blob: a4abfaac8855ca7d23259784ae568a5670affa1e [file] [log] [blame]
/*
* Copyright Vladimir Prus 2003.
* Distributed under the Boost Software License, Version 1.0.
* (See accompanying file LICENSE_1_0.txt or copy at
* http://www.boost.org/LICENSE_1_0.txt)
*/
#include "class.h"
#include "constants.h"
#include "frames.h"
#include "hash.h"
#include "lists.h"
#include "object.h"
#include "rules.h"
#include "strings.h"
#include "variable.h"
#include <stdio.h>
#include <stdlib.h>
static struct hash * classes = 0;
static void check_defined( LIST * class_names )
{
LISTITER iter = list_begin( class_names );
LISTITER const end = list_end( class_names );
for ( ; iter != end; iter = list_next( iter ) )
{
if ( !hash_find( classes, list_item( iter ) ) )
{
printf( "Class %s is not defined\n", object_str( list_item( iter ) )
);
abort();
}
}
}
static OBJECT * class_module_name( OBJECT * declared_name )
{
string name[ 1 ];
OBJECT * result;
string_new( name );
string_append( name, "class@" );
string_append( name, object_str( declared_name ) );
result = object_new( name->value );
string_free( name );
return result;
}
struct import_base_data
{
OBJECT * base_name;
module_t * base_module;
module_t * class_module;
};
static void import_base_rule( void * r_, void * d_ )
{
RULE * r = (RULE *)r_;
RULE * ir1;
RULE * ir2;
struct import_base_data * d = (struct import_base_data *)d_;
OBJECT * qname;
string qualified_name[ 1 ];
string_new ( qualified_name );
string_append ( qualified_name, object_str( d->base_name ) );
string_push_back( qualified_name, '.' );
string_append ( qualified_name, object_str( r->name ) );
qname = object_new( qualified_name->value );
string_free( qualified_name );
ir1 = import_rule( r, d->class_module, r->name );
ir2 = import_rule( r, d->class_module, qname );
object_free( qname );
/* Copy 'exported' flag. */
ir1->exported = ir2->exported = r->exported;
/* If we are importing a class method, localize it. */
if ( ( r->module == d->base_module ) || ( r->module->class_module &&
( r->module->class_module == d->base_module ) ) )
{
rule_localize( ir1, d->class_module );
rule_localize( ir2, d->class_module );
}
}
/*
* For each exported rule 'n', declared in class module for base, imports that
* rule in 'class' as 'n' and as 'base.n'. Imported rules are localized and
* marked as exported.
*/
static void import_base_rules( module_t * class_, OBJECT * base )
{
OBJECT * module_name = class_module_name( base );
module_t * base_module = bindmodule( module_name );
LIST * imported;
struct import_base_data d;
d.base_name = base;
d.base_module = base_module;
d.class_module = class_;
object_free( module_name );
if ( base_module->rules )
hashenumerate( base_module->rules, import_base_rule, &d );
imported = imported_modules( base_module );
import_module( imported, class_ );
list_free( imported );
}
OBJECT * make_class_module( LIST * xname, LIST * bases, FRAME * frame )
{
OBJECT * name = class_module_name( list_front( xname ) );
OBJECT * * pp;
module_t * class_module = 0;
module_t * outer_module = frame->module;
int found;
if ( !classes )
classes = hashinit( sizeof( OBJECT * ), "classes" );
pp = (OBJECT * *)hash_insert( classes, list_front( xname ), &found );
if ( !found )
{
*pp = object_copy( list_front( xname ) );
}
else
{
printf( "Class %s already defined\n", object_str( list_front( xname ) )
);
abort();
}
check_defined( bases );
class_module = bindmodule( name );
{
/*
Initialize variables that Boost.Build inserts in every object.
We want to avoid creating the object's hash if it isn't needed.
*/
int num = class_module->num_fixed_variables;
module_add_fixed_var( class_module, constant_name, &num );
module_add_fixed_var( class_module, constant_class, &num );
module_set_fixed_variables( class_module, num );
}
var_set( class_module, constant_name, xname, VAR_SET );
var_set( class_module, constant_bases, bases, VAR_SET );
{
LISTITER iter = list_begin( bases );
LISTITER const end = list_end( bases );
for ( ; iter != end; iter = list_next( iter ) )
import_base_rules( class_module, list_item( iter ) );
}
return name;
}
static void free_class( void * xclass, void * data )
{
object_free( *(OBJECT * *)xclass );
}
void class_done( void )
{
if ( classes )
{
hashenumerate( classes, free_class, (void *)0 );
hashdone( classes );
classes = 0;
}
}