blob: a484405128f2321c1f155d33e261f8f052d9a39a [file] [log] [blame]
/**
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#pragma once
#include <wtf/Vector.h>
namespace WTF {
// This is a map for keys that have an index(). It's super efficient for BasicBlocks. It's only
// efficient for Values if you don't create too many of these maps, since Values can have very
// sparse indices and there are a lot of Values.
template<typename Key, typename Value>
class IndexMap {
public:
explicit IndexMap(size_t size = 0)
{
m_vector.fill(Value(), size);
}
void resize(size_t size)
{
m_vector.fill(Value(), size);
}
void clear()
{
m_vector.fill(Value(), m_vector.size());
}
size_t size() const { return m_vector.size(); }
Value& operator[](size_t index)
{
return m_vector[index];
}
const Value& operator[](size_t index) const
{
return m_vector[index];
}
Value& operator[](Key* key)
{
return m_vector[key->index()];
}
const Value& operator[](Key* key) const
{
return m_vector[key->index()];
}
private:
Vector<Value> m_vector;
};
} // namespace WTF
using WTF::IndexMap;