| |
| conn->ResetMultiExec(); |
| reset_multiexec.Disable(); |
| |
| if (s) { |
| conn->Reply(Array(conn->GetQueuedReplies())); |
| } else { |
| conn->Reply(Array(std::vector<std::string>(conn->GetQueuedReplies().size(), redis::Error(s)))); |
| } |
| |
| conn->ClearQueuedReplies(); |
| return Status::OK(); |
| } |
| }; |
| |
| class CommandWatch : public Commander { |
| public: |
| Status Execute([[maybe_unused]] engine::Context &ctx, Server *srv, Connection *conn, std::string *output) override { |
| // If a conn is already marked as watched_keys_modified, we can skip the watch. |
| if (srv->IsWatchedKeysModified(conn)) { |
| *output = redis::RESP_OK; |
| return Status::OK(); |
| } |
| |
| srv->WatchKey(conn, std::vector<std::string>(args_.begin() + 1, args_.end())); |
| *output = redis::RESP_OK; |
| return Status::OK(); |
| } |
| }; |
| |
| class CommandUnwatch : public Commander { |
| public: |
| Status Execute([[maybe_unused]] engine::Context &ctx, Server *srv, Connection *conn, std::string *output) override { |
| srv->ResetWatchedKeys(conn); |
| *output = redis::RESP_OK; |
| return Status::OK(); |
| } |
| }; |
| |
| REDIS_REGISTER_COMMANDS(Txn, MakeCmdAttr<CommandMulti>("multi", 1, "bypass-multi", NO_KEY), |
| MakeCmdAttr<CommandDiscard>("discard", 1, "bypass-multi", NO_KEY), |
| MakeCmdAttr<CommandExec>("exec", 1, "exclusive bypass-multi slow", NO_KEY), |
| MakeCmdAttr<CommandWatch>("watch", -2, "no-multi", 1, -1, 1), |
| MakeCmdAttr<CommandUnwatch>("unwatch", 1, "no-multi", NO_KEY), ) |
| |
| } // namespace redis |