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/**
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#ifndef WTF_WallTime_h
#define WTF_WallTime_h
#include <wtf/ClockType.h>
#include <wtf/Seconds.h>
namespace WTF {
class MonotonicTime;
class PrintStream;
// The current time according to a wall clock (aka real time clock). This uses floating point
// internally so that you can reason about infinity and other things that arise in math. It's
// acceptable to use this to wrap NaN times, negative times, and infinite times, so long as they
// are relative to the same clock. Specifically, WallTime should be used in agreement with the
// principle that WallTime::now().secondsSinceEpoch().value() is the same as WTF::currentTime().
class WallTime {
public:
static const ClockType clockType = ClockType::Wall;
// This is the epoch. So, x.secondsSinceEpoch() should be the same as x - WallTime().
WallTime() { }
// Call this if you know for sure that the double represents time according to
// WTF::currentTime(). It must be in seconds and it must be from the same time source.
static WallTime fromRawSeconds(double value)
{
WallTime result;
result.m_value = value;
return result;
}
WTF_EXPORT_PRIVATE static WallTime now();
static WallTime infinity() { return fromRawSeconds(std::numeric_limits<double>::infinity()); }
Seconds secondsSinceEpoch() const { return Seconds(m_value); }
WallTime approximateWallTime() const { return *this; }
WTF_EXPORT_PRIVATE MonotonicTime approximateMonotonicTime() const;
explicit operator bool() const { return !!m_value; }
WallTime operator+(Seconds other) const
{
return fromRawSeconds(m_value + other.value());
}
WallTime operator-(Seconds other) const
{
return fromRawSeconds(m_value - other.value());
}
// Time is a scalar and scalars can be negated as this could arise from algebraic
// transformations. So, we allow it.
WallTime operator-() const
{
return fromRawSeconds(-m_value);
}
WallTime& operator+=(Seconds other)
{
return *this = *this + other;
}
WallTime& operator-=(Seconds other)
{
return *this = *this - other;
}
Seconds operator-(WallTime other) const
{
return Seconds(m_value - other.m_value);
}
bool operator==(WallTime other) const
{
return m_value == other.m_value;
}
bool operator!=(WallTime other) const
{
return m_value != other.m_value;
}
bool operator<(WallTime other) const
{
return m_value < other.m_value;
}
bool operator>(WallTime other) const
{
return m_value > other.m_value;
}
bool operator<=(WallTime other) const
{
return m_value <= other.m_value;
}
bool operator>=(WallTime other) const
{
return m_value >= other.m_value;
}
WTF_EXPORT_PRIVATE void dump(PrintStream&) const;
private:
double m_value { 0 };
};
WTF_EXPORT_PRIVATE void sleep(WallTime);
} // namespace WTF
namespace std {
inline bool isnan(WTF::WallTime time)
{
return std::isnan(time.secondsSinceEpoch().value());
}
inline bool isinf(WTF::WallTime time)
{
return std::isinf(time.secondsSinceEpoch().value());
}
inline bool isfinite(WTF::WallTime time)
{
return std::isfinite(time.secondsSinceEpoch().value());
}
} // namespace std
using WTF::WallTime;
#endif // WTF_WallTime_h