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/**
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#ifndef WTF_MonotonicTime_h
#define WTF_MonotonicTime_h
#include <wtf/ClockType.h>
#include <wtf/Seconds.h>
namespace WTF {
class WallTime;
class PrintStream;
// The current time according to a monotonic clock. Monotonic clocks don't go backwards and
// possibly don't count downtime. This uses floating point internally so that you can reason about
// infinity and other things that arise in math. It's acceptable to use this to wrap NaN times,
// negative times, and infinite times, so long as they are all relative to the same clock.
// Specifically, MonotonicTime should be used in agreement with the principle that
// MonotonicTime::now().secondsSinceEpoch().value() is the same as
// WTF::monotonicallyIncreasingTime().
class MonotonicTime {
public:
static const ClockType clockType = ClockType::Monotonic;
// This is the epoch. So, x.secondsSinceEpoch() should be the same as x - MonotonicTime().
MonotonicTime() { }
// Call this if you know for sure that the double represents time according to
// WTF::monotonicallyIncreasingTime(). It must be in seconds and it must be from the same time
// source.
static MonotonicTime fromRawSeconds(double value)
{
MonotonicTime result;
result.m_value = value;
return result;
}
WTF_EXPORT_PRIVATE static MonotonicTime now();
static MonotonicTime infinity() { return fromRawSeconds(std::numeric_limits<double>::infinity()); }
Seconds secondsSinceEpoch() const { return Seconds(m_value); }
MonotonicTime approximateMonotonicTime() const { return *this; }
WTF_EXPORT_PRIVATE WallTime approximateWallTime() const;
explicit operator bool() const { return !!m_value; }
MonotonicTime operator+(Seconds other) const
{
return fromRawSeconds(m_value + other.value());
}
MonotonicTime operator-(Seconds other) const
{
return fromRawSeconds(m_value - other.value());
}
// Time is a scalar and scalars can be negated as this could arise from algebraic
// transformations. So, we allow it.
MonotonicTime operator-() const
{
return fromRawSeconds(-m_value);
}
MonotonicTime operator+=(Seconds other)
{
return *this = *this + other;
}
MonotonicTime operator-=(Seconds other)
{
return *this = *this - other;
}
Seconds operator-(MonotonicTime other) const
{
return Seconds(m_value - other.m_value);
}
bool operator==(MonotonicTime other) const
{
return m_value == other.m_value;
}
bool operator!=(MonotonicTime other) const
{
return m_value != other.m_value;
}
bool operator<(MonotonicTime other) const
{
return m_value < other.m_value;
}
bool operator>(MonotonicTime other) const
{
return m_value > other.m_value;
}
bool operator<=(MonotonicTime other) const
{
return m_value <= other.m_value;
}
bool operator>=(MonotonicTime other) const
{
return m_value >= other.m_value;
}
WTF_EXPORT_PRIVATE void dump(PrintStream&) const;
private:
double m_value { 0 };
};
} // namespace WTF
namespace std {
inline bool isnan(WTF::MonotonicTime time)
{
return std::isnan(time.secondsSinceEpoch().value());
}
inline bool isinf(WTF::MonotonicTime time)
{
return std::isinf(time.secondsSinceEpoch().value());
}
inline bool isfinite(WTF::MonotonicTime time)
{
return std::isfinite(time.secondsSinceEpoch().value());
}
} // namespace std
using WTF::MonotonicTime;
#endif // WTF_MonotonicTime_h