| // Copyright (c) 2014, Facebook, Inc. All rights reserved. |
| // This source code is licensed under the BSD-style license found in the |
| // LICENSE.txt file in the root directory of this source tree. An additional grant |
| // of patent rights can be found in the same file. |
| #pragma once |
| |
| #include <string> |
| #include <unordered_map> |
| #include <unordered_set> |
| #include <vector> |
| |
| #include "kudu/util/condition_variable.h" |
| #include "kudu/util/mutex.h" |
| |
| #ifdef NDEBUG |
| #define TEST_SYNC_POINT(x) |
| #else |
| |
| namespace kudu { |
| |
| // This class provides facility to reproduce race conditions deterministically |
| // in unit tests. |
| // Developer could specify sync points in the codebase via TEST_SYNC_POINT. |
| // Each sync point represents a position in the execution stream of a thread. |
| // In the unit test, 'Happens After' relationship among sync points could be |
| // setup via SyncPoint::LoadDependency, to reproduce a desired interleave of |
| // threads execution. |
| |
| class SyncPoint { |
| public: |
| static SyncPoint* GetInstance(); |
| |
| struct Dependency { |
| Dependency(std::string predecessor, std::string successor); |
| |
| std::string predecessor_; |
| std::string successor_; |
| }; |
| // call once at the beginning of a test to setup the dependency between |
| // sync points |
| void LoadDependency(const std::vector<Dependency>& dependencies); |
| |
| // enable sync point processing (disabled on startup) |
| void EnableProcessing(); |
| |
| // disable sync point processing |
| void DisableProcessing(); |
| |
| // remove the execution trace of all sync points |
| void ClearTrace(); |
| |
| // triggered by TEST_SYNC_POINT, blocking execution until all predecessors |
| // are executed. |
| void Process(const std::string& point); |
| |
| // TODO: it might be useful to provide a function that blocks until all |
| // sync points are cleared. |
| |
| private: |
| SyncPoint(); |
| |
| bool PredecessorsAllCleared(const std::string& point); |
| |
| // successor/predecessor map loaded from LoadDependency |
| std::unordered_map<std::string, std::vector<std::string> > successors_; |
| std::unordered_map<std::string, std::vector<std::string> > predecessors_; |
| |
| Mutex mutex_; |
| ConditionVariable cv_; |
| // sync points that have been passed through |
| std::unordered_set<std::string> cleared_points_; |
| bool enabled_; |
| }; |
| |
| } // namespace kudu |
| |
| // Use TEST_SYNC_POINT to specify sync points inside code base. |
| // Sync points can have happens-after depedency on other sync points, |
| // configured at runtime via SyncPoint::LoadDependency. This could be |
| // utilized to re-produce race conditions between threads. |
| // TEST_SYNC_POINT is no op in release build. |
| #define TEST_SYNC_POINT(x) kudu::SyncPoint::GetInstance()->Process(x) |
| #endif // NDEBUG |