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// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
#pragma once
#include <climits>
#include <cstddef>
#include <cstdint>
#include <string>
#include <boost/container/small_vector.hpp>
#include <boost/intrusive/list_hook.hpp>
#include <gflags/gflags_declare.h>
#include <glog/logging.h>
#include "kudu/gutil/macros.h"
#include "kudu/rpc/constants.h"
#include "kudu/util/faststring.h"
#include "kudu/util/slice.h"
#include "kudu/util/status.h"
DECLARE_int64(rpc_max_message_size);
namespace kudu {
class Socket;
namespace rpc {
struct TransferCallbacks;
class TransferLimits {
public:
enum {
kMaxSidecars = 10000,
kMaxTotalSidecarBytes = INT_MAX
};
DISALLOW_IMPLICIT_CONSTRUCTORS(TransferLimits);
};
// To avoid heap allocation in the common case, assume that most transfer
// payloads will contain 4 or fewer slices (header, body protobuf, and maybe
// two sidecars). For more complex responses with more slices, a heap allocation
// is worth the cost.
typedef boost::container::small_vector<Slice, 4> TransferPayload;
// This class is used internally by the RPC layer to represent an inbound
// transfer in progress.
//
// Inbound Transfer objects are created by a Connection receiving data. When the
// message is fully received, it is either parsed as a call, or a call response,
// and the InboundTransfer object itself is handed off.
class InboundTransfer {
public:
InboundTransfer();
explicit InboundTransfer(faststring initial_buf);
// Read from the socket into our buffer.
//
// If this is the last read of the transfer (i.e. if TransferFinished() is true
// after this call returns OK), up to 4 extra bytes may have been read
// from the socket and stored in 'extra_4'. In that case, any previous content of
// 'extra_4' is replaced by this extra bytes.
Status ReceiveBuffer(Socket* socket, faststring* extra_4);
// Return true if any bytes have yet been sent.
bool TransferStarted() const;
// Return true if the entire transfer has been sent.
bool TransferFinished() const;
Slice data() const {
return Slice(buf_);
}
// Return a string indicating the status of this transfer (number of bytes received, etc)
// suitable for logging.
std::string StatusAsString() const;
private:
faststring buf_;
// 0 indicates not yet set
uint32_t total_length_;
uint32_t cur_offset_;
DISALLOW_COPY_AND_ASSIGN(InboundTransfer);
};
// When the connection wants to send data, it creates an OutboundTransfer object
// to encompass it. This sits on a queue within the Connection, so that each time
// the Connection wakes up with a writable socket, it consumes more bytes off
// the next pending transfer in the queue.
//
// Upon completion of the transfer, a callback is triggered.
class OutboundTransfer : public boost::intrusive::list_base_hook<> {
public:
// Factory methods for creating transfers associated with call requests
// or responses. The 'payload' slices will be concatenated and
// written to the socket. When the transfer completes or errors, the
// appropriate method of 'callbacks' is invoked.
//
// Does not take ownership of the callbacks object or the underlying
// memory of the slices. The slices must remain valid until the callback
// is triggered.
//
// NOTE: 'payload' is currently restricted to a maximum of kMaxPayloadSlices
// slices.
// ------------------------------------------------------------
// Create an outbound transfer for a call request.
static OutboundTransfer* CreateForCallRequest(int32_t call_id,
TransferPayload payload,
TransferCallbacks* callbacks);
// Create an outbound transfer for a call response.
// See above for details.
static OutboundTransfer* CreateForCallResponse(TransferPayload payload,
TransferCallbacks* callbacks);
// Destruct the transfer. A transfer object should never be deallocated
// before it has either (a) finished transferring, or (b) been Abort()ed.
~OutboundTransfer();
// Abort the current transfer, with the given status.
// This triggers TransferCallbacks::NotifyTransferAborted.
void Abort(const Status& status);
// send from our buffers into the sock
Status SendBuffer(Socket* socket);
// Return true if any bytes have yet been sent.
bool TransferStarted() const;
// Return true if the entire transfer has been sent.
bool TransferFinished() const;
// Return the total number of bytes to be sent (including those already sent).
size_t TotalLength() const;
std::string HexDump() const;
bool is_for_outbound_call() const {
return call_id_ != kInvalidCallId;
}
// Returns the call ID for a transfer associated with an outbound
// call. Must not be called for call responses.
int32_t call_id() const {
DCHECK_NE(call_id_, kInvalidCallId);
return call_id_;
}
private:
OutboundTransfer(int32_t call_id,
TransferPayload payload,
TransferCallbacks* callbacks);
// Slices to send.
TransferPayload payload_slices_;
// The current slice that is being sent.
int32_t cur_slice_idx_;
// The number of bytes in the above slice which has already been sent.
int32_t cur_offset_in_slice_;
TransferCallbacks* callbacks_;
// In the case of outbound calls, the associated call ID.
// In the case of call responses, kInvalidCallId
int32_t call_id_;
// True if SendBuffer() has been called at least once. This can be true even if
// no bytes were sent successfully. This is needed as SSL_write() is stateful.
// Please see KUDU-2334 for details.
bool started_;
bool aborted_;
DISALLOW_COPY_AND_ASSIGN(OutboundTransfer);
};
// Callbacks made after a transfer completes.
struct TransferCallbacks {
public:
virtual ~TransferCallbacks() {}
// The transfer finished successfully.
virtual void NotifyTransferFinished() = 0;
// The transfer was aborted (e.g because the connection died or an error occurred).
virtual void NotifyTransferAborted(const Status& status) = 0;
};
} // namespace rpc
} // namespace kudu