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/**
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
// A SentinelLinkedList is a linked list with dummy head and tail sentinels,
// which allow for branch-less insertion and removal, and removal without a
// pointer to the list.
//
// Requires: Node is a concrete class with:
// Node(SentinelTag);
// void setPrev(Node*);
// Node* prev();
// void setNext(Node*);
// Node* next();
#ifndef SentinelLinkedList_h
#define SentinelLinkedList_h
namespace WTF {
enum SentinelTag { Sentinel };
template<typename T>
class BasicRawSentinelNode {
WTF_MAKE_FAST_ALLOCATED;
public:
BasicRawSentinelNode(SentinelTag)
: m_next(0)
, m_prev(0)
{
}
BasicRawSentinelNode()
: m_next(0)
, m_prev(0)
{
}
void setPrev(BasicRawSentinelNode* prev) { m_prev = prev; }
void setNext(BasicRawSentinelNode* next) { m_next = next; }
T* prev() { return static_cast<T*>(m_prev); }
T* next() { return static_cast<T*>(m_next); }
bool isOnList() const
{
ASSERT(!!m_prev == !!m_next);
return !!m_prev;
}
void remove();
void prepend(BasicRawSentinelNode*);
void append(BasicRawSentinelNode*);
private:
BasicRawSentinelNode* m_next;
BasicRawSentinelNode* m_prev;
};
template <typename T, typename RawNode = T> class SentinelLinkedList {
public:
typedef T* iterator;
SentinelLinkedList();
// Pushes to the front of the list. It's totally backwards from what you'd expect.
void push(T*);
// Appends to the end of the list.
void append(T*);
static void remove(T*);
static void prepend(T* existingNode, T* newNode);
static void append(T* existingNode, T* newNode);
bool isOnList(T*);
iterator begin();
iterator end();
bool isEmpty() { return begin() == end(); }
template<typename Func>
void forEach(const Func& func)
{
for (iterator iter = begin(); iter != end();) {
iterator next = iter->next();
func(iter);
iter = next;
}
}
void takeFrom(SentinelLinkedList<T, RawNode>&);
private:
RawNode m_headSentinel;
RawNode m_tailSentinel;
};
template <typename T> void BasicRawSentinelNode<T>::remove()
{
SentinelLinkedList<T, BasicRawSentinelNode<T>>::remove(static_cast<T*>(this));
}
template <typename T> void BasicRawSentinelNode<T>::prepend(BasicRawSentinelNode* node)
{
SentinelLinkedList<T, BasicRawSentinelNode<T>>::prepend(
static_cast<T*>(this), static_cast<T*>(node));
}
template <typename T> void BasicRawSentinelNode<T>::append(BasicRawSentinelNode* node)
{
SentinelLinkedList<T, BasicRawSentinelNode<T>>::append(
static_cast<T*>(this), static_cast<T*>(node));
}
template <typename T, typename RawNode> inline SentinelLinkedList<T, RawNode>::SentinelLinkedList()
: m_headSentinel(Sentinel)
, m_tailSentinel(Sentinel)
{
m_headSentinel.setNext(&m_tailSentinel);
m_headSentinel.setPrev(0);
m_tailSentinel.setPrev(&m_headSentinel);
m_tailSentinel.setNext(0);
}
template <typename T, typename RawNode> inline typename SentinelLinkedList<T, RawNode>::iterator SentinelLinkedList<T, RawNode>::begin()
{
return static_cast<T*>(m_headSentinel.next());
}
template <typename T, typename RawNode> inline typename SentinelLinkedList<T, RawNode>::iterator SentinelLinkedList<T, RawNode>::end()
{
return static_cast<T*>(&m_tailSentinel);
}
template <typename T, typename RawNode> inline void SentinelLinkedList<T, RawNode>::push(T* node)
{
ASSERT(node);
ASSERT(!node->prev());
ASSERT(!node->next());
RawNode* prev = &m_headSentinel;
RawNode* next = m_headSentinel.next();
node->setPrev(prev);
node->setNext(next);
prev->setNext(node);
next->setPrev(node);
}
template <typename T, typename RawNode> inline void SentinelLinkedList<T, RawNode>::append(T* node)
{
ASSERT(node);
ASSERT(!node->prev());
ASSERT(!node->next());
RawNode* prev = m_tailSentinel.prev();
RawNode* next = &m_tailSentinel;
node->setPrev(prev);
node->setNext(next);
prev->setNext(node);
next->setPrev(node);
}
template <typename T, typename RawNode> inline void SentinelLinkedList<T, RawNode>::remove(T* node)
{
ASSERT(node);
ASSERT(!!node->prev());
ASSERT(!!node->next());
RawNode* prev = node->prev();
RawNode* next = node->next();
prev->setNext(next);
next->setPrev(prev);
node->setPrev(0);
node->setNext(0);
}
template <typename T, typename RawNode>
inline void SentinelLinkedList<T, RawNode>::prepend(T* existingNode, T* newNode)
{
ASSERT(existingNode);
ASSERT(!!existingNode->prev());
ASSERT(!!existingNode->next());
ASSERT(newNode);
ASSERT(!newNode->prev());
ASSERT(!newNode->next());
RawNode* prev = existingNode->prev();
newNode->setNext(existingNode);
newNode->setPrev(prev);
prev->setNext(newNode);
existingNode->setPrev(newNode);
}
template <typename T, typename RawNode>
inline void SentinelLinkedList<T, RawNode>::append(T* existingNode, T* newNode)
{
ASSERT(existingNode);
ASSERT(!!existingNode->prev());
ASSERT(!!existingNode->next());
ASSERT(newNode);
ASSERT(!newNode->prev());
ASSERT(!newNode->next());
RawNode* next = existingNode->next();
newNode->setNext(next);
newNode->setPrev(existingNode);
next->setPrev(newNode);
existingNode->setNext(newNode);
}
template <typename T, typename RawNode> inline bool SentinelLinkedList<T, RawNode>::isOnList(T* node)
{
if (!node->isOnList())
return false;
for (T* iter = begin(); iter != end(); iter = iter->next()) {
if (iter == node)
return true;
}
return false;
}
template <typename T, typename RawNode>
inline void SentinelLinkedList<T, RawNode>::takeFrom(SentinelLinkedList<T, RawNode>& other)
{
if (other.isEmpty())
return;
m_tailSentinel.prev()->setNext(other.m_headSentinel.next());
other.m_headSentinel.next()->setPrev(m_tailSentinel.prev());
m_tailSentinel.setPrev(other.m_tailSentinel.prev());
m_tailSentinel.prev()->setNext(&m_tailSentinel);
other.m_headSentinel.setNext(&other.m_tailSentinel);
other.m_tailSentinel.setPrev(&other.m_headSentinel);
}
}
using WTF::BasicRawSentinelNode;
using WTF::SentinelLinkedList;
#endif