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/*
* Copyright (C) 2015-2016 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <cmath>
#include <wtf/Optional.h>
namespace JSC {
const int32_t maxExponentForIntegerMathPow = 1000;
double JIT_OPERATION operationMathPow(double x, double y) WTF_INTERNAL;
int32_t JIT_OPERATION operationToInt32(double) WTF_INTERNAL;
int32_t JIT_OPERATION operationToInt32SensibleSlow(double) WTF_INTERNAL;
inline constexpr double maxSafeInteger()
{
// 2 ^ 53 - 1
return 9007199254740991.0;
}
inline constexpr double minSafeInteger()
{
// -(2 ^ 53 - 1)
return -9007199254740991.0;
}
inline int clz32(uint32_t number)
{
#if COMPILER(GCC_OR_CLANG)
int zeroCount = 32;
if (number)
zeroCount = __builtin_clz(number);
return zeroCount;
#else
int zeroCount = 0;
for (int i = 31; i >= 0; i--) {
if (!(number >> i))
zeroCount++;
else
break;
}
return zeroCount;
#endif
}
// This in the ToInt32 operation is defined in section 9.5 of the ECMA-262 spec.
// Note that this operation is identical to ToUInt32 other than to interpretation
// of the resulting bit-pattern (as such this method is also called to implement
// ToUInt32).
//
// The operation can be described as round towards zero, then select the 32 least
// bits of the resulting value in 2s-complement representation.
ALWAYS_INLINE int32_t toInt32(double number)
{
int64_t bits = WTF::bitwise_cast<int64_t>(number);
int32_t exp = (static_cast<int32_t>(bits >> 52) & 0x7ff) - 0x3ff;
// If exponent < 0 there will be no bits to the left of the decimal point
// after rounding; if the exponent is > 83 then no bits of precision can be
// left in the low 32-bit range of the result (IEEE-754 doubles have 52 bits
// of fractional precision).
// Note this case handles 0, -0, and all infinite, NaN, & denormal value.
if (exp < 0 || exp > 83)
return 0;
// Select the appropriate 32-bits from the floating point mantissa. If the
// exponent is 52 then the bits we need to select are already aligned to the
// lowest bits of the 64-bit integer representation of the number, no need
// to shift. If the exponent is greater than 52 we need to shift the value
// left by (exp - 52), if the value is less than 52 we need to shift right
// accordingly.
int32_t result = (exp > 52)
? static_cast<int32_t>(bits << (exp - 52))
: static_cast<int32_t>(bits >> (52 - exp));
// IEEE-754 double precision values are stored omitting an implicit 1 before
// the decimal point; we need to reinsert this now. We may also the shifted
// invalid bits into the result that are not a part of the mantissa (the sign
// and exponent bits from the floatingpoint representation); mask these out.
if (exp < 32) {
int32_t missingOne = 1 << exp;
result &= missingOne - 1;
result += missingOne;
}
// If the input value was negative (we could test either 'number' or 'bits',
// but testing 'bits' is likely faster) invert the result appropriately.
return bits < 0 ? -result : result;
}
// This implements ToUInt32, defined in ECMA-262 9.6.
inline uint32_t toUInt32(double number)
{
// As commented in the spec, the operation of ToInt32 and ToUint32 only differ
// in how the result is interpreted; see NOTEs in sections 9.5 and 9.6.
return toInt32(number);
}
inline std::optional<double> safeReciprocalForDivByConst(double constant)
{
// No "weird" numbers (NaN, Denormal, etc).
if (!constant || !std::isnormal(constant))
return std::nullopt;
int exponent;
if (std::frexp(constant, &exponent) != 0.5)
return std::nullopt;
// Note that frexp() returns the value divided by two
// so we to offset this exponent by one.
exponent -= 1;
// A double exponent is between -1022 and 1023.
// Nothing we can do to invert 1023.
if (exponent == 1023)
return std::nullopt;
double reciprocal = std::ldexp(1, -exponent);
ASSERT(std::isnormal(reciprocal));
ASSERT(1. / constant == reciprocal);
ASSERT(constant == 1. / reciprocal);
ASSERT(1. == constant * reciprocal);
return reciprocal;
}
extern "C" {
double JIT_OPERATION jsRound(double value) REFERENCED_FROM_ASM WTF_INTERNAL;
// On Windows we need to wrap fmod; on other platforms we can call it directly.
// On ARMv7 we assert that all function pointers have to low bit set (point to thumb code).
#if CALLING_CONVENTION_IS_STDCALL || CPU(ARM_THUMB2)
double JIT_OPERATION jsMod(double x, double y) REFERENCED_FROM_ASM WTF_INTERNAL;
#else
#define jsMod fmod
#endif
}
} // namespace JSC