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/**
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#ifndef WTF_WordLock_h
#define WTF_WordLock_h
#include <wtf/Atomics.h>
#include <wtf/Compiler.h>
#include <wtf/Locker.h>
#include <wtf/Noncopyable.h>
namespace TestWebKitAPI {
struct LockInspector;
};
namespace WTF {
// A WordLock is a fully adaptive mutex that uses sizeof(void*) storage. It has a fast path that is
// similar to a spinlock, and a slow path that is similar to std::mutex. In most cases, you should use
// Lock instead. WordLock sits lower in the stack and is used to implement Lock, so Lock is the main
// client of WordLock.
// NOTE: This is also a great lock to use if you are very low in the stack. For example,
// PrintStream uses this so that ParkingLot and Lock can use PrintStream. This means that if you
// try to use dataLog to debug this code, you will have a bad time.
struct WordLockBase {
void lock()
{
if (LIKELY(m_word.compareExchangeWeak(0, isLockedBit, std::memory_order_acquire))) {
// WordLock acquired!
return;
}
lockSlow();
}
void unlock()
{
if (LIKELY(m_word.compareExchangeWeak(isLockedBit, 0, std::memory_order_release))) {
// WordLock released, and nobody was waiting!
return;
}
unlockSlow();
}
bool isHeld() const
{
return m_word.load(std::memory_order_acquire) & isLockedBit;
}
bool isLocked() const
{
return isHeld();
}
protected:
friend struct TestWebKitAPI::LockInspector;
static const uintptr_t isLockedBit = 1;
static const uintptr_t isQueueLockedBit = 2;
static const uintptr_t queueHeadMask = 3;
WTF_EXPORT_PRIVATE void lockSlow();
WTF_EXPORT_PRIVATE void unlockSlow();
// Method used for testing only.
bool isFullyReset() const
{
return !m_word.load();
}
Atomic<uintptr_t> m_word;
};
class WordLock : public WordLockBase {
WTF_MAKE_NONCOPYABLE(WordLock);
public:
WordLock()
{
m_word.store(0, std::memory_order_relaxed);
}
};
typedef WordLockBase StaticWordLock;
typedef Locker<WordLockBase> WordLockHolder;
} // namespace WTF
using WTF::WordLock;
using WTF::WordLockHolder;
using WTF::StaticWordLock;
#endif // WTF_WordLock_h