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// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
#include <gtest/gtest.h>
#include "kudu/clock/logical_clock.h"
#include "kudu/common/timestamp.h"
#include "kudu/util/monotime.h"
#include "kudu/util/status.h"
#include "kudu/util/test_macros.h"
#include "kudu/util/test_util.h"
namespace kudu {
namespace clock {
class LogicalClockTest : public KuduTest {
public:
LogicalClockTest()
: clock_(Timestamp::kInitialTimestamp) {
}
protected:
LogicalClock clock_;
};
// Test that two subsequent time reads are monotonically increasing.
TEST_F(LogicalClockTest, NowValuesIncreaseMonotonically) {
const Timestamp now1 = clock_.Now();
const Timestamp now2 = clock_.Now();
ASSERT_EQ(now1.value() + 1, now2.value());
}
// Tests that the clock gets updated if the incoming value is higher.
TEST_F(LogicalClockTest, UpdateLogicalValueIncreasesByAmount) {
Timestamp initial = clock_.Now();
Timestamp future(initial.value() + 10);
clock_.Update(future);
Timestamp now = clock_.Now();
// now should be 1 after future
ASSERT_EQ(initial.value() + 11, now.value());
}
// Tests that the clock doesn't get updated if the incoming value is lower.
TEST_F(LogicalClockTest, UpdateLogicalValueDoesNotIncrease) {
Timestamp ts(1);
// update the clock to 1, the initial value, should do nothing
clock_.Update(ts);
Timestamp now = clock_.Now();
ASSERT_EQ(2, now.value());
}
TEST_F(LogicalClockTest, TestWaitUntilAfterIsUnavailable) {
Status status = clock_.WaitUntilAfter(
Timestamp(10), MonoTime::Now());
ASSERT_TRUE(status.IsServiceUnavailable());
}
TEST_F(LogicalClockTest, TestIsAfter) {
Timestamp ts1 = clock_.Now();
ASSERT_TRUE(clock_.IsAfter(ts1));
// Update the clock in the future, make sure it still
// handles "IsAfter" properly even when it's running in
// "logical" mode.
Timestamp now_increased = Timestamp(1000);
ASSERT_OK(clock_.Update(now_increased));
Timestamp ts2 = clock_.Now();
ASSERT_TRUE(clock_.IsAfter(ts1));
ASSERT_TRUE(clock_.IsAfter(ts2));
}
} // namespace clock
} // namespace kudu