| /** |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| */ |
| #ifndef IndexSparseSet_h |
| #define IndexSparseSet_h |
| |
| #include <wtf/Vector.h> |
| |
| namespace WTF { |
| |
| // IndexSparseSet is an efficient set of integers that can only be valued |
| // between zero and size() - 1. |
| // |
| // The implementation is using Briggs Sparse Set representation. We allocate |
| // memory from 0 to size() - 1 to do mapping in O(1), but we never initialize |
| // that memory. When adding/removing values to the set, they are added in a list |
| // and the corresponding bucket is initialized to the position in the list. |
| // |
| // The assumption here is that we only need a sparse subset of number live at any |
| // time. |
| |
| template<typename OverflowHandler = CrashOnOverflow> |
| class IndexSparseSet { |
| typedef Vector<unsigned, 0, OverflowHandler> ValueList; |
| public: |
| explicit IndexSparseSet(unsigned size); |
| |
| bool add(unsigned); |
| bool remove(unsigned); |
| void clear(); |
| |
| unsigned size() const; |
| bool isEmpty() const; |
| bool contains(unsigned) const; |
| |
| typedef typename ValueList::const_iterator const_iterator; |
| const_iterator begin() const; |
| const_iterator end() const; |
| |
| private: |
| Vector<unsigned, 0, OverflowHandler, 1> m_map; |
| ValueList m_values; |
| }; |
| |
| template<typename OverflowHandler> |
| inline IndexSparseSet<OverflowHandler>::IndexSparseSet(unsigned size) |
| { |
| m_map.resize(size); |
| } |
| |
| template<typename OverflowHandler> |
| inline bool IndexSparseSet<OverflowHandler>::add(unsigned value) |
| { |
| if (contains(value)) |
| return false; |
| |
| unsigned newPosition = m_values.size(); |
| m_values.append(value); |
| m_map[value] = newPosition; |
| return true; |
| } |
| |
| template<typename OverflowHandler> |
| inline bool IndexSparseSet<OverflowHandler>::remove(unsigned value) |
| { |
| unsigned position = m_map[value]; |
| if (position >= m_values.size()) |
| return false; |
| |
| if (m_values[position] == value) { |
| unsigned lastValue = m_values.last(); |
| m_values[position] = lastValue; |
| m_map[lastValue] = position; |
| m_values.removeLast(); |
| return true; |
| } |
| |
| return false; |
| } |
| |
| template<typename OverflowHandler> |
| void IndexSparseSet<OverflowHandler>::clear() |
| { |
| m_values.resize(0); |
| } |
| |
| template<typename OverflowHandler> |
| unsigned IndexSparseSet<OverflowHandler>::size() const |
| { |
| return m_values.size(); |
| } |
| |
| template<typename OverflowHandler> |
| bool IndexSparseSet<OverflowHandler>::isEmpty() const |
| { |
| return !size(); |
| } |
| |
| template<typename OverflowHandler> |
| bool IndexSparseSet<OverflowHandler>::contains(unsigned value) const |
| { |
| unsigned position = m_map[value]; |
| if (position >= m_values.size()) |
| return false; |
| |
| return m_values[position] == value; |
| } |
| |
| template<typename OverflowHandler> |
| auto IndexSparseSet<OverflowHandler>::begin() const -> const_iterator |
| { |
| return m_values.begin(); |
| } |
| |
| template<typename OverflowHandler> |
| auto IndexSparseSet<OverflowHandler>::end() const -> const_iterator |
| { |
| return m_values.end(); |
| } |
| |
| } // namespace WTF |
| |
| using WTF::IndexSparseSet; |
| |
| #endif // IndexSparseSet_h |