| /** |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| */ |
| /** |
| # Copyright 2018 Taobao (China) Inc. |
| # |
| # Licensed under the Apache License, Version 2.0 (the "License"); |
| # you may not use this file except in compliance with the License. |
| # You may obtain a copy of the License at |
| # |
| # http://www.apache.org/licenses/LICENSE-2.0 |
| # |
| # Unless required by applicable law or agreed to in writing, software |
| # distributed under the License is distributed on an "AS IS" BASIS, |
| # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| # See the License for the specific language governing permissions and |
| # limitations under the License. |
| **/ |
| |
| #ifndef FLUTTER_UNICORN_RUNTIME_ENGINE_CONTEXT_H_ |
| #define FLUTTER_UNICORN_RUNTIME_ENGINE_CONTEXT_H_ |
| |
| #include <cstdlib> |
| #include <memory> |
| #include <string> |
| #include "js_runtime/runtime/runtime_values.h" |
| |
| namespace unicorn { |
| class RuntimeVM; |
| |
| class EngineContextDelegate { |
| public: |
| virtual void OnEngineContextInitialized() = 0; |
| |
| virtual void OnEngineContextFinalized() = 0; |
| }; |
| |
| class EngineContext { |
| public: |
| static EngineContext *CreateEngineContext(EngineContextDelegate *delegate, |
| RuntimeVM *vm, JSRunTimeClass globalClass); |
| |
| virtual ~EngineContext() {} |
| |
| virtual void InitializeContext(JSRunTimeClass globalObjectClass) = 0; |
| |
| virtual void SetName(const std::string& name) = 0; |
| |
| virtual std::string GetName() = 0; |
| |
| virtual JSRunTimeObject GetGlobalObjectInContext() =0; |
| |
| virtual void BindDataToObject(JSRunTimeObject targetObj,void* data) = 0; |
| |
| virtual void removeObjectBindData(JSRunTimeObject targetObj) = 0; |
| |
| virtual bool RunJavaScript(const std::string &script, std::string *exception) = 0; |
| |
| virtual ScopeValues RunJavaScriptWithResult(const std::string &script, std::string *exception) = 0; |
| |
| virtual JSRunTimeValue |
| callJavaScriptFunc(RuntimeObject *target, const std::string &name, std::vector<ScopeValues> &args, |
| std::string *exception) = 0; |
| |
| virtual ScopeValues |
| CallJavaScriptFuncWithRuntimeValue(RuntimeObject *target, const std::string &name, std::vector<ScopeValues> &args, |
| std::string *exception) = 0; |
| |
| virtual void ThrowJSError(const std::string &error) = 0; |
| |
| virtual void ThrowException(const std::string &error) = 0; |
| |
| virtual void *GetContext() const { return nullptr; } |
| |
| virtual void SetGlobalPropertyValue(const std::string &property_id, ScopeValues value) = 0; |
| |
| virtual ScopeValues GetGlobalProperty(std::string property_id) = 0; |
| |
| virtual JSRunTimeValue GetPropertyValueFromObject(std::string property_id, JSRunTimeObject object) = 0; |
| |
| virtual bool GetObjectPropertyNameArray(JSRunTimeObject object,std::vector<std::string> &nameArrays) = 0; |
| |
| virtual bool setObjectValue(JSRunTimeObject targetObject, const std::string &key, JSRunTimeValue value) = 0; |
| |
| /** |
| * @abstract The JSObject whose prototype you want to set. |
| * @param target the object you want change Prototype, if null,use globalObject |
| * @param value JSValue to set as the object's prototype. if null,use globalObjectValue |
| * @return success or false |
| */ |
| virtual bool SetObjectPrototypeFromValue(JSRunTimeObject target, JSValueRef value) = 0; |
| |
| virtual JSRunTimeValue GetObjectPrototype(JSRunTimeObject referenceValue) = 0; |
| |
| virtual JSRunTimeObject toObjectFromValue(JSRunTimeValue js_value) = 0; |
| }; |
| |
| } // namespace unicorn |
| |
| #endif // FLUTTER_UNICORN_RUNTIME_ENGINE_CONTEXT_H_ |