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/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#import "WXCanvasModule.h"
#import "WXCanvasComponent.h"
#import "WXSDKManager.h"
#import "WXSDKInstance_private.h"
#import "WXUtility.h"
@interface WXCanvasModule()
@property (nonatomic, strong) NSMutableDictionary *cacheMap;
@property (nonatomic, strong) EAGLContext *glcontext;
@end
@implementation WXCanvasModule
@synthesize weexInstance;
WX_EXPORT_METHOD(@selector(addDrawActions:actions:))
WX_EXPORT_METHOD(@selector(initTexture:callbackId:))
- (instancetype) init
{
_cacheMap = [NSMutableDictionary new];
_glcontext = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
[EAGLContext setCurrentContext:_glcontext];
return [super init];
}
- (void) dealloc
{
[_cacheMap removeAllObjects];
_cacheMap = nil;
}
- (void)performBlockWithCanvas:(NSString *)elemRef block:(void (^)(WXCanvasComponent *))block
{
if (!elemRef) {
return;
}
__weak typeof(self) weakSelf = self;
WXPerformBlockOnComponentThread(^{
WXCanvasComponent *canvas = (WXCanvasComponent *)[weakSelf.weexInstance componentForRef:elemRef];
if (!canvas) {
return;
}
[weakSelf performSelectorOnMainThread:@selector(doBlock:) withObject:^() {
block(canvas);
} waitUntilDone:NO];
});
}
- (void)doBlock:(void (^)(void))block
{
block();
}
- (void)addDrawActions:(NSString *)elemRef actions:(NSArray *)actions
{
[self performBlockWithCanvas:elemRef block:^(WXCanvasComponent *canvas) {
[canvas addDrawActions:actions canvasModule:self];
}];
}
-(UIImage *) getImage:(NSString *)imageURL {
NSString *key = [NSString stringWithFormat:@"image~%@", imageURL];
if ([_cacheMap objectForKey:key]) {
return (UIImage *)[_cacheMap objectForKey:key];
}
UIImage *image = [UIImage imageWithData:[NSData dataWithContentsOfURL:[NSURL URLWithString:imageURL]]];
if (image != nil) {
[_cacheMap setObject:image forKey:key];
}
return image;
}
-(void) initTexture:(NSString *)imgURL callbackId:(NSInteger)callbackId
{
__weak typeof(self) weakSelf = self;
WXPerformBlockOnComponentThread(^{
UIImage *image = [weakSelf getImage:imgURL];
NSDictionary *data = @{
@"url": imgURL,
@"width": @(image.size.width),
@"height": @(image.size.height)
};
[[WXSDKManager bridgeMgr] callBack:self.weexInstance.instanceId funcId:[@(callbackId) stringValue] params:[WXUtility JSONString:data]];
});
}
@end